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If multiple pairs of rocks hit the ground close together and there were 11 rocks total, throw the [https://wikirby.com/wiki/Flopper Flopper] after using it and wait for 2 extra rocks to break on the wall at the end of the last room before leaving the level. | If multiple pairs of rocks hit the ground close together and there were 11 rocks total, throw the [https://wikirby.com/wiki/Flopper Flopper] after using it and wait for 2 extra rocks to break on the wall at the end of the last room before leaving the level. | ||
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<p class="h3-no-toc">Route</p> | <p class="h3-no-toc">Route</p> | ||
Combine fire and bomb without advancing RNG and defeat every enemy as quickly as possible with the following exceptions: When the 2 [https://wikirby.com/wiki/flora Floras] spawn, the one on the right needs to advance RNG twice, for a total of 4 values advanced (6 if including the [https://wikirby.com/wiki/flora Flora] on the left). Be sure to let it live for a few extra frames so that it has time to advance RNG. Also let the [https://wikirby.com/wiki/Propeller Propellers] live for a couple of frames so that all 3 of them advance RNG before dying. | |||
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<p class="h3-no-toc">Route</p> | <p class="h3-no-toc">Route</p> | ||
Advance RNG twice after [https://wikirby.com/wiki/Miracle_Matter Miracle Matter] chooses fire. It is recommended to advance RNG once after each set of 3 firework attacks that Kirby does. Don't advance RNG during the bomb phase or when discarding Kirby's ability. Don't advance RNG during the cutter phase. Advance RNG once immediately upon [https://wikirby.com/wiki/Miracle_Matter Miracle Matter] choosing spark, and bait the last attack | Advance RNG twice after [https://wikirby.com/wiki/Miracle_Matter Miracle Matter] chooses fire. It is recommended to advance RNG once after each set of 3 firework attacks that Kirby does. Don't advance RNG during the bomb phase or when discarding Kirby's ability. Don't advance RNG during the cutter phase. Advance RNG once immediately upon [https://wikirby.com/wiki/Miracle_Matter Miracle Matter] choosing spark, and bait the last attack towards the corner of the screen so that it doesn't go offscreen before it can be inhaled. Advance RNG once during the needle phase. Throw away needle to advance RNG before [https://wikirby.com/wiki/Miracle_Matter Miracle Matter] chooses ice. Stone will be last. | ||