KSS:Main Page: Difference between revisions

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<languages /><translate>
{{TranslationBox/en|page=KSS:Main_Page/ja}}
{{DISPLAYTITLE:Kirby Super Star}} __NOTOC__
{{DISPLAYTITLE:Kirby Super Star}} __NOTOC__ __NOEDITSECTION__


[[File:Ksslogo.webp|center|500px|link=]]
{{GameInfobox
<div style="width:100%;text-align:center;font-size:85%;color:#000;line-height:350%">Currently there are '''[[Special:Statistics|{{NUMBEROFARTICLES}}]]''' articles for Kirby Super Star.</div>
|title=Kirby Super Star
<!--T:1-->
|short=KSS / SDX
|image=[[File:Boxart-kss.png|256px]]
|devs=HAL Laboratory
|dates=JP: March 21, 1996<br>NA: September 20, 1996<br>EU: January 23, 1997
|platforms=SNES, KDC, Wii, Wii U, SNES Classic, Switch
|main=Any%, 100%
|misc=The Arena
|ext=2 Player, Single Ability, Low%, Softlock%, Melatonin%, Die%, 000%
}}
 
{{GameMainPageHeader
|logo=[[File:Ksslogo.png|center|link=]]
|title=Kirby Super Star
}}
 
<div class="game-page-links-container">
<ul>
<li>
<div>
=Getting Started=
=Getting Started=
;[[KSS:Rules|Speedrun Rules]]
;[[KSS:Basic Game Information|Basic Game Information]]
;[[KSS:Basic Game Information|Basic Game Information]]
;[[KSS:Common Abilities|Common Abilities]]
;[[KSS:Common Abilities|Common Abilities]]
;[[KSS:Movement and Tech|Movement and Tech]]
;[[KSS:Movement and Tech|Movement and Tech]]
;[[KSS:Button Mashing|Button Mashing]]
;[[KSS:Button Mashing|Button Mashing]]
;[[KSS:Tools|Tools and Resources]]


<!--T:2-->
=Route Tutorials=
=Route Tutorials=
===Any%===
;[[KSS:Any|Any%]]
;[[KSS:GCO#Any% Route|Great Cave Offensive]]
;[[KSS:100|100%]]
;[[KSS:DB|Dyna Blade]]
;[[KSS:The_Arena|The Arena]]
;[[KSS:RoMK|Revenge of Meta Knight]]
;[[KSS:MWW#Any% Route|Milky Way Wishes]]


===100%===
=Technical Information=
;[[KSS:Glitches|Glitches]]
;[[KSS:Helper Hitboxes|Helper Hitboxes]]
;[[KSS:Version Differences|Version Differences]]
;[[KSS:RNG|Random Number Generation]]
;[[KSS:ROM Details|ROM Details]]
</div>
</li><li>
<div>
=Sub-Games=
;[[KSS:SB|Spring Breeze]]
;[[KSS:SB|Spring Breeze]]
;[[KSS:GCO#100% Route|Great Cave Offensive]]
;[[KSS:DB|Dyna Blade]]
;[[KSS:DB|Dyna Blade]]
;[[KSS:Gourmet_Race|Gourmet Race]]
;[[KSS:GCO|Great Cave Offensive]]
;[[KSS:RoMK|Revenge of Meta Knight]]
;[[KSS:RoMK|Revenge of Meta Knight]]
;[[KSS:Gourmet Race|Gourmet Race]]
;[[KSS:MWW|Milky Way Wishes]]
;[[KSS:MWW#100% Route|Milky Way Wishes]]
;[[KSS:The Arena|The Arena]]
;[[KSS:The Arena|The Arena]]
;[[KSS:Megaton Punch|Megaton Punch]]
;[[KSS:Samurai Kirby|Samurai Kirby]]


==Abilities==
=Abilities=
;[[KSS:Jet|Jet]]
;[[KSS:Jet|Jet]]
;[[KSS:Wheelie|Wheelie]]
;[[KSS:Wheelie Rider|Wheelie Rider]]
;[[KSS:Plasma|Plasma]]
;[[KSS:Plasma|Plasma]]
;[[KSS:Hammer|Hammer]]
;[[KSS:Hammer|Hammer]]
;[[KSS:Mix|Mix]]
;[[KSS:Mix|Mix]]
;[[:Category:KSS_Abilities|All Abilities]]
;[[:Category:KSS_Abilities|All Abilities]]
 
