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| ==100% Routes== | | {{TranslationBox/en|page=KRtDL:Main_Page/ja}} |
| *[[RTDL/100% 1P Route|100% 1P Route]] <br/>
| | {{DISPLAYTITLE:Kirby's Return to Dream Land}} |
| *[[RTDL/100% 2P+ Route|100% 2P+ Route]] <br/>
| | {{GameInfobox |
| | |title=Kirby's Return to Dream Land |
| | |short=Krtdl |
| | |image=[[File:Krtdl.png|256px]] |
| | |devs=HAL Laboratory |
| | |dates=US: October 24, 2011<br>JP: October 27, 2011<br>EU: November 25, 2011 |
| | |platforms=Wii, Wii U |
| | |main=Any% Main Mode, 100% Main Mode, Kirby Master |
| | |misc=Any% Extra Mode, 100% Extra Mode, Unlock Extra Mode, Arena, True Arena |
| | |ext=n/a |
| | | |
| | }} |
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| ==100% 1P Ability Route== | | {{GameMainPageHeader |
| | |logo=[[File:Logo_Krtdl.png|center|link=]] |
| | |title=Kirby's Return to Dream Land |
| | }} |
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| Original Route by Demolition
| | Kirby's Return to Dream Land is the first game in the Modern Kirby era. It was released on the Nintendo Wii in 2011 and re-released digitally on the Wii U. |
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| Edited by Pro_Hybrid
| | ;For Kirby's Return to Dream Land Deluxe click [[KRtDLDX:Main_Page|here]] |
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| (_____) indicates what ability you should have on level entry.
| | =Getting Started= |
| | ;[[Krtdl:versions|Version Differences]] |
| | ;[[Krtdl:rules|Rules & Categories]] |
| | ;[[Krtdl:mechanics|Movement & Mechanics]] |
| | ;[[Krtdl:abilities|Common Abilities]] |
| | *[[Krtdl:wing|Wing]] |
| | ;[[Krtdl:mix|Mixing]] |
| | ;[[Krtdl:multiplayer|Multiplayer Guide]] |
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| ES - Energy Spheres
| | =Route Information & Guides= |
| | ;[[Krtdl:any|Any%]] |
| | ;[[Krtdl:100% 1P Route|100% 1P]] |
| | ;[[Krtdl:100% 2P+ Route|100% 2P+]] |
| | ;[[Krtdl:magoland|The Arena]] |
| | ;[[Krtdl:unlock_extra|Unlock Extra Mode]] |
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| '''1-1 (None)
| | ;[[Krtdl:100multi|100% 1P4C guide by Ooinu3]] |
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| Cutter -> Fire
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| ES(1) Can't miss
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| Super Ability: Ultra Sword
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| Break Blocks towards the end for Dimensional Rift
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| ES(2+3) Doomer
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| Fire
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| '''1-2 (Fire)
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| ES(4) Use Burn to break blocks under (skipping the cannon)
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| ES(5) To the top right of the door in 4th room
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| ES(6) Take Sword and Recycle Fire to hit Rope (If you fail to recycle Fire, backtrack to the beggini,ng of the room)
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| '''1-3 (Fire)
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| ES(7) Under door in 2nd room
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| ES(8) Take Key
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| ES(9) Take Key from Key Dee
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| '''1-4 (Fire)
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| ES(10) In alcove under platform
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| ES(11) Hit switch under platforms
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| Super Ability: Monster Flame
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| Dimensional Rift in Tree
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| ES(12+13) Doomer
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| Leaf
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| '''Whispy Woods (Leaf)
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| Grab Fire in Boss Lobby for Whispy
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| '''2-1 (Fire)
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| ES(14) Cannon
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| ES(15) Break blocks under door
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| ES(16) Break iron blocks with Burn after Bonkers
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| '''2-2 (Fire)
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| Stone (Take right before ES)
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| ES(17) Hit stump
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| Water
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| ES(18) Go in water for door
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| Super Ability: Flare Beam
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| Hit blocks to the left right before the goal door for Dimensional Rift
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| ES(19+20) Doomer
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| Parasol
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| '''2-3 (Parasol)
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| ES(21) Inhale Large block, take Tornado without spitting out, go up blocks
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| Hi-Jump
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| ES(22) Middle Path
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| Grab Fire for King Doo, then inhale Beam
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| ES(23) Hit bomb block with Beam
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| ES(24) Take right path with Cannons
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| '''2-4 (Beam)
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| Fire
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| ES(25) Use a burning flame on the switch
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| ES(26) Go left towards the end of Dark room
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| ES(27) Take invisibility crystal
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| Super Ability: Ultra Sword
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| Dimensional Rift in left block right before goal door
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| ES(28+29) Doomer
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| Grab Cutter, then use the Ability star and blocks to attack Sphere Doomer
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| Take an intentional death after collecting ES
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| Backtrack slightly to get Fire from Hothead
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| '''Mr. Dooter (Fire)
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| Use stars spawned from Dooter in 2nd phase, Ability Juggle with Fire.
