KDL3:Main Page: Difference between revisions

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Basic Game Information
Basic Game Information


=Getting Starting=
=Rules & Categories=
==Best Ending (97%)==
Timing starts when pressing "Start" on file select and ends on the last hit on [https://wikirby.com/wiki/Zero Zero.] This category consists of completing the objective in each level in order to obtain all 30 [https://wikirby.com/wiki/Heart_Star Heart Stars] and defeat [https://wikirby.com/wiki/Zero Zero] to obtain the best ending. There are 2 sub-categories, one for 1-player runs and one for 2-player runs. A run is a 2-player run if a second controller is used to take control of Gooey. If Gooey is spawned using the first controller and is never taken control of by the player, that still counts as a 1-player run. There is not currently a co-op category for 2 different runners playing simultaneously, although such a run was showcased at AGDQ 2017.
 
==Any%==
Timing starts when pressing "Start" on file select and ends on the last hit on [https://wikirby.com/wiki/King_Dedede King Dedede.] Although any run that defeats Dedede from a new file can technically be submitted as an Any% run, the optimal strategy is to avoid collecting any [https://wikirby.com/wiki/Heart_Star Heart Stars] and receive the bad ending. Any% runs are not separated by 1P and 2P runs; it is only a variable. Any% also does not currently have a co-op category.
 
==100%==
Timing starts when pressing "Start" on file select and ends on the last hit on [https://wikirby.com/wiki/Zero Zero] in [https://wikirby.com/wiki/Boss_Endurance Boss Butch.] This category requires obtaining the best ending in the main game, as well as completing the 3 minigames in the "Option" menu on the file select screen. [https://kirby.fandom.com/wiki/Super_NES_MG5 MG5] is unlocked by completing the main game, [https://wikirby.com/wiki/Jumping Jumping] is unlocked by completing [https://kirby.fandom.com/wiki/Super_NES_MG5 MG5,] and [https://wikirby.com/wiki/Boss_Endurance Boss Butch] is unlocked by defeating [https://wikirby.com/wiki/Zero Zero] in the main game. Because this category is simply Best Ending plus these minigames, runners will sometimes continue Best Ending runs into 100% runs and submit the same run for both categories. There is no variable or category for 2-player or co-op runs.
 
=Getting Started=
;[[Kdl3:versions|Version Differences]]
;[[Kdl3:versions|Version Differences]]
;[[Kdl3:movement|Movement & Tech]]
;[[Kdl3:movement|Movement & Tech]]

Revision as of 19:35, 3 July 2023


Kirby's Dream Land 3
Abbreviation — KDL3
Boxart-kdl3.png
Details
Developers HAL Laboratory
Release Dates US: November 27, 1997
JP: March 27, 1998
Platforms SNES, KDC, Wii, Wii U, Switch
Categories
Main Best Ending (97%), Any%, 100%
Miscellaneous n/a
Extensions n/a

Basic Game Information

Basic Game Information

Rules & Categories

Best Ending (97%)

Timing starts when pressing "Start" on file select and ends on the last hit on Zero. This category consists of completing the objective in each level in order to obtain all 30 Heart Stars and defeat Zero to obtain the best ending. There are 2 sub-categories, one for 1-player runs and one for 2-player runs. A run is a 2-player run if a second controller is used to take control of Gooey. If Gooey is spawned using the first controller and is never taken control of by the player, that still counts as a 1-player run. There is not currently a co-op category for 2 different runners playing simultaneously, although such a run was showcased at AGDQ 2017.

Any%

Timing starts when pressing "Start" on file select and ends on the last hit on King Dedede. Although any run that defeats Dedede from a new file can technically be submitted as an Any% run, the optimal strategy is to avoid collecting any Heart Stars and receive the bad ending. Any% runs are not separated by 1P and 2P runs; it is only a variable. Any% also does not currently have a co-op category.

100%

Timing starts when pressing "Start" on file select and ends on the last hit on Zero in Boss Butch. This category requires obtaining the best ending in the main game, as well as completing the 3 minigames in the "Option" menu on the file select screen. MG5 is unlocked by completing the main game, Jumping is unlocked by completing MG5, and Boss Butch is unlocked by defeating Zero in the main game. Because this category is simply Best Ending plus these minigames, runners will sometimes continue Best Ending runs into 100% runs and submit the same run for both categories. There is no variable or category for 2-player or co-op runs.

Getting Started

Version Differences
Movement & Tech

Route Information & Guides

Best Ending (97%)
Any%
100%