KatAM:Mechanics: Difference between revisions

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{{DISPLAYTITLE:Movement & Mechanics
{{TranslationBox/en|page=KatAM:基礎動作}}
 
{{DISPLAYTITLE:Movement & Mechanics}}
==Jumping==
==Jumping==
The fastest way to travel while powerless is to bunny hop. Your dashing speed on ground is 476, while in air whether you are dashing or not is 504.
The fastest way to travel while powerless is to bunny hop. Your dashing speed on ground is 476, while in air whether you are dashing or not is 504.
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'''Video''' Running Comparison - swordsmankirby
'''Video''' Running Comparison - swordsmankirby


https://www.youtube.com/watch?v=Auzl_qzDCDs
<youtube>Auzl_qzDCDs</youtube>


==Sliding off ledges==
==Sliding off ledges==
When you begin a slide, your speed is faster and gradually slows down. It is overall slower to slide this game. The sliding state however is canceled if you fall off an edge meaning using the speed boost from slides at edges will save you a few frames each time. Sliding is also canceled immediately if you slide into a wall which can be useful in some places.
When you begin a slide, your speed is faster and gradually slows down. It is overall slower to slide this game. The sliding state however is canceled if you fall off an edge meaning using the speed boost from slides at edges will save you a few frames each time. Sliding is also canceled immediately if you slide into a wall which can be useful in some places.
== Float Momentum Preservation ==
[[File:Momentum.gif]]
If you let go of all directional buttons the moment you press A to blow up, you will preserve horizontal speed.


==Soft Reseting==
==Soft Reseting==
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'''Video''' Soft Reset Timing - Aidan
'''Video''' Soft Reset Timing - Aidan


https://www.youtube.com/watch?v=QyB61S76Awg
<youtube>QyB61S76Awg</youtube>


==Float Canceling==
==Float Canceling==
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==Ducking through Shotzos==
==Ducking through Shotzos==
The Shotzo's hitbox only occupies the upper half of the sprite, meaning you can slide under it with a well timed duck.
The Shotzo's hitbox only occupies the upper half of the sprite, meaning you can slide under it with a well timed duck.
== Shadow Kirby ==
Shadow Kirby will appear depending on the number of lives you have. In some cases, you can prevent him from spawning by avoiding 1-ups.
* In Rainbow Route, Shadow Kirby will appear regardless of the number of lives you have.
* In Carrot Castle, Shadow Kirby will appear regardless of the  number of lives you have.
* In Peppermint Palace, Shadow Kirby will appear regardless of the number of lives you have.
* In Radish Ruins, Shadow Kirby will appear if you have 3 lives or more.
* In Candy Constellation, Shadow Kirby will appear if you have 3 lives or more.
* In Mustard Mountain, Shadow Kirby will appear if you have 2 lives or more.