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| Alternate route is using Water in Boss Lobby for Dooter and into 3-1, but it is slower.
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| '''3-1 (Fire)
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| Parasol for fall room --> Tornado
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| ES(30) Hit bomb block above Gordo in 4th room
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| Super Ability: Snow Bowl
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| Dimensional Rift in Sand Castle
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| ES(31+32) Doomer
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| Tornado
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| '''3-2 (Tornado)
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| Fire
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| ES(33) Recycle Fire and use Cutter for rope
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| Spear
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| ES(34) Go down for bomb block
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| ES(35) Take 2nd Shoe
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| ES(36) Hit blocks above eel
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| '''3-3 (Spear)
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| Water --> Stone from Moundo
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| ES(37) Use Stone to go under current
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| ES(38) Take rightmost path
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| Super Ability: Monster Flame
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| Dimensional Rift in Octopus before the Goal
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| ES(39+40) Doomer
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| Parasol
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| '''3-4 (Parasol)
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| ES(41) Hit upper bomb block
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| ES(42) Door to the right in 3rd room (If you're not good at dealing with the enemies take Candy in room to the left)
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| Spear in Ability Stand
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| ES(43) Wait for 2nd Boulder to break blocks at the end
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| ES(44) Take 2nd Bomb
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| ES(45) Hit bomb block in the top of the room with eels (If you lose Spear there's another spear in this room)
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| '''Fatty Puffer (Spear / None)
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| Grab Parasol in Boss Lobby before Puffer
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| '''4-1 (Parasol)
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| Fire
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| ES(46) Burn Ice blocks
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| Es(47) Go up alcove in cannon section
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| ES(48) Take lower path with cannons
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| '''4-2 (Fire)
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| ES(49) Light cannon
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| ES(50) Take 2nd Boot
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| Super Ability: Grand Hammer
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| Dimensional Rift in giant enemy at the end
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| ES(51+52) Doomer
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| Ninja
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| '''4-3 (Ninja)
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| Spear
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| ES(53) Hit switch
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| Needle
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| Take invisibility crystal
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| Fire
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| ES(54) Break Ice blocks to take Crystal
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| Cutter
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| ES(55) Break rope behind waterfall
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| Grab Cutter for Water Galboro mid-boss
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| Water
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| ES(56) Take key
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| '''4-4 (Water)
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| ES(57) Go up cannon in 2nd room
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| ES(58) Take key from Key Dee
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| Super Ability: Snow Bowl
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| Dimensional Rift in Snowman
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| ES(59+60) Doomer
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| Cutter
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| '''4-5 (Cutter)
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| Ice
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| ES(61) Take Cannon (If you fall down you can throw cannon back up)
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| Fire
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| ES(62) Break ice blocks
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| ES(63) Break ice blocks to the left
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| ES(64) Use Key on left door
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| '''Goriath (Fire)
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| Use Fire for Goriath, or grab in Boss Lobby if you lost in 4-5.
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| Alternate route is using Ninja for Goriath and grabbing Wing in 5-1, but it is slower.
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| '''5-1 (Fire)
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| Wing
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| ES(65) Door in star blocks
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| ES(66) Take upper path and cut rope
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| ES(67) Hidden alcove to the left under door
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| ES(68) Don't hit the bomb blocks at the end of the stage
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| '''5-2 (Wing)
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| ES(69) Take bomb, go on the switch, wait for the door to fully open, Condor Head to ES
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| Stone from King Moundo mid-boss
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| ES(70) Hit the first 2 stakes, do not hit the 3rd
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| Super Ability: Flare Beam
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| Dimensional Rift from 2nd puzzle
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| ES(71+72) Doomer
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| Parasol
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| '''5-3 (Parasol)
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| ES(73) Wait for Key Dee
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| ES(74) Hit Bomb block with Parasol (Use Beam if you've lost Parasol)
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| Hi-Jump
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| ES(75) Switch puzzle
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| ES(76) Above Wing
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| Wing
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| '''5-4 (Wing)
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| ES(77) 2nd Boot
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| ES(78) In between cannons
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| If you lose Wing, take Fire for Super Bonkers
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| Super Ability: Grand Hammer
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| Hit all Stumps for Dimensional Rift
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| ES(79+80) Doomer
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| Spear
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| Take intentional death in pit after taking ES.
