KDL2:Any% 1-2: Difference between revisions

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==Start of regular route==
==Start of regular route==
&emsp;Starting off 1-2, we are going to want to start moving right and grab our first [https://wikirby.com/wiki/Copy_Ability| copy ability] of the run. The [https://wikirby.com/wiki/Flamer| Flamer] at the start here will give the ability Burning, Kirby's fastest horizontal ability without the help of an animal friend. Before you grab it, while being the more rare outcome, you want to see if the Flamer immediately starts rising or not as the route you will preferably use throughout this room will be determined by if they rise or not.<br/>
&emsp;Starting off 1-2, we are going to want to start moving right and grab our first [https://wikirby.com/wiki/Copy_Ability copy ability] of the run. The [https://wikirby.com/wiki/Flamer Flamer] at the start here will give the ability Burning, Kirby's fastest horizontal ability without the help of an animal friend. Before you grab it, while being the more rare outcome, you want to see if the Flamer immediately starts rising or not as the route you will preferably use throughout this room will be determined by if they rise or not.<br/>
{| class="mw-collapsible mw-collapsed wikitable"
{| class="mw-collapsible mw-collapsed wikitable"
! colspan="1" | Flamer rising visual
! colspan="1" | Flamer rising visual
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After falling back onto the ground, the differing RNG routes line back up again. <br/>
After falling back onto the ground, the differing RNG routes line back up again. <br/>
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==Last bit of regular route==
==Last bit of regular route==
No matter if the Flamer rose or not, you should now be grounded about halfway through the stage.<br/>
No matter if the Flamer rose or not, you should now be grounded about halfway through the stage.<br/>