KSS:MWW: Difference between revisions
From Kirby Speedrunning Wiki
Jump to navigationJump to search
m (Nippo moved page KSS:Milky Way Wishes (Any%) to KSS:MWW Any) |
No edit summary |
||
Line 1: | Line 1: | ||
{{DISPLAYTITLE:Milky Way Wishes (Any%)}} | {{DISPLAYTITLE:Milky Way Wishes (Any%)}} | ||
=Milky Way Wishes General= | =Milky Way Wishes General= | ||
*Milky Way Wishes(MWW) is game #6 and is unlocked by beating Revenge of Meta Knight and Great Cave Offensive | |||
*The run ends after beating the MWW final boss, Marx, and reaching the credits | |||
*MWW has a unique play style where copy abilities must be unlocked by collecting trophies found throughout the levels and can be then cycled by pressing X | |||
*Every level can be selected from the start (except Marx which requires beating every level) but the order listed below is the fastest for unlocking abilities and optimizing map movement | |||
*For any% two main routes exist: | |||
**The optimal/luck dependent Jet and Hammer route | |||
**The more consistent Jet, Plasma, Hammer route | |||
*** *detailed route differences here* | |||
=Any% Areas= | =Any% Areas= |
Revision as of 06:38, 25 May 2023
Milky Way Wishes General
- Milky Way Wishes(MWW) is game #6 and is unlocked by beating Revenge of Meta Knight and Great Cave Offensive
- The run ends after beating the MWW final boss, Marx, and reaching the credits
- MWW has a unique play style where copy abilities must be unlocked by collecting trophies found throughout the levels and can be then cycled by pressing X
- Every level can be selected from the start (except Marx which requires beating every level) but the order listed below is the fastest for unlocking abilities and optimizing map movement
- For any% two main routes exist:
- The optimal/luck dependent Jet and Hammer route
- The more consistent Jet, Plasma, Hammer route
- *detailed route differences here*