KDL:Castle dedede: Difference between revisions

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As the boss for normal mode is relatively easy(especially kabula)  ,runner are mostly less weary  about their health and can go for more aggressive strats. Such as the gordo skip in whispy and kracko room that can be easily done by damage boosting which saves a second each  
As the boss for normal mode is relatively easy(especially kabula)  ,runner are mostly less weary  about their health and can go for more aggressive strats. Such as the gordo skip in whispy and kracko room that can be easily done by damage boosting which saves a second each  


https://media.discordapp.net/attachments/1106766444508749845/1126739727064768522/KDL_Whispy_Gordo_Damage_Boost.gif
https://media.discordapp.net/attachments/1106766444508749845/1126739727064768522/KDL_Whispy_Gordo_Damage_Boost.gif https://media.discordapp.net/attachments/1106766444508749845/1126742827779493948/KDL_Kracko_Gordo_Damage_Boost.gif
 
https://media.discordapp.net/attachments/1106766444508749845/1126742827779493948/KDL_Kracko_Gordo_Damage_Boost.gif


and go for double hit in lololo& lalala fight . before entering dedede, runners would check  their remaining health and could chose to do quick intentional death if they are low on  it (especially if the runners would go for double hit  as doing it danageless,while possible  (SHOW THE GIF OF IT around here)  ,  requires much more precision in spacing .)      (then show the double hit dedede gif in the typical danage taking way here)
and go for double hit in lololo& lalala fight . before entering dedede, runners would check  their remaining health and could chose to do quick intentional death if they are low on  it (especially if the runners would go for double hit  as doing it danageless,while possible  (SHOW THE GIF OF IT around here)  ,  requires much more precision in spacing .)      (then show the double hit dedede gif in the typical danage taking way here)