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==100% 1P Ability Route==
{{TranslationBox/en|page=KRtDL:Main_Page/ja}}
{{DISPLAYTITLE:Kirby's Return to Dream Land}}
{{GameInfobox
|title=Kirby's Return to Dream Land
|short=Krtdl
|image=[[File:Krtdl.png|256px]]
|devs=HAL Laboratory
|dates=US: October 24, 2011<br>JP: October 27, 2011<br>EU: November 25, 2011
|platforms=Wii, Wii U
|main=Any% Main Mode, 100% Main Mode, Kirby Master
|misc=Any% Extra Mode, 100% Extra Mode, Unlock Extra Mode, Arena, True Arena
|ext=n/a
|
}}


{{GameMainPageHeader
|logo=[[File:Logo_Krtdl.png|center|link=]]
|title=Kirby's Return to Dream Land
}}


Original Route by Demolition
Kirby's Return to Dream Land is the first game in the Modern Kirby era. It was released on the Nintendo Wii in 2011 and re-released digitally on the Wii U.


Edited by Pro_Hybrid
;For Kirby's Return to Dream Land Deluxe click [[KRtDLDX:Main_Page|here]]


(_____) indicates what ability you should have on level entry.
=Getting Started=
;[[Krtdl:versions|Version Differences]]
;[[Krtdl:rules|Rules & Categories]]
;[[Krtdl:mechanics|Movement & Mechanics]]
;[[Krtdl:abilities|Common Abilities]]
*[[Krtdl:wing|Wing]]
;[[Krtdl:mix|Mixing]]
;[[Krtdl:multiplayer|Multiplayer Guide]]


ES - Energy Spheres
=Route Information & Guides=
;[[Krtdl:any|Any%]]
;[[Krtdl:100% 1P Route|100% 1P]]
;[[Krtdl:100% 2P+ Route|100% 2P+]]
;[[Krtdl:magoland|The Arena]]
;[[Krtdl:unlock_extra|Unlock Extra Mode]]


'''1-1 (None)
;[[Krtdl:100multi|100% 1P4C guide by Ooinu3]]
 
Cutter -> Fire
 
ES(1) Can't miss
 
Super Ability: Ultra Sword
 
Break Blocks towards the end for Dimensional Rift
 
ES(2+3) Doomer
 
Fire
 
'''1-2 (Fire)
 
ES(4) Use Burn to break blocks under (skipping the cannon)
 
ES(5) To the top right of the door in 4th room
 
ES(6) Take Sword and Recycle Fire to hit Rope (If you fail to recycle Fire, backtrack to the beggini,ng of the room)
 
'''1-3 (Fire)
 
ES(7) Under door in 2nd room
 
ES(8) Take Key
 
ES(9) Take Key from Key Dee
 
'''1-4 (Fire)
 
ES(10) In alcove under platform
 
ES(11) Hit switch under platforms
 
Super Ability: Monster Flame
 
Dimensional Rift in Tree
 
ES(12+13) Doomer
Leaf
 
'''Whispy Woods (Leaf)
 
Grab Fire in Boss Lobby for Whispy
 
'''2-1 (Fire)
 
ES(14) Cannon
 
ES(15) Break blocks under door
 
ES(16) Break iron blocks with Burn after Bonkers
 
'''2-2 (Fire)
 
Stone (Take right before ES)
 
ES(17) Hit stump
 
Water
 
ES(18) Go in water for door
 
Super Ability: Flare Beam
 
Hit blocks to the left right before the goal door for Dimensional Rift
 
ES(19+20) Doomer
 
Parasol
 
'''2-3 (Parasol)
 
ES(21) Inhale Large block, take Tornado without spitting out, go up blocks
 
Hi-Jump
 
ES(22) Middle Path
 
Grab Fire for King Doo, then inhale Beam
 
ES(23) Hit bomb block with Beam
 
ES(24) Take right path with Cannons
 
'''2-4 (Beam)
 
Fire
 
ES(25) Use a burning flame on the switch
 
ES(26) Go left towards the end of Dark room
 
ES(27) Take invisibility crystal
 
Super Ability: Ultra Sword
 
Dimensional Rift in left block right before goal door
 
ES(28+29) Doomer
 
Grab Cutter, then use the Ability star and blocks to attack Sphere Doomer
 
Take an intentional death after collecting ES
 
Backtrack slightly to get Fire from Hothead
 
'''Mr. Dooter (Fire)
 
Use stars spawned from Dooter in 2nd phase, Ability Juggle with Fire.
 
Alternate route is using Water in Boss Lobby for Dooter and into 3-1, but it is slower.
 
