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| <languages /><translate>
| | {{TranslationBox/en|page=KSS:Main_Page/ja}} |
| | {{DISPLAYTITLE:Kirby Super Star}} __NOTOC__ __NOEDITSECTION__ |
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| <!--T:1-->
| | {{GameInfobox |
| <h1>Sections WIP</h1> | | |title=Kirby Super Star |
| | |short=KSS / SDX |
| | |image=[[File:Boxart-kss.png|256px]] |
| | |devs=HAL Laboratory |
| | |dates=JP: March 21, 1996<br>NA: September 20, 1996<br>EU: January 23, 1997 |
| | |platforms=SNES, KDC, Wii, Wii U, SNES Classic, Switch |
| | |main=Any%, 100% |
| | |misc=The Arena |
| | |ext=2 Player, Single Ability, Low%, Softlock%, Melatonin%, Die%, 000% |
| | }} |
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| <!--T:2-->
| | {{GameMainPageHeader |
| <h2>Getting Started</h2>
| | |logo=[[File:Ksslogo.png|center|link=]] |
| ;[[KSS/Basic Game Information|Basic Game Information]]
| | |title=Kirby Super Star |
| ;[[KSS/Common Abilities|Common Abilities]]
| | }} |
| ;[[KSS/Movement|Movement]]
| |
| ;[[KSS/Button Mashing Tech|Button Mashing Tech]]
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| <!--T:3--> | | <div class="game-page-links-container"> |
| <h2>Route Tutorials</h2> | | <ul> |
| <h3>Any%</h3> | | <li> |
| ;[[KSS/Great Cave Offensive (Any%)|Great Cave Offensive]] | | <div> |
| ;[[KSS/Dyna Blade|Dyna Blade]] | | =Getting Started= |
| ;[[KSS/Revenge of Meta Knight|Revenge of Meta Knight]] | | ;[[KSS:Rules|Speedrun Rules]] |
| ;[[KSS/Milky Way Wishes (Any%)|Milky Way Wishes]] | | ;[[KSS:Basic Game Information|Basic Game Information]] |
| | ;[[KSS:Common Abilities|Common Abilities]] |
| | ;[[KSS:Movement and Tech|Movement and Tech]] |
| | ;[[KSS:Button Mashing|Button Mashing]] |
| | ;[[KSS:Tools|Tools and Resources]] |
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| <h3>100%</h3>
| | =Route Tutorials= |
| ;[[KSS/Spring Breeze|Spring Breeze]] | | ;[[KSS:Any|Any%]] |
| ;[[KSS/Great Cave Offensive (100%)|Great Cave Offensive]] | | ;[[KSS:100|100%]] |
| ;[[KSS/Dyna Blade|Dyna Blade]]
| | ;[[KSS:The_Arena|The Arena]] |
| ;[[KSS/Revenge of Meta Knight|Revenge of Meta Knight]]
| |
| ;[[KSS/Gourmet Race|Gourmet Race]]
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| ;[[KSS/Milky Way Wishes (100%)|Milky Way Wishes]]
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| ;[[KSS/The Arena|The Arena]] | |
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| <!--T:4-->
| | =Technical Information= |
| <h2>Technical Information</h2>
| | ;[[KSS:Glitches|Glitches]] |
| ;[[KSS/Glitches|Glitches]] | | ;[[KSS:Helper Hitboxes|Helper Hitboxes]] |
| ;[[KSS/Helper Hitboxes|Helper Hitboxes]] | | ;[[KSS:Version Differences|Version Differences]] |
| ;[[KSS/Memory Addresses|Memory Addresses]] | | ;[[KSS:RNG|Random Number Generation]] |
| ;[[KSS/Random Number Generation|Random Number Generation]] | | ;[[KSS:ROM Details|ROM Details]] |
| | </div> |
| | </li><li> |
| | <div> |
| | =Sub-Games= |
| | ;[[KSS:SB|Spring Breeze]] |
| | ;[[KSS:DB|Dyna Blade]] |
| | ;[[KSS:Gourmet_Race|Gourmet Race]] |
| | ;[[KSS:GCO|Great Cave Offensive]] |
| | ;[[KSS:RoMK|Revenge of Meta Knight]] |
| | ;[[KSS:MWW|Milky Way Wishes]] |
| | ;[[KSS:The Arena|The Arena]] |
| | ;[[KSS:Megaton Punch|Megaton Punch]] |
| | ;[[KSS:Samurai Kirby|Samurai Kirby]] |
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| <!--T:5-->
| | =Abilities= |
| <h2>Speedrun Rules</h2>
| | ;[[KSS:Jet|Jet]] |
| | | ;[[KSS:Wheelie Rider|Wheelie Rider]] |
| <!--T:6-->
| | ;[[KSS:Plasma|Plasma]] |
| <h3>Main Category Rules</h3>
| | ;[[KSS:Hammer|Hammer]] |
| <h4>Any%</h4>
| | ;[[KSS:Mix|Mix]] |
| <p>In any%, players compete to beat Milky Way Wishes as fast as possible.</p>
| | ;[[:Category:KSS_Abilities|All Abilities]] |
| <p>Timing begins when a file is selected, and ends on the final hit of Marx.</p>
| | </div> |
| <p>The only sub-games that need to be cleared to beat the game are Dyna Blade, Great Cave Offensive, Revenge of Meta Knight, and Milky Way Wishes.</p>
| | </li><li> |
| <h4>100%</h4>
| | <div> |
| <p>In 100%, players compete to beat the game to 100% completion as fast as possible.</p>
| | =Bosses= |
| <p>Runners are encouraged to show the file select screen to prove 100% completion at the end of the speedrun.</p>
| | ;[[KSS:Whispy Woods|Whispy Woods]] |
| <p>Timing begins when a file is selected, and ends when the "Winner" text stops scrolling once The Arena is completed.</p>
| | ;[[KSS:Twin Woods|Twin Woods]] |