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| '''5-5
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| Fire
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| ES(81) Recycle Fire with Sword
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| ES(82) Don't take Stone, use Burn to break blocks
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| ES(83) Take Water
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| ES(84) Take Spark
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| '''Grand Doomer (Spark)
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| Grab Wing in Boss Lobby before grabbing Warp Star.
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| Recycle Wing with Ultra Sword during 2nd phase, use Wing for final hit.
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| '''6-1 (Wing)
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| If lost Wing, take Fire
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| ES(85) Skip past Cannons with Condor Heads (If no Wing take cannons), go in door
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| Super Ability: Monster Flame
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| Dimensional Rift in large Bomb before Goal
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| ES(86+87) Doomer
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| Ninja
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| '''6-2 (Ninja)
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| Fire --> Water
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| ES(88) Above Fire blocks
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| Stone
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| ES(89) Use stone for Iron blocks
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| Optional Mix for Wing by jumping into a Crash and inhaling 3 (Fire / Tornado / Parasol are doable as well)
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| If failed mix, Take Mic
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| If you have Fire / Tornado, Take Leaf before Dubior Midboss
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| If you have Wing, recycle Wing with Spark (Otherwise just take Spark)
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| ES(90) Hit the 3rd switch
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| If you miss the above switch, is still possible to hit with a Spark fully charge shot in the space in between the cage and the 1st set of bomb blocks
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| ES(91) Key
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| '''6-3 (Wing / Spark)
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| ES(92) Hit lever
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| Parasol if you have Spark
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| ES(93) In gap after hitting switch
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| Super Ability: Flare Beam
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| Dimensional Rift after puzzle in next room
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| ES(94+95) Doomer
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| Hammer
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| Take intentional death after collecting ES.
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| '''6-4 (None)
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| Fire
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| ES(96) Hit iron blocks to the bottom right
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| ES(97) Go past door
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| Parasol
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| ES(98) Spit Kibble Blade corpse at switch, take Parasol (If missed, go back and use enemy to spit at switch)
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| ES(99) Take lower path instead of door
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| ES(100) Door next to eel, Recycle Parasol with Spark
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| '''6-5 (Parasol)
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| Fire
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| ES(101) Autoscroller
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| Wing
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| ES(102) Door, Condor Head through Gordos
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| ES(103) Autoscroller
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| ES(104) Take invisibility Crystal
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| ES(105) Autoscroller
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| '''Metal General (Wing)
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| Because of how much time Wing saves in 7-1, even if you are really bad with Wing it is not worth it to take Ninja.
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| '''7-1 (Wing)
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| ES(106) Key
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| Water
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| ES(107) Take Key above lava
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| Fire
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| ES(108) Hit bomb block at the end of the room
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| Super Ability: Snow Bowl
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| Dimensional Rift in Volcano
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| ES(109+110) Doomer
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| Whip
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| '''7-2 (Whip)
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| Crash
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| ES(111) During 1st room autoscroller
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| ES(112) Door, use Crash for switch (use Ninja is you lose Crash)
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| Hi-Jump
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| ES(113) Take right path
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| Fire
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| Use Hammer for Super Bonkers fight
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| Super Ability: Grand Hammer
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| Dimensional Rift under 3rd Puzzle
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| ES(114+115) Doomer
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| Leaf
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| Mix for Wing with the 3 Ninjas (Fire / Tornado is fine)
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| If failed, you can die and try again. You can also mix off the projectiles in the Doomer fight.
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| '''7-3 (Wing / Fire / Tornado / None)
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| Take Fighter if you don't mix
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| ES(116) Hit blocks under lava balls
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| Ice if you don't have Wing for Dubior mid-boss
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| Wing
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| ES(117) Door in lava ball towards end of room
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| ES(118) Take Key (if you lose key, you will have to re-do the stage)
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| Super Ability: Ultra Sword
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| Dimensional Rift in Volcano
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| ES(119+120) Double Doomers
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| Water
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| '''Backtrack to Lor Starcutter for Challenges
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| Order: Water -> Bomb -> Hi-Jump -> Sword -> Whip -> Item -> Wing
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| '''Landia (Wing)
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| Grab Ninja in Boss Lobby before Landia.
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| Optional: keep Wing for Landia and Magolor
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| '''Magolor
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| Recycle Ninja/Wing with Super Abilities
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| If you fail, Magolor Soul will throw a Ninja / Wing at you at the start of the fight
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| If you have done all challenges and collected all 120 ES, there is no way you would've missed 100%.
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| '''Notes:
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| This route is mostly interchangeable with Extra Mode but not entirely
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| For Extra Mode, Take Ninja before Metal General, and do the Wing Challenge right after and do Hi-Jump Challenge last before Landia.
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| <br/>
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| ==100% 2P+ Ability Route==
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