</div>
=Technical Information=
</li><li>
;[[KSS:Glitches|Glitches]]
<div>
;[[KSS:Helper Hitboxes|Helper Hitboxes]]
=Bosses=
;[[KSS:Version Differences|Version Differences]]
;[[KSS:Whispy Woods|Whispy Woods]]
;[[KSS:Memory Addresses|Memory Addresses]]
;[[KSS:Twin Woods|Twin Woods]]
;[[KSS:RNG|Random Number Generation]]
;[[KSS:Lololo & Lalala|Lololo & Lalala]]
 
;[[KSS:Kracko|Kracko]]
<!--T:4-->
;[[KSS:King Dedede|King Dedede]]
=Speedrun Rules=
;[[KSS:Dyna Blade (Boss)|Dyna Blade]]
 
;[[KSS:Fatty Whale|Fatty Whale]]
<!--T:5-->
;[[KSS:Battle Windows|Battle Windows]]
==Main Category Rules==
;[[KSS:Chameleo Arm|Chameleo Arm]]
===Any%===
;[[KSS:Wham Bam Rock|Wham Bam Rock]]
In any%, players compete to beat Milky Way Wishes as fast as possible.<br>
;[[KSS:Combo Cannon|Combo Cannon]]
Timing begins when a file is selected, and ends on the final hit of Marx.<br>
;[[KSS:Heavy Lobster|Heavy Lobster]]
The only sub-games that need to be cleared to beat the game are Dyna Blade, Great Cave Offensive, Revenge of Meta Knight, and Milky Way Wishes.
;[[KSS:Reactor|Halberd's Reactor]]
 
;[[KSS:Meta Knight|Meta Knight]]
===100%===
;[[KSS:Heart of Nova|Heart of Nova]]
In 100%, players compete to beat the game to 100% completion as fast as possible.<br>
;[[KSS:Marx|Marx]]
Runners are encouraged to show the file select screen to prove 100% completion at the end of the speedrun.<br>
</div>
Timing begins when a file is selected, and ends when the "Winner" text stops scrolling once The Arena is completed.
</li>
 
</ul>
<!--T:6-->
</div>
==Other Category Rules==
===The Arena===
Players compete for the fastest completion time in The Arena, based on the time given by the game once The Arena is won.<br>
RNG manipulation is possible in The Arena, with most setups for manipulation being done before the run starts.
 
<!--T:7-->
===Individual Level Speedruns===
Speedruns for the individual sub-games can be performed.<br>
They are not as popular as full-game speedruns.<br>
There are no specific regulations for TASes, as IL runs are disallowed on TASVideos.org.
 
<!--T:8-->
===Category Extensions===
Speedruns that are not meant to be taken as competitively as the main board.<br>
Majority are meant to be funny and are not taken seriously.<br>
Category Extensions include:
*2 Player - Allows the use of a second controller.
*Softlock% - Softlock the game as quickly as possible.
*Low% - Beat the game with the lowest file percentage possible.
 
<!--T:9-->
==About the Rules==
===Game Resets===
In full-game speedruns, there are some points in the game where performing a soft reset can skip cutscenes to save time (such as after defeating Dyna Blade, or during the credits in 100%).<br>
As of November 8th, 2022, resetting the game to save time is allowed, as runs before this date were not allowed to reset.<br>
*On Speedrun.com, this is indicated by the "Resets" column. A run labeled "Yes" implies that the run uses soft-resetting.
*100% runs were split between two categories before this leaderboard change ("Resets Allowed" and "No Reset"), due to many runners finding it odd to need to watch the entire credits sequence.
*Both 100% categories were combined into one single category after the rule change.
 
===2 Player, Simultaneous Up + Down / Left + Right inputs===
In RTA speedruns, 2 player and simultaneous D-pad inputs are prohibited on the main board.<br>
2 player categories exist on the category extension leaderboard.<br>
Simultaneous D-pad inputs have been used in RTA runs, but does not have a leaderboard. Performing on real console can be done through controller modification, but playing on emulator with a keyboard is ideal.<br>
For more information, see [[KSS:Glitches#Simultaneous D-Pad Input Bug|Simultaneous D-Pad Input Bug]].<br>
In TAS runs, unless otherwise specified, 2 player and simultaneous D-pad inputs are allowed.
 
</translate>

Latest revision as of 15:40, 3 October 2023

Languages: English 日本語


Kirby Super Star
Abbreviation — KSS / SDX
Boxart-kss.png
Details
Developers HAL Laboratory
Release Dates JP: March 21, 1996
NA: September 20, 1996
EU: January 23, 1997
Platforms SNES, KDC, Wii, Wii U, SNES Classic, Switch
Categories
Main Any%, 100%
Miscellaneous The Arena
Extensions 2 Player, Single Ability, Low%, Softlock%, Melatonin%, Die%, 000%