| | | ;[[KSS:Lololo & Lalala|Lololo & Lalala]] |
| <!--T:7-->
| | ;[[KSS:Kracko|Kracko]] |
| <h3>Other Category Rules</h3>
| | ;[[KSS:King Dedede|King Dedede]] |
| <h4>The Arena</h4>
| | ;[[KSS:Dyna Blade (Boss)|Dyna Blade]] |
| <p>Players compete for the fastest completion time in The Arena, based on the time given by the game once The Arena is won.</p>
| | ;[[KSS:Fatty Whale|Fatty Whale]] |
| <p>The Arena timer is not real time, as the in-game timer stops during fade-outs, when in the rest area, and for animations when obtaining a copy ability.</p>
| | ;[[KSS:Battle Windows|Battle Windows]] |
| <p>RNG manipulation is possible in The Arena, with most setups for manipulation being done before the run starts. </p>
| | ;[[KSS:Chameleo Arm|Chameleo Arm]] |
| | | ;[[KSS:Wham Bam Rock|Wham Bam Rock]] |
| <!--T:8-->
| | ;[[KSS:Combo Cannon|Combo Cannon]] |
| <h3>Individual Level Speedruns</h3>
| | ;[[KSS:Heavy Lobster|Heavy Lobster]] |
| <p>Speedruns for the individual sub-games can be performed.</p>
| | ;[[KSS:Reactor|Halberd's Reactor]] |
| <p>They are not as popular as full-game speedruns.</p>
| | ;[[KSS:Meta Knight|Meta Knight]] |
| <p>There are no specific regulations for TASes, as IL runs are disallowed on TASVideos.org.</p>
| | ;[[KSS:Heart of Nova|Heart of Nova]] |
| | | ;[[KSS:Marx|Marx]] |
| <!--T:9-->
| | </div> |
| <h3>Category Extensions</h3>
| | </li> |
| <p>Speedruns that are not meant to be taken as competitively as the main board.</p>
| | </ul> |
| <p>Majority are meant to be funny and are not taken seriously.</p>
| | </div> |
| <p>Category Extensions include:</p>
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| <ul>
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| <li>2 Player - Allows the use of a second controller.</li>
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| <li>Softlock% - Softlock the game as quickly as possible.</li>
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| <li>Low% - Beat the game with the lowest file percentage possible.</li>
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| </ul>
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| | |
| <!--T:10-->
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| <h3>About the Rules</h3>
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| <h4>Game Resets</h4>
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| <p>In full-game speedruns, there are some points in the game where performing a soft reset can skip cutscenes to save time (such as after defeating Dyna Blade, or during the credits in 100%)</p>
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| <p>As of November 8th, 2022, resetting the game to save time is allowed, as runs before this date were not allowed to reset.</p>
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| <ul>
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| <li>On Speedrun.com, this is indicated by the "Resets" column. A run labeled "Yes" implies that the run uses soft-resetting.</li>
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| <li>100% runs were split between two categories before this leaderboard change ("Resets Allowed" and "No Reset"), due to many runners finding it odd to need to watch the entire credits sequence.</li>
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| <li>Both 100% categories were combined into one single category after the rule change.</li>
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| </ul>
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| <h4>2 Player, Simultaneous Up + Down / Left + Right inputs</h4>
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| <p>In RTA speedruns, 2 player and simultaneous D-pad inputs are prohibited on the main board.</p>
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| <p>2 player categories exist on the category extension leaderboard.</p>
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| <p>Simultaneous D-pad inputs have been used in RTA runs, but does not have a leaderboard. Performing on real console can be done through controller modification, but playing on emulator with a keyboard is ideal.</p>
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| <p>For more information, see <a href="../glitches/simultaneous-dpad.html">Simultaneous D-pad input bug</a>.</p>
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| <p>In TAS runs, unless otherwise specified, 2 player and simultaneous D-pad inputs are allowed.</p>
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| </translate> | |