KNiDL:Map Deluxe: Difference between revisions

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===Boss===
===Boss===
{|
!07-00
|Bonkers
|-
!07-01
|Poppy Bros. SR
|-
!07-02
|Grand Wheelie
|-
!07-03
|Mr. Frosty
|-
!07-04
|Tick Tock
|-
!07-05
|Bugzzy
|-
!07-06
|Fire Lion
|-
!07-07
|Phan Phan
|}


===Tileset===
===Tileset===

Revision as of 00:11, 29 May 2023

Copied from https://docs.google.com/document/d/1LhL8g0eJnHaE32XTjzOFcgtQldSV9NK8P3NuMJ0dFO4

Map Deluxe is made by wwylele. To download Map Deluxe, contact aidan#9280 on discord.

Map Deluxe documentation is created by Aidan & MKCocoon, special thanks to MKCocoon and Thomas for translation help.

Main Screen

MD-Main Screen.png

Room Scripts

  1. None
  2. Excavator Boss (Heavy Mole)
  3. Kracko Boss
  4. Nightmare Orb
  5. Nightmare Fight
  6. Dark Room
  7. Boss Script (unused / does nothing)

List of Tile Animations

  1. None
  2. Waterfalls (1-1)
  3. Water (1-2)
  4. “Sea Water” (2-1)
  5. “Ice Water” (6-5)
  6. Fog (3-3)
  7. Extended Fog (3-6)
  8. “Pond Water”
  9. Airship Inside (4-3)
  10. Airship Inside (4-3)
  11. Boat Outside (6-3)
  12. Boat Inside (6-3)

Screen Size Editor

(First option under tools / F2)

MD Screen-Size.png

Door Editor

(Second option under tools / F3)

MD-Door.png

Create New Door

MD-Door-Create.png

Door Types:

  1. Regular Door
  2. Goal Game
  3. Warp Star Start
  4. Warp Star “Transfer”
  5. Warp Star End
  6. Unknown “Return Point”

Sprite Editor

(Third option under tools / F4)

MD-Sprite.png

Bottom text

The item got a sprite number and the game use one variable for the items to identify if the item is used or not, this option will ensure each item would automatically got a unique variable (to avoid conflict to each other) but if you want some effect like the player can only choose to get 1up or candy (but not both). You can set their variable to be the same - Thomas

Create New Sprite

MD-Sprite Add.png

Sprite AI Example: Setting a waddle dee to 3 adds a parasol

Some other examples: include gordo direction / bronto burt stuff

Speed example: The Waddle Dee’s / Doo’s are set to 2 in the last room of 6-5

Create New Boss

MD-Boss.png

Boss Modes

[00-00] Boss is just placed, no camera effect

[06-02] Boss is placed and camera locks

[06-04] Boss is placed / camera locks / door appears upon defeat

[06-05] Unknown

Title Editor

MD-Title.png

Note: I translated the untranslated button as “Open custom start screen”. However the button itself seemingly does nothing

Other Tools

In the tools menu under the 3 edit modes:

  • Empty room
  • Reset room
  • Export current room
  • Import room
  • Test map space

Map Testing

MD-Test.png

This tests how much space you have left to fit in the 16mb cartridge. Accessed at the bottom of the tools menu, or by pressing F8

List of every...

Sprite

00-00 Waddle Dee
01-01 Rocky
01-02 Noddy
01-03 Broom Hatter
01-04 Pengi
01-05 Laser Ball
01-06 Chilly
01-07 Sir Kibble
01-08 Mushroom
01-09 Waddle Doo
01-0A Gordo
01-0B Cool Spook
01-0C Bronto Burt
01-0D Kabu
01-0E Bomber
01-0F Explosive Coconut
01-10 Twizzy (bird)
01-11 Shotzo
01-12 Sparky
01-13 Twister
01-14 Squid
01-15 Scarfy
01-16 Ball
01-17 Starman
01-18 Hot-Head
01-19 Glunk
01-1A Sir Slippy
01-1B Frog
01-1C Sword Knight
01-1D Blade Knight
01-1E Poppy Bros. JR
01-1F Poppy JR riding an Apple
01-20 Poppy JR riding a Tomato
01-21 Coner (crab)
01-22 Wheelie
01-23 Flamer
01-24 Needlous
01-25 UFO
01-27 Gip
03-00 Dedede
03-01 Paint Roller
03-02 Meta Knight
03-03 Heavy Mole
03-04 Mr. Shine & Mr. Bright
03-05 Whispy Woods (doesn't spawn)
03-06 Kracko
03-07 Nightmare Orb
03-08 Nightmare
04-01 1-UP
04-02 Tomato
04-03 Candy
04-04 Pep-Brew
04-05 Star Rod
05-01 Switch
05-02 "Some kind of crown? Idk"
05-03 Stump
05-04 Warp Star
05-06 Cannon
05-08 Wind (visually only)
08-00 Meta Knight Arena

Boss

07-00 Bonkers
07-01 Poppy Bros. SR
07-02 Grand Wheelie
07-03 Mr. Frosty
07-04 Tick Tock
07-05 Bugzzy
07-06 Fire Lion
07-07 Phan Phan

Tileset

Backgrounds

Song Names