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<languages /><translate>
{{TranslationBox/en|page=KSS:Main_Page/ja}}
{{DISPLAYTITLE:Kirby Super Star}} __NOTOC__ __NOEDITSECTION__


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{{GameInfobox
<h1>Sections WIP</h1>
|title=Kirby Super Star
|short=KSS / SDX
|image=[[File:Boxart-kss.png|256px]]
|devs=HAL Laboratory
|dates=JP: March 21, 1996<br>NA: September 20, 1996<br>EU: January 23, 1997
|platforms=SNES, KDC, Wii, Wii U, SNES Classic, Switch
|main=Any%, 100%
|misc=The Arena
|ext=2 Player, Single Ability, Low%, Softlock%, Melatonin%, Die%, 000%
}}


<!--T:2-->
{{GameMainPageHeader
<h2>Getting Started</h2>
|logo=[[File:Ksslogo.png|center|link=]]
;[[KSS/Basic Game Information|Basic Game Information]]
|title=Kirby Super Star
;[[KSS/Common Abilities|Common Abilities]]
}}
;[[KSS/Movement and Tech|Movement and Tech]]
;[[KSS/Button Mashing|Button Mashing]]


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<div class="game-page-links-container">
<h2>Route Tutorials</h2>
<ul>
<h3>Any%</h3>
<li>
;[[KSS/Great Cave Offensive (Any%)|Great Cave Offensive]]
<div>
;[[KSS/Dyna Blade|Dyna Blade]]
=Getting Started=
;[[KSS/Revenge of Meta Knight|Revenge of Meta Knight]]
;[[KSS:Rules|Speedrun Rules]]
;[[KSS/Milky Way Wishes (Any%)|Milky Way Wishes]]
;[[KSS:Basic Game Information|Basic Game Information]]
;[[KSS:Common Abilities|Common Abilities]]
;[[KSS:Movement and Tech|Movement and Tech]]
;[[KSS:Button Mashing|Button Mashing]]
;[[KSS:Tools|Tools and Resources]]


<h3>100%</h3>
=Route Tutorials=
;[[KSS/Spring Breeze|Spring Breeze]]
;[[KSS:Any|Any%]]
;[[KSS/Great Cave Offensive (100%)|Great Cave Offensive]]
;[[KSS:100|100%]]
;[[KSS/Dyna Blade|Dyna Blade]]
;[[KSS:The_Arena|The Arena]]
;[[KSS/Revenge of Meta Knight|Revenge of Meta Knight]]
;[[KSS/Gourmet Race|Gourmet Race]]
;[[KSS/Milky Way Wishes (100%)|Milky Way Wishes]]
;[[KSS/The Arena|The Arena]]


<!--T:4-->
=Technical Information=
<h2>Technical Information</h2>
;[[KSS:Glitches|Glitches]]
;[[KSS/Glitches|Glitches]]
;[[KSS:Helper Hitboxes|Helper Hitboxes]]
;[[KSS/Helper Hitboxes|Helper Hitboxes]]
;[[KSS:Version Differences|Version Differences]]
;[[KSS/Version Differences|Version Differences]]
;[[KSS:RNG|Random Number Generation]]
;[[KSS/Memory Addresses|Memory Addresses]]
;[[KSS:ROM Details|ROM Details]]
;[[KSS/Random Number Generation|Random Number Generation]]
</div>
</li><li>
<div>
=Sub-Games=
;[[KSS:SB|Spring Breeze]]
;[[KSS:DB|Dyna Blade]]
;[[KSS:Gourmet_Race|Gourmet Race]]
;[[KSS:GCO|Great Cave Offensive]]
;[[KSS:RoMK|Revenge of Meta Knight]]
;[[KSS:MWW|Milky Way Wishes]]
;[[KSS:The Arena|The Arena]]
;[[KSS:Megaton Punch|Megaton Punch]]
;[[KSS:Samurai Kirby|Samurai Kirby]]


<!--T:5-->
=Abilities=
<h2>Speedrun Rules</h2>
;[[KSS:Jet|Jet]]
 
;[[KSS:Wheelie Rider|Wheelie Rider]]
<!--T:6-->
;[[KSS:Plasma|Plasma]]
<h3>Main Category Rules</h3>
;[[KSS:Hammer|Hammer]]
        <h4>Any%</h4>
;[[KSS:Mix|Mix]]
        <p>In any%, players compete to beat Milky Way Wishes as fast as possible.</p>
;[[:Category:KSS_Abilities|All Abilities]]
        <p>Timing begins when a file is selected, and ends on the final hit of Marx.</p>
</div>
        <p>The only sub-games that need to be cleared to beat the game are Dyna Blade, Great Cave Offensive, Revenge of Meta Knight, and Milky Way Wishes.</p>
</li><li>
        <h4>100%</h4>
<div>
        <p>In 100%, players compete to beat the game to 100% completion as fast as possible.</p>
=Bosses=
        <p>Runners are encouraged to show the file select screen to prove 100% completion at the end of the speedrun.</p>
;[[KSS:Whispy Woods|Whispy Woods]]
        <p>Timing begins when a file is selected, and ends when the "Winner" text stops scrolling once The Arena is completed.</p>
;[[KSS:Twin Woods|Twin Woods]]
 
