Squeak:Main Page: Difference between revisions

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==Summary==
{{TranslationBox/en|page=Squeak:Main_Page/ja}}
{{DISPLAYTITLE:Kirby Squeak Squad}}
<div style="width:100%;text-align:center;font-size:85%;line-height:350%">Currently there are '''[https://kirbyspeedrun.com/wiki/Special:AllPages?from=&to=&namespace=3028&hideredirects=1 {{PAGESINNAMESPACE:3028}}]''' articles for Kirby Squeak Squad.</div>


=Summary=
Kirby Squeak Squad is a Main Series game released on the Nintendo DS in 2006 and rereleased on Wii U Virtual Console in 2015. It was the last Kirby title developed by Flagship.


==Version Differences==
Kirby Squeak Squad follows the traditional formula where Kirby must traverse through levels using copy abilities in order to reach a goal game and fight a boss at the end of every world. Kirby Squeak Squad takes advantage of the Nintendo DS's touch screen by adding a bubble inventory system. Kirby can store up to 5 items in his stomach, which includes Bubbles, and Chests which can be collected towards 100%. Bubbles include abilities which can be mixed with each other, and food which can be used for healing or invincibility.


Also new to Kirby Squeak Squad is upgradable abilities. Each ability has an ability scroll hidden inside one of the chests in the game. Collecting this chest will unlock the ability upgrade.


==Rules & Categories==
=Rules & Categories=
===Any%===
===Any%===
Beat the game as fast as possible
Beat the game as fast as possible
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The game does not actually save when completing the game until the '''100% COMPLETE!!''' screen is shown. Currently there is no rule regarding this, but please show this screen in video proof as a guideline for now.
The game does not actually save when completing the game until the '''100% COMPLETE!!''' screen is shown. Currently there is no rule regarding this, but please show this screen in video proof as a guideline for now.


==Movement & Tech==
=Getting Started=
===No Ability===
;[[Squeak:versions|Version Differences]]
====Slide Boosting====
;[[Squeak:mechanics|Movement & Mechanics]]
====Crouch Canceling====
;[[Squeak:abilities|Common Abilities]]
====Float Canceling====
*[[Squeak:wheel|Wheel]]
====Room & Stage Buffering====


===Ability Specific Tech===
=Route Information & Guides=
====Wheel====
;[[Squeak:any|Any%]]
====Sword====
;[[Squeak:100|100%]]
'''Sword Bug'''
;[[Squeak:extra|Extra Mode]]
;Misc
*[[Squeak:All_Stages|All Stages]]
*[[Squeak:All_Ghosts|All Ghosts]]


====Ninja====
=Technical Information=
;[[Squeak:Chest_Guide|Chest Guide]]
;[[Squeak:rng|RNG Manipulation]]
;[[Squeak:Map_RX|Level Editing]]


===Mixing===
==See Also==
====Traditional Mixing====
;[https://pastebin.com/tEitqNUG Squeak Any% Route Pastebin by Aidan]
====Bubble Mixing====
;[https://www.youtube.com/watch?v=MZVnJYVUGcM 100% Commentated Video Tutorial by Aidan]
====(?) Bubble Mixing====
;[https://www.youtube.com/watch?v=A810IfqRQeI&t=483s 100% Reference by Wakaza (Use this for top level movement / hitlag reduction strategies)]
 
===RNG Manipulation===
====Any% Frosty Manip Table====
====100% Wheel Manip Table====
 