'''3-1 (Fire)
 
Parasol for fall room --> Tornado
 
ES(30) Hit bomb block above Gordo in 4th room
 
Super Ability: Snow Bowl
 
Dimensional Rift in Sand Castle
 
ES(31+32) Doomer
 
Tornado
 
'''3-2 (Tornado)
 
Fire
 
ES(33) Recycle Fire and use Cutter for rope
 
Spear
 
ES(34) Go down for bomb block
 
ES(35) Take 2nd Shoe
 
ES(36) Hit blocks above eel
 
'''3-3 (Spear)
 
Water --> Stone from Moundo
 
ES(37) Use Stone to go under current
 
ES(38) Take rightmost path
 
Super Ability: Monster Flame
 
Dimensional Rift in Octopus before the Goal
 
ES(39+40) Doomer
 
Parasol
 
'''3-4 (Parasol)
 
ES(41) Hit upper bomb block
 
ES(42) Door to the right in 3rd room (If you're not good at dealing with the enemies take Candy in room to the left)
 
Spear in Ability Stand
 
ES(43) Wait for 2nd Boulder to break blocks at the end
 
ES(44) Take 2nd Bomb
 
ES(45) Hit bomb block in the top of the room with eels (If you lose Spear there's another spear in this room)
 
'''Fatty Puffer (Spear / None)
 
Grab Parasol in Boss Lobby before Puffer
 
'''4-1 (Parasol)
 
Fire
 
ES(46) Burn Ice blocks
 
Es(47) Go up alcove in cannon section
 
ES(48) Take lower path with cannons
 
'''4-2 (Fire)
 
ES(49) Light cannon
 
ES(50) Take 2nd Boot
 
Super Ability: Grand Hammer
 
Dimensional Rift in giant enemy at the end
 
ES(51+52) Doomer
 
Ninja
 
'''4-3 (Ninja)
 
Spear
 
ES(53) Hit switch
 
Needle
 
Take invisibility crystal
 
Fire
 
ES(54) Break Ice blocks to take Crystal
 
Cutter
 
ES(55) Break rope behind waterfall
 
Grab Cutter for Water Galboro mid-boss
 
Water
 
ES(56) Take key
 
'''4-4 (Water)
 
ES(57) Go up cannon in 2nd room
 
ES(58) Take key from Key Dee
 
Super Ability: Snow Bowl
 
Dimensional Rift in Snowman
 
ES(59+60) Doomer
 
Cutter
 
'''4-5 (Cutter)
 
Ice
 
ES(61) Take Cannon (If you fall down you can throw cannon back up)
 
Fire
 
ES(62) Break ice blocks
 
ES(63) Break ice blocks to the left
 
ES(64) Use Key on left door
 
'''Goriath (Fire)
 
Use Fire for Goriath, or grabb in Boss Lobby if you lost in 4-5.
 
Alternate route is using Ninja for Goriath and grabbing Wing in 5-1, but it is slower.
 
'''5-1 (Fire)
 
Wing
 
ES(65) Door in star blocks
 
ES(66) Take upper path and cut rope
 
ES(67) Hidden alcove to the left under door
 
ES(68) Don't hit the bomb blocks at the end of the stage
 
'''5-2 (Wing)
 
ES(69) Take bomb, go on the switch, wait for the door to fully open, Condor Head to ES
 
Stone from King Moundo mid-boss
 
ES(70) Hit the first 2 stakes, do not hit the 3rd
 
Super Ability: Flare Beam
 
Dimensional Rift from 2nd puzzle
 
ES(71+72) Doomer
 
Parasol
 
'''5-3 (Parasol)
 
ES(73) Wait for Key Dee
 
ES(74) Hit Bomb block with Parasol (Use Beam if you've lost Parasol)
 
Hi-Jump
 
ES(75) Switch puzzle
 
ES(76) Above Wing
 
Wing
 
'''5-4 (Wing)
 
ES(77) 2nd Boot
 
ES(78) In between cannons
 
If you lose Wing, take Fire for Super Bonkers
 
Super Ability: Grand Hammer
 
Hit all Stumps for Dimensional Rift
 
ES(79+80) Doomer
 
Spear
 
Take intentional death in pit after taking ES.
 
'''5-5
 
Fire
 
ES(81) Recycle Fire with Sword
 
ES(82) Don't take Stone, use Burn to break blocks
 
ES(83) Take Water
 
ES(84) Take Spark
 
'''Grand Doomer (Spark)
 
Grab Wing in Boss Lobby before grabbing Warp Star.
 
Recycle Wing with Ultra Sword during 2nd phase, use Wing for final hit.
 
