KDL:Castle dedede: Difference between revisions

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| https://media.discordapp.net/attachments/1106766444508749845/1126970940060876910/KDL_Whispy_Gordo_Damage_Boost.gif || https://media.discordapp.net/attachments/1106766444508749845/1126970178136182844/KDL_Kracko_Gordo_Damage_Boost.gif
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Runners can also go for double hits in the [https://wikirby.com/wiki/Lololo_%26_Lalala Lololo & Lalala] fight it they get favorable patterns. Before fighting [https://wikirby.com/wiki/King_Dedede Dedede,] runners should check their remaining health and can choose to take a quick intentional death if they are low (especially if they are planning on doing double hits on [https://wikirby.com/wiki/King_Dedede Dedede,] as doing them damageless - while possible - requires much more precise spacing).
Runners can also go for double hits in the [https://wikirby.com/wiki/Lololo_%26_Lalala Lololo & Lalala] fight it they get favorable patterns. Before fighting [https://wikirby.com/wiki/King_Dedede Dedede,] runners should check their remaining health and can choose to take a quick intentional death if they are low (especially if they are planning on doing double hits on [https://wikirby.com/wiki/King_Dedede Dedede,] as doing them damageless - while possible - requires much more precise spacing).


<youtube>VDa4q9xRxII</youtube>
<youtube>VDa4q9xRxII</youtube>


Doing the [https://wikirby.com/wiki/Gordo Gordo] skip damageless was thought to be TAS-only until around 2022, but since then RTA-viable setups have been found for all 4 rooms. They are some of the most difficult strats in the run though, and are not recommended unless a runner doesn't have any other timesaves left to implement. For more information on [https://wikirby.com/wiki/Gordo Gordo] skips and [https://wikirby.com/wiki/King_Dedede Dedede] double hits, see the [[KDL:Tech|Movement & Tech]] page.
Doing the [https://wikirby.com/wiki/Gordo Gordo] skip damageless was thought to be TAS-only until around 2022, but since then RTA-viable setups have been found for all 4 rooms. They are some of the most difficult strats in the run though, and are not recommended unless a runner doesn't have any other timesaves left to implement. For more information on [https://wikirby.com/wiki/Gordo Gordo] skips and [https://wikirby.com/wiki/King_Dedede Dedede] double hits, see the [[KDL:Tech|Movement & Tech]] page.