==List of Stages==
//Table goes here
 
==Ability Upgrade Info==
{| class="wikitable" style="text-align: center;
|+Sorted by location acquired
!Ability
!Location
!Function (Copied from WiKirby)
|-
|Fire
|1-3<br>Chest 1
| style="text-align: left; |Changes the Beam Whip into the more powerful UFO Chain Beam version and gives it electric properties.
|-
|Animal
|2-1<br>Chest 1
| style="text-align: left; |Allows Animal Kirby to use a new move while in midair that goes left, right, or down as a drill.
|-
|Wheel
|2-3<br>Chest 1
| style="text-align: left; |Allows the wheel to have electric, fiery, or icy traits if it goes through electric, fire or ice terrain, respectively.
|-
|Cutter
|2-4<br>Chest 1
| style="text-align: left; |Makes the Cutter Boomerang bigger and able to pass through multiple targets.
|-
|Beam
|2-5<br>Chest 2
| style="text-align: left; |Changes the Beam Whip into the more powerful UFO Chain Beam version and gives it electric properties.
|-
|Spark
|3-1<br>Chest 3
| style="text-align: left; |Allows Kirby to unleash a larger discharge after having built up some static, or to fire the discharge as a projectile
|-
|Hi-Jump
|3-4<br>Chest 2
| style="text-align: left; |Increases the attack hitbox of Hi-Jump. Allows Hi-Jump to destroy metal blocks. ''Does not increase the attack power of Hi-Jump, however.''<br>'''THIS NEEDS TO BE FACT CHECKED! I believe HJ scroll allows you to multihit which is why the Dark Daroach boss strategy in Boss Endurance is possible'''
|-
|Tornado
|3-5<br>Chest 1
| style="text-align: left; |Allows the tornado to have electric, fiery or icy traits if it goes through electric, fire or ice terrain, respectively.
|-
|Bubble
|4-1<br>Chest 3
| style="text-align: left; |Allows Kirby to fire a larger bubble at good distance, which can be aimed slightly.
|-
|Metal
|4-3<br>Chest 1
| style="text-align: left; |Allows Kirby to turn into a metal ball, allowing him to roll down slopes, much like how Stone in other games can slide.
|-
|Laser
|4-5<br>Chest 1
| style="text-align: left; |If the B button is held, the laser beam becomes bigger and more powerful, able to pass through multiple targets.
|-
|Ice
|4-EX<br>Chest 1
| style="text-align: left; |Allows Kirby to angle his ice breath up or down.
|-
|Parasol
|5-1<br>Chest 2
| style="text-align: left; |If the B button is held, the Parasol Shield has an increased range but its power does not increase.
|-
|Hammer
|5-2<br>Chest 3
| style="text-align: left; |If the B button is held for a certain amount of time, the hammer will grow twice as big, and more powerful.
|-
|Ninja
|5-3<br>Chest 2
| style="text-align: left; |If the B button is held, Kirby gains energy. If let go on land, he uses a fiery attack. If on water, he uses an aquatic attack.
|-
|Sleep
|5-EX<br>Chest 2
| style="text-align: left; |Sleep now restores some of Kirby's health instead of only rendering him incapable of moving.
|-
|Sword
|6-1<br>Chest 3
| style="text-align: left; |Sword can be merged with Fire, Ice, or Spark to become Fire Sword, Ice Sword, or Thunder Sword, respectively.
|-
|Fighter
|6-3<br>Chest 1
| style="text-align: left; |If the B button is held so that it is fully charged, Fighter Kirby can launch an even bigger and more powerful energy blast, which can destroy metal blocks. If Fighter Kirby's health is very low, he can instantly launch the max charged blast.
|-
|Cupid
|6-5<br>Chest 3
| style="text-align: left; |Kirby can now shoot three arrows at once with a dash attack.
|-
|Throw
|7-1<br>Chest 3
| style="text-align: left; |Kirby throws with more power and deals more damage.
|-
|Bomb
|7-3<br>Chest 3
| style="text-align: left; |Bomb can now be merged with Ice or Spark to become Ice Bomb or Thunder Bomb, respectively.
|-
|Magic
|7-4<br>Chest 2
| style="text-align: left; |If the B button is held, a spinner appears, and Kirby gets whatever it lands on, losing Magic in the process. This move functions similarly to how Magic worked in Kirby & The Amazing Mirror.
|-
|UFO
|8-1<br>Chest 3
| style="text-align: left; |A spark surrounds Kirby, hurting any enemy in contact (Resembles UFO Kirby's Star Guard attack in Kirby: Planet Robobot).
|-
|}
 
==Route Information & Guides==
===Any%===
===100%===
===Extra Mode===
 
===Miscellaneous===
====All Ghosts====