'''6-1 (Wing)
 
If lost Wing, take Fire
 
ES(85) Skip past Cannons with Condor Heads (If no Wing take cannons), go in door
 
Super Ability: Monster Flame
 
Dimensional Rift in large Bomb before Goal
 
ES(86+87) Doomer
 
Ninja
 
'''6-2 (Ninja)
 
Fire --> Water
 
ES(88) Above Fire blocks
 
Stone
 
ES(89) Use stone for Iron blocks
 
Optional Mix for Wing by jumping into a Crash and inhaling 3 (Fire / Tornado / Parasol are doable as well)
 
If failed mix, Take Mic
 
If you have Fire / Tornado, Take Leaf before Dubior Midboss
 
If you have Wing, recycle Wing with Spark (Otherwise just take Spark)
 
ES(90) Hit the 3rd switch
 
If you miss the above switch, is still possible to hit with a Spark fully charge shot in the space in between the cage and the 1st set of bomb blocks
 
ES(91) Key
 
'''6-3 (Wing / Spark)
 
ES(92) Hit lever
 
Parasol if you have Spark
 
ES(93) In gap after hitting switch
 
Super Ability: Flare Beam
 
Dimensional Rift after puzzle in next room
 
ES(94+95) Doomer
 
Hammer
 
Take intentional death after collecting ES.
 
'''6-4 (None)
 
Fire
 
ES(96) Hit iron blocks to the bottom right
 
ES(97) Go past door
 
Parasol
 
ES(98) Spit Kibble Blade corpse at switch, take Parasol (If missed, go back and use enemy to spit at switch)
 
ES(99) Take lower path instead of door
 
ES(100) Door next to eel, Recycle Parasol with Spark
 
'''6-5 (Parasol)
 
Fire
 
ES(101) Autoscroller
 
Wing
 
ES(102) Door, Condor Head through Gordos
 
ES(103) Autoscroller
 
ES(104) Take invisibility Crystal
 
ES(105) Autoscroller
 
'''Metal General (Wing)
 
Because of how much time Wing saves in 7-1, even if you are really bad with Wing it is not worth it to take Ninja.
 
'''7-1 (Wing)
 
ES(106) Key
 
Water
 
ES(107) Take Key above lava
 
Fire
 
ES(108) Hit bomb block at the end of the room
 
Super Ability: Snow Bowl
 
Dimensional Rift in Volcano
 
ES(109+110) Doomer
 
Whip
 
'''7-2 (Whip)
 
Crash
 
ES(111) During 1st room autoscroller
 
ES(112) Door, use Crash for switch (use Ninja is you lose Crash)
 
Hi-Jump
 
ES(113) Take right path
 
Fire
 
Use Hammer for Super Bonkers fight
 
Super Ability: Grand Hammer
 
Dimensional Rift under 3rd Puzzle
 
ES(114+115) Doomer
 
Leaf
 
Mix for Wing with the 3 Ninjas (Fire / Tornado is fine)
 
If failed, you can die and try again. You can also mix off the projectiles in the Doomer fight.
 
'''7-3 (Wing / Fire / Tornado / None)
 
Take Fighter if you don't mix
 
ES(116) Hit blocks under lava balls
 
Ice if you don't have Wing for Dubior mid-boss
 
Wing
 
ES(117) Door in lava ball towards end of room
 
ES(118) Take Key (if you lose key, you will have to re-do the stage)
 
Super Ability: Ultra Sword
 
Dimensional Rift in Volcano
 
ES(119+120) Double Doomers
 
Water
 
'''Backtrack to Lor Starcutter for Challenges
 
Order: Water -> Bomb -> Hi-Jump -> Sword -> Whip -> Item -> Wing
 
'''Landia (Wing)
 
Grab Ninja in Boss Lobby before Landia.
 
Optional: keep Wing for Landia and Magolor
 
'''Magolor
 
Recycle Ninja/Wing with Super Abilities
 
If you fail, Magolor Soul will throw a Ninja / Wing at you at the start of the fight
 
If you have done all challenges and collected all 120 ES, there is no way you would've missed 100%.
 
'''Notes:
 
This route is mostly interchangeable with Extra Mode but not entirely
 
For Extra Mode, Take Ninja before Metal General, and do the Wing Challenge right after and do Hi-Jump Challenge last before Landia.
 
<br/>
 
==100% 2P+ Ability Route==

Latest revision as of 06:42, 14 December 2023

Languages: English 日本語

Kirby's Return to Dream Land
Abbreviation — Krtdl
Krtdl.png
Details
Developers HAL Laboratory
Release Dates US: October 24, 2011
JP: October 27, 2011
EU: November 25, 2011
Platforms Wii, Wii U
Categories
Main Any% Main Mode, 100% Main Mode, Kirby Master
Miscellaneous Any% Extra Mode, 100% Extra Mode, Unlock Extra Mode, Arena, True Arena
Extensions n/a

Kirby's Return to Dream Land is the first game in the Modern Kirby era. It was released on the Nintendo Wii in 2011 and re-released digitally on the Wii U.

For Kirby's Return to Dream Land Deluxe click here

Getting Started

Version Differences
Rules & Categories
Movement & Mechanics
Common Abilities
Mixing
Multiplayer Guide

Route Information & Guides

Any%
100% 1P
100% 2P+
The Arena
Unlock Extra Mode
100% 1P4C guide by Ooinu3