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DarkRiolu27 (talk | contribs) No edit summary Tag: Manual revert |
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<p class="h3-no-toc">Route</p> | <p class="h3-no-toc">Route</p> | ||
Advance RNG 10 times in the room that fills with sand. It is recommended to advance RNG 8 times at the start of the room and once while waiting for Waddle Dee, then | Advance RNG 10 times in the room that fills with sand. It is recommended to advance RNG 8 times at the start of the room and once while waiting for Waddle Dee, then duck to avoid idle animations so that Kirby advances RNG the final time when Waddle Dee spawns and forces Kirby to stand up. | ||
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<p class="h3-no-toc">Route</p> | <p class="h3-no-toc">Route</p> | ||
At the start of the level, run for a short distance and jump, using double fire high enough to leave the [https://wikirby.com/wiki/Sparky Sparky] alive and land on top of the middle pillar. If Kirby falls short, RNG will advance at least one extra time. Destroy the second [https://wikirby.com/wiki/Sparky Sparky] with double fire ASAP, as it's attacking. For consistent results, in the room before the Dedede section, go slightly slow when either [https://wikirby.com/wiki/Sparky Sparky] is spawned, since they both need to advance RNG an extra time. Leave the first [https://wikirby.com/wiki/Sparky Sparky] alive and destroy the second one with double fire. | |||
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==2-3== | ==2-3== | ||
<p class="h3-no-toc">Practice Setup</p> | <p class="h3-no-toc">Practice Setup</p> | ||
To practice the manip starting at this stage, reset the game and | To practice the manip starting at this stage, reset the game and go to the title screen, then wait until the first demo starts playing. Immediately press A to skip it and mash A through the title screen to get to file select. Play single-player 100-Yard Hop, but if the COMs are Waddle Dee, Adeleine, and Waddle Dee, in that order, press B and choose a character again, then enter the game. Immediately pause and choose 'Play Again' 14 times, then 'Play Another Game.' Select 100-Yard Hop again and keep choosing a character, then pressing B to exit and choosing another character until the COMs are King Dedede, Adeleine, Adeleine - then King Dedede, Adeleine, Adeleine a second time, in that order. If the combinations don't appear within a few iterations, reset and start from the beginning. Once those combinations appear, choose a file with 2-3 unlocked, go to 1-1 or 2-1, obtain double fire and advance RNG once after entering the stage, then exit the level. At this point the RNG value will be correct and 2-3 can be practiced. | ||
<p class="h3-no-toc">Route</p> | <p class="h3-no-toc">Route</p> | ||
Space out the first 2 double fires so that Kirby lands on top of the second star block, then do a running jump and double fire all the way to the top of the fossil's skull, trying to leave the first two [https://wikirby.com/wiki/bonehead Boneheads] alive. Destroy the third [https://wikirby.com/wiki/bonehead Bonehead] and pay attention to the rightmost [https://wikirby.com/wiki/bo Bo.] If it travels up-right, then up, advance RNG once at some point in the level, after despawning all of the [https://wikirby.com/wiki/bo Bos.] If it travels up-right, then right, do not advance RNG again. | |||
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==2-4== | ==2-4== | ||
<p class="h3-no-toc">Practice Setup</p> | <p class="h3-no-toc">Practice Setup</p> | ||
To practice the manip starting at this | To practice the manip starting at this boss, reset the game and mash A to skip the opening screens and go straight to file select. Play single-player 100-Yard Hop and immediately pause and choose 'Play Again' 17 times, then 'Play Another Game.' Select 100-Yard Hop again and keep choosing a character, then pressing B to exit and choosing another character until the COMs are King Dedede, Adeleine, Waddle Dee, in that order. If the combination doesn't appear within a couple iterations, reset and start from the beginning. Once that combination appears, choose a file with 2-4 unlocked, go to 1-1 or 2-1, obtain double fire and advance RNG twice after entering the stage, then exit the level. At this point the RNG value will be correct and 2-4 can be practiced. | ||
<p class="h3-no-toc">Route</p> | <p class="h3-no-toc">Route</p> | ||
Don't advance RNG at any point. If Kirby is at 1 HP when entering the room with the first crystal shard, advance RNG once after grabbing the [https://wikirby.com/wiki/Maxim_Tomato Maxim Tomato.] | |||
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==Pix== | ==Pix== | ||
<p class="h3-no-toc">Practice Setup</p> | <p class="h3-no-toc">Practice Setup</p> | ||
To practice the manip starting at this boss, reset the game and don't press anything until the opening cutscene plays. Skip the cutscene and mash A to skip the title screen, then play single-player 100-Yard Hop. Immediately pause and choose 'Play Again' | To practice the manip starting at this boss, reset the game and don't press anything until the opening cutscene plays. Skip the cutscene and mash A to skip the title screen, then play single-player 100-Yard Hop. Immediately pause and choose 'Play Again' 23 times, then 'Play Another Game.' Select 100-Yard Hop again and keep choosing a character, then pressing B to exit and choosing another character until the COMs are King Dedede, Kirby, King Dedede, in that order. If the combination doesn't appear within a few iterations, reset and start from the beginning. Once that combination appears, choose a file with [https://wikirby.com/wiki/Pix Pix] unlocked, go to 1-1 or 2-1, obtain double fire and advance RNG twice after entering the stage, then exit the level. At this point the RNG value will be correct and [https://wikirby.com/wiki/Pix Pix] can be practiced. | ||
<p class="h3-no-toc">Route</p> | <p class="h3-no-toc">Route</p> | ||
Advance RNG | Advance RNG once right at the start of the fight, then put double fire in Kirby's mouth. Jump over [https://wikirby.com/wiki/Pix Pix's] first attack but don't move for the rest of phase 1 until the very end. Move 4 platforms to the right and [https://wikirby.com/wiki/Pix Pix] should give the drop pattern. Spit double fire to the right and one-cycle the boss. Don't advance RNG after [https://wikirby.com/wiki/Pix Pix] is defeated. | ||
=World 3= | =World 3= |