KSS:Jet: Difference between revisions

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{{DISPLAYTITLE:Jet}}[[Category:KSS_Abilities]]
{{DISPLAYTITLE:Jet}}[[Category:KSS_Abilities]]
=Grounded Moves=
=Moveset=
==Grounded Moves==
<!--TAPKICK-->
<!--TAPKICK-->
{{KSS:MoveCard
{{KSS:MoveCard
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<br/>
<br/>


=Charge Moves=
==Charge Moves==
<!--CHARGING-->
<!--CHARGING-->
{{KSS:MoveCard
{{KSS:MoveCard
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<br/>
<br/>


=Run Jump Moves=
==Midair Dash Moves==
<!--CHAIN-->
<!--CHAIN-->
{{KSS:MoveCard
{{KSS:MoveCard
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<br/>
<br/>


=Midair Neutral Moves=
==Midair Neutral Moves==
<!--AIRTAP-->
<!--AIRTAP-->
{{KSS:MoveCard
{{KSS:MoveCard

Revision as of 20:29, 31 May 2023

Moveset

Grounded Moves

Tap Kick
Quickly press and release Y
Tapkick.gif
jet ability

  • Disjointed short kick that can hit twice
  • Only available on ground
  • Used for bossfights. (EX: Heavy Lobster, Whispy Woods, and Bonkers fights)
Jet Kick
Hold Y, release before full charge
KSS-JetKick.gif
jet ability

  • Kirby jet dashes forward and ends with a kick
  • Has a fairly short ending animation, though still slower than jet dash chains
  • Has a more disjointed hitbox than the midair jet moves, making it useful for charging through enemies with higher health (Knuckle Joe, Sword Knight, etc)
  • Also can be used for spacing setups in certain areas (EX: mecheye screen 2)


Charge Moves

Charging
Hold Y
KSS-Charging.gif
jet ability

  • Charging stance, if held for ~2 seconds Kirby will become fully charged
  • Can be cancelled by shielding, leading Kirby to return to normal ground state
  • Can be cancelled by jumping, leading kirby to Midair Neutral state
  • Charging can be performed in the air if kirby is in the Midair Neutral state where it can be cancelled by hovering
Full Jet Charge
Hold Y until full charge and release
KSS-fulljet.gif
jet ability

  • test2
  • test3
Jet Cracker
Hold Y until full charge and release, Repress Y during jet dash
KSS-jetcracker.gif
jet ability

  • test2
  • test3
Jet Suplex
Hold Y until full charge and release while holding Up/Forward/Down when close to enemy
KSS-jetsuplex.gif
jet ability

  • test2
  • test3


Midair Dash Moves

jet
Press Y after running and jumping
KSS-jetchain.gif
jet ability

  • test2
  • test3


Midair Neutral Moves

jet
Tap Y in Midair Neutral state
KSS-tapjet.gif
jet ability

  • test2
  • test3
jet
Hold Y and release before full charge in Midair Neutral state
KSS-jetneutral.gif
jet ability

  • test2
  • test3