KSS:Plasma: Difference between revisions

 
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{{DISPLAYTITLE:Plasma}}[[Category:KSS_Abilities]]
=Technical Information=
=Technical Information=
==Moveset Specifications==
==Moveset Specifications==
Line 65: Line 66:
|Plasma Spark
|Plasma Spark
|Press Y with charge value 5 - 8
|Press Y with charge value 5 - 8
|
|Projectile
|Far
|Far
|30
|30
Line 76: Line 77:
|Plasma Laser
|Plasma Laser
|Press Y with charge value 9 - 15
|Press Y with charge value 9 - 15
|
|Projectile
|Far
|Far
|32
|32
Line 87: Line 88:
|Plasma Wave
|Plasma Wave
|Press Y with charge value 16 - 255
|Press Y with charge value 16 - 255
|
|Projectile
|Far
|Far
|40
|40
Line 106: Line 107:
|
|
|
|
|}
==Boss Damage Chart==
*Anything in the strategy that isn't a ball can be substituted for a charge of higher damage.
*Alternative options are for misfires and non-TAS mashing. The most optimal option is the first listed on the left, with the least optimal on the right.
*Balls/Helixes are always preferred over Sparks because they do not disappear after contact with an enemy, meaning you can shoot them early and still get a hit.
*Bosses' HP are cut in half during the first playthrough of Spring Breeze on a new file.
{| class="wikitable" style="text-align: left;"
!style="width:"|Boss
!style="width:"|Health
!style="width:" colspan=3|Strategies
|-
|Poppy Bros Sr
|80
|colspan=3|2 Balls
|-
|Lololo & Lalala
|100 each
|colspan=3|1 Ball, 2 Helixes
|-
|Cook Kawasaki
|100
|colspan=3|1 Ball, 2 Sparks
|-
|Mr. Frosty
|110
|colspan=3|2 Balls, 1 Spark
|-
|Jukid
|130
|colspan=3|1 Ball, 3 Sparks
|-
|Iron Mam
|140
|colspan=3|2 Balls, 2 Sparks
|-
|Bonkers / Buggzy
|160
|style="width:"|4 Balls
|style="width:" colspan=2|5 Helixes
|-
|Kracko
|170
|colspan=3|2 Balls, 3 Sparks
|-
|Whispy Woods
|190
|colspan=3|4 Balls, 1 Spark
|-
|Combo Cannon
|190
|style="width:"|4 Balls, 1 Helix
|style="width:" colspan=2|6 Helixes
|-
|Waddle Dee (Boss)
|200
|colspan=3|7 Sparks (Balls and Helix lift him off the ground)
|-
|Chameleo Arm
|210
|style="width:"|5 Balls, 1 Arrow
|style="width:" colspan=2|3 Balls, 3 Helixes
|-
|King Dedede
|220
|style="width:"|5 Balls, 1 Spark
|style="width:" colspan=2|4 Balls, 2 Helixes
|-
|Wham Bam Rock
|225
|style="width:"|5 Balls, 1 Spark
|style="width:" colspan=2|2 Balls, 5 Helixes
|-
|Dyna Blade / Fatty Whale
|230
|5 Balls, 1 Spark
|1 Ball, 5 Helixes, 1 Spark
|8 Sparks
|-
|Twin Woods
|128 Each
|colspan=3|4 Balls (back spark hits the one which the ball doesn't)
|-
|Meta Knight
|270
|style="width:"|6 Balls, 1 Spark
|style="width:" colspan=2|2 Balls, 5 Helixes, 1 Spark
|-
|Heavy Lobster
|275
|7 Balls
|3 Balls, 3 Helixes, 2 Sparks
|3 Helixes, 6 Sparks
|-
|Marx
|350
|style="width:"|Phase 1: 7 Balls<br>Phase 2: 1 Ball, 1 Helix
|style="width:"|Phase 1: 5 Balls<br>Phase 2: 3 Balls, 1 Helix
|style="width:"|Phase 1: 6 Balls<br>Phase 2: 1 Ball, 1 Helix<br>Phase 3: 1 Ball
|-
!colspan=5|Battle Windows
|-
|Witch
|80
|colspan=3|2 Balls
|-
|Knight
|180
|style="width:"|Phase 1: 2 Balls, 2 Helixes<br>Phase 2: 1 Ball
|style="width:" colspan=2|Phase 1: 1 Ball, 3 Helixes<br>Phase 2: 1 Ball, 1 Helix
|-
|Dragon
|250
|style="width:"|Phase 1: 2 Balls, 2 Helixes<br>Phase 2: 2 Balls, 1 Helix
|style="width:" colspan=2|Phase 1: 1 Ball, 3 Helixes<br>Phase 2: 1 Ball, 3 Helixes
|}
|}