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| ==Summary== | | {{TranslationBox/en|page=KNiDL:Main_Page/ja}} |
| Kirby: Nightmare in Dream Land is a remake of the NES title [[Kirby's Adventure]]. It was released on the Nintendo GBA in 2002, and on Wii U Virtual Console in 2014. | | {{DISPLAYTITLE:Kirby: Nightmare in Dream Land}} |
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| ==Version Differences== | | <div style="width:100%;text-align:center;font-size:85%;line-height:350%">Currently there are '''[https://kirbyspeedrun.com/wiki/Special:AllPages?from=&to=&namespace=3024&hideredirects=1 {{PAGESINNAMESPACE:3024}}]''' articles for Kirby: Nightmare in Dream Land.</div> |
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| ===Kirby's Adventure vs. Nightmare in Dream Land=== | | =Basic Game Information= |
| | Kirby: Nightmare in Dream Land is a remake of the NES title [[KA:Main_Page|Kirby's Adventure]]. It was released on the Nintendo GBA in 2002, and on Wii U Virtual Console in 2014. |
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| ===English vs. Japanese=== | | =Getting Started= |
| There are two main differences between the English and Japanese versions that are significant for speedrunning
| | ;[[Knidl:versions|Version Differences]] |
| | ;[[Knidl:rules|Rules & Categories]] |
| | ;[[Knidl:mechanics|Movement & Mechanics]] |
| | ;[[Knidl:abilities|Common Abilities]] |
| | ;[[Knidl:mixing|Mixing]] |
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| # Soft reseting is around 0.5s faster on the Japanese version
| | =Route Information & Guides= |
| # The Japanese version has a bug where if you combine your discarded ability with 2 other enemies holding abilities, the mix roulette will always start 1 ability after your discarded ability. On English, your discarded ability is completely ignored.
| | ;[[Knidl:any|Any%]] |
| | ;[[Knidl:100|100%]] |
| | ;[[Knidl:mk|Meta Knightmare]] |
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| There are no known differences between the US and EU versions of the game.
| | =Technical Information= |
| | ;[[Knidl:damage|Damage & Framedata]] |
| | ;[[Knidl:Map_Deluxe|Level Editing]] |
| | ;[[Knidl:BTT|Best Theoretical Time]] |
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| ===Wii U VC===
| | =See Also= |
| | | ;[https://www.youtube.com/watch?v=g69zr4o3X1Q Beginner Tutorial (2019) by MKCocoon] |
| | | ;[https://www.youtube.com/watch?v=Rj_nAGE6Hh8 7-2 Advanced Tutorial by MKCocoon] |
| ===Framerates===
| | ;[https://youtu.be/VZbByryg_Us Goal Game Tutorial by Halodude826] |
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| ===60 Door Comparison between all notable versions===
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| [https://youtu.be/QODQUbcWIRM KNIDL 60 door test Master]
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| ==Rules & Categories==
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| ===Emulator Rules===
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| The only allowed emulators are mGBA and BizHawk with mGBA core. Runs using these must also use the BIOS file, and show the GBA startup screen via a hard reset before or after the run.
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| ===Any%===
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| Beat the game as fast as possible
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| '''Timing'''
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| * Time starts selection of '''one player'''
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| * Time ends on the final hit on Nightmare.
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| Use of an official release is required for runs below 39:00.
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| Video proof is required for runs under 50:00.
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| ===100%===
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| Beat the game as fast as possible while hitting all of the switches
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| '''Timing'''
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| * Time starts selection of '''one player'''
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| * Time ends on the final hit on Nightmare
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| * The 100% screen must be shown after the Nightmare fight
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| Use of an official release is required for runs below 43:00.
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| Video proof is required for runs under 55:00.
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| ===Meta Knightmare===
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| Uses in-game timer.
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| Picture proof of final time is required. Video proof is required for runs under 35:00.
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| ===Misc.===
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| ====No Copy Abilities====
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| Beat the game as fast as possible without using any non-required abilities
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| '''Timing'''
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| * Time starts selection of '''one player'''
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| * Time ends on the final hit on Nightmare
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| No copy abilities may be obtained at any point (including by accident), except Sword during the Meta Knight fight and the Star Rod. The Sword ability must be removed before entering 7-1. Other items such as invincibility candies, 1-ups, and health refills are allowed.
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| Video proof is required for all runs.
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| ====200%====
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| Beat the game as fast as possible while hitting all of the switches in both Normal Mode and Extra Mode.
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| '''Timing'''
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| * Time starts selection of '''one player'''
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| * Time ends on the final hit on Nightmare
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| Video proof is required for all runs.
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| ====Boss Endurance====
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| Uses in-game timer.
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| Picture proof of final time is required. Video proof is required for WR.
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| ====MK 100%====
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| Uses in-game timer. All switches must be pressed.
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| Video proof is required for all runs.
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| ==Movement & Tech==
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| ===Sliding===
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| ===Eaten Inputs===
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| ==Ability Tech==
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| ===Wheel===
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| The most used ability in Knidl. Fastest in horizontal mobility.
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| ====Wheel Cancel====
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| ====Wheel Cancel Turnaround(?)====
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| ====Reverse Bonk====
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| ===Hi-Jump===
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| Best vertical mobility and high damage output.
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| ====Hi-Jump Hitbox====
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| Hi-Jump has a both a strong and weak hitbox, which depends on how close you are to the target.
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| https://cdn.discordapp.com/attachments/1106766444508749845/1110303027912511538/hj.gif
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| ====Hi-Jump Cancel====
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| ===Ball===
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| ===Burning===
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| ===UFO===
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| ==Mixing==
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| [[File:KnidlMix.png]]
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| ==Route Information & Guides==
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| ==Stage Table==
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| ==Meta Knightmare==
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| [[:Knidl/Meta_Knightmare]]
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| ==Level Editor Information==
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| [[:Knidl/Map_Deluxe]]
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| ==See Also==
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| [https://www.youtube.com/watch?v=g69zr4o3X1Q Beginner Tutorial (2019) by MKCocoon)] | |
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| [https://www.youtube.com/watch?v=Rj_nAGE6Hh8 7-2 Advanced Tutorial by MKCocoon] | |
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| [https://youtu.be/VZbByryg_Us Goal Game Tutorial by Halodude826] | |