KDL2:Best Ending 100%: Difference between revisions

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Grab Cutter after beating Waiu then finish the level with Cutter.
Grab Cutter after beating Waiu then finish the level with Cutter.
'''5-3 (Cutter)
In the 1st room, take the middle door and grab Coo from the Animal Bag for Coo + Cutter.
'''5-4 (Coo + Cutter)
Midboss - Captain Stitch
In the 3rd room after Captain Stitch, drop Coo and Cutter and inhale Fire.
Finish the level as base Kirby + Fire.
'''5-5 (Fire)
Beginner Route: Re-enter 5-3 and go through the right door and gab Rick from the Animal Bag.
Enter 5-4 and grab Spark at the end of the 1st room with Rick.
Keep Rick + Spark through the 2nd room (autoscroller) until the very end, take the topmost door.
Use Rick + Spark to break the blocks, then discard Spark and Rick to grab Rainbow Drop 5.
Grab either Stone or Needle in the final room before finishing.
Fastest Route: Enter 5-5 as Kirby + Fire, discard Fire to inhale blocks.
Grab Spark at the end of the 1st room, keep Spark into the Rainbow Drop room.
Use a precise jump with Kirby + Spark to break the blocks and grab Rainbow Drop 5.
Discard Spark and grab either Stone or Needle in the final room before finishing.
'''Shine & Bright (Stone / Needle)
If using Needle, grab Rick from 5-3 (right room) and enter Boss as Rick + Needle
After Shine & Bright, re-enter 5-3 and get Kine (left room).
If using Stone, grab Kine from 5-3 (left room) and enter Boss as Kine + Stone.
'''6-1
Make sure you have Kine before entering 6-1.
Grab Spark in the 2nd room. Make sure to finish the level as Kine.
'''6-2 (Kine + Spark)
Discard Spark for Ice to break the Ice Blocks at the end of the 1st room.
Enter the 1st door in the 2nd room with Kine + Ice.
Swim to the left door to enter the midboss.
Midboss - Master Green
Discard Ice and Kine, then re-inhale Ice to use for Master Green (discard ability star to KO).
Get Spark from Master Green, exit the room then enter the 2nd door of room two.
Use Spark to break the metal blocks, grab Coo from the Animal Bag.
Use Coo to fly right in the next room and enter the door.
Midboss - Waiu
Use the Spark ability star to KO Waiu, grab Cutter from Waiu afterwards.
Enter the 1st room when flying left with Coo + Cutter and break the blocks for Rainbow Drop 6.
Finish the level with Coo + Cutter.
'''6-3 (Coo + Cutter)
Keep Cutter for the 1st room, discard Cutter for Fire in the 2nd room.
Discard Fire for Stone in the 3rd room, finish with Coo + Stone.
'''6-4 (Coo + Stone)
Midboss - Captain Stitch
Use Coo + Stone to 1-cycle Captain Stitch, or drop ability star for a 2-cycle.
If needed, re-grab Stone in the 3rd room (1st autoscroller).
Finish the level with Coo (Stone not needed).
'''6-5 (Coo)
Grab Cutter at the end of the 1st room.
Enter the 2nd door from the left in the 3rd room.
'''6-6 (Coo + Cutter)
Midboss - Master Green
Finish the level as Coo + Cutter
'''Kracko (Coo + Cutter)
'''7-1 (Coo + Cutter)
Midboss - Efreeti
'''7-2 (Coo + Cutter)
Midboss - Master Green
'''7-3 (Coo + Cutter)
Midboss - Mr. Frosty
You can drop Cutter and use the ability star to KO Frosty, then re-grab at the start of 7-4.
''' 7-4 (Coo / Coo + Cutter)
Inhale Cutter at the start if used in 7-3.
Midboss - Waiu
'''7-5 (Coo + Cutter)
Midboss - Blocky
'''7-6 (Coo + Cutter)
Midboss - Captain Stitch
'''7-7 (Coo + Cutter)
Ability Route: Fire -> Stone -> Needle -> Ice -> Cutter
Grab Rainbow Drop 7.
Midboss - Jumpershoot
Finish the level with base Kirby and Cutter.
'''King DeDeDe + Dark Matter'''
Grab Cutter from the start of 7-4 if missing.


==100%==
==100%==