;[[KSS:Lololo & Lalala|Lololo & Lalala]]
<!--T:7-->
;[[KSS:Kracko|Kracko]]
<h3>Other Category Rules</h3>
;[[KSS:King Dedede|King Dedede]]
        <h4>The Arena</h4>
;[[KSS:Dyna Blade (Boss)|Dyna Blade]]
        <p>Players compete for the fastest completion time in The Arena, based on the time given by the game once The Arena is won.</p>
;[[KSS:Fatty Whale|Fatty Whale]]
        <p>The Arena timer is not real time, as the in-game timer stops during fade-outs, when in the rest area, and for animations when obtaining a copy ability.</p>
;[[KSS:Battle Windows|Battle Windows]]
        <p>RNG manipulation is possible in The Arena, with most setups for manipulation being done before the run starts. </p>
;[[KSS:Chameleo Arm|Chameleo Arm]]
 
;[[KSS:Wham Bam Rock|Wham Bam Rock]]
<!--T:8-->
;[[KSS:Combo Cannon|Combo Cannon]]
<h3>Individual Level Speedruns</h3>
;[[KSS:Heavy Lobster|Heavy Lobster]]
        <p>Speedruns for the individual sub-games can be performed.</p>
;[[KSS:Reactor|Halberd's Reactor]]
        <p>They are not as popular as full-game speedruns.</p>
;[[KSS:Meta Knight|Meta Knight]]
        <p>There are no specific regulations for TASes, as IL runs are disallowed on TASVideos.org.</p>
;[[KSS:Heart of Nova|Heart of Nova]]
 
;[[KSS:Marx|Marx]]
<!--T:9-->
</div>
<h3>Category Extensions</h3>
</li>
        <p>Speedruns that are not meant to be taken as competitively as the main board.</p>
</ul>
        <p>Majority are meant to be funny and are not taken seriously.</p>
</div>
        <p>Category Extensions include:</p>
        <ul>
            <li>2 Player - Allows the use of a second controller.</li>
            <li>Softlock% - Softlock the game as quickly as possible.</li>
            <li>Low% - Beat the game with the lowest file percentage possible.</li>
        </ul>
 
<!--T:10-->
<h3>About the Rules</h3>
        <h4>Game Resets</h4>
        <p>In full-game speedruns, there are some points in the game where performing a soft reset can skip cutscenes to save time (such as after defeating Dyna Blade, or during the credits in 100%)</p>
        <p>As of November 8th, 2022, resetting the game to save time is allowed, as runs before this date were not allowed to reset.</p>
        <ul>
            <li>On Speedrun.com, this is indicated by the "Resets" column. A run labeled "Yes" implies that the run uses soft-resetting.</li>
            <li>100% runs were split between two categories before this leaderboard change ("Resets Allowed" and "No Reset"), due to many runners finding it odd to need to watch the entire credits sequence.</li>
            <li>Both 100% categories were combined into one single category after the rule change.</li>
        </ul>
        <h4>2 Player, Simultaneous Up + Down / Left + Right inputs</h4>
        <p>In RTA speedruns, 2 player and simultaneous D-pad inputs are prohibited on the main board.</p>
        <p>2 player categories exist on the category extension leaderboard.</p>
        <p>Simultaneous D-pad inputs have been used in RTA runs, but does not have a leaderboard. Performing on real console can be done through controller modification, but playing on emulator with a keyboard is ideal.</p>
        <p>For more information, see <a href="../glitches/simultaneous-dpad.html">Simultaneous D-pad input bug</a>.</p>
        <p>In TAS runs, unless otherwise specified, 2 player and simultaneous D-pad inputs are allowed.</p>
</translate>

Latest revision as of 15:40, 3 October 2023

Languages: English 日本語


Kirby Super Star
Abbreviation — KSS / SDX
Boxart-kss.png
Details
Developers HAL Laboratory
Release Dates JP: March 21, 1996
NA: September 20, 1996
EU: January 23, 1997
Platforms SNES, KDC, Wii, Wii U, SNES Classic, Switch
Categories
Main Any%, 100%
Miscellaneous The Arena
Extensions 2 Player, Single Ability, Low%, Softlock%, Melatonin%, Die%, 000%