|
|
Line 21: |
Line 21: |
| <div style="width:100%;text-align:center;font-size:85%;line-height:350%">There are currently '''[https://kirbyspeedrun.com/wiki/Special:AllPages?from=&to=&namespace=3000&hideredirects=1 {{PAGESINNAMESPACE:3000}}]''' articles for Kirby Super Star.</div> | | <div style="width:100%;text-align:center;font-size:85%;line-height:350%">There are currently '''[https://kirbyspeedrun.com/wiki/Special:AllPages?from=&to=&namespace=3000&hideredirects=1 {{PAGESINNAMESPACE:3000}}]''' articles for Kirby Super Star.</div> |
| =Getting Started= | | =Getting Started= |
| | ;[[KSS:Rules|Speedrun Rules]] |
| ;[[KSS:Basic Game Information|Basic Game Information]] | | ;[[KSS:Basic Game Information|Basic Game Information]] |
| ;[[KSS:Common Abilities|Common Abilities]] | | ;[[KSS:Common Abilities|Common Abilities]] |
Line 79: |
Line 80: |
| ;[[KSS:Memory Addresses|Memory Addresses]] | | ;[[KSS:Memory Addresses|Memory Addresses]] |
| ;[[KSS:RNG|Random Number Generation]] | | ;[[KSS:RNG|Random Number Generation]] |
|
| |
| =Speedrun Rules= <!--T:4-->
| |
|
| |
| <!--T:5-->
| |
| ==Main Category Rules==
| |
| ===Any%===
| |
| In any%, players compete to beat Milky Way Wishes as fast as possible.<br>
| |
| Timing begins when a file is selected, and ends on the final hit of Marx.<br>
| |
| The only sub-games that need to be cleared to beat the game are Dyna Blade, Great Cave Offensive, Revenge of Meta Knight, and Milky Way Wishes.
| |
|
| |
| <!--T:16-->
| |
| ===100%===
| |
| In 100%, players compete to beat the game to 100% completion as fast as possible.<br>
| |
| Runners are encouraged to show the file select screen to prove 100% completion at the end of the speedrun.<br>
| |
| Timing begins when a file is selected, and ends when the "Winner" text stops scrolling once The Arena is completed.
| |
|
| |
| <!--T:6-->
| |
| ==Other Category Rules==
| |
| ===The Arena===
| |
| Players compete for the fastest completion time in The Arena, based on the time given by the game once The Arena is won.<br>
| |
| RNG manipulation is possible in The Arena, with most setups for manipulation being done before the run starts.
| |
|
| |
| <!--T:7-->
| |
| ===Individual Level Speedruns===
| |
| Speedruns for the individual sub-games can be performed.<br>
| |
| They are not as popular as full-game speedruns.<br>
| |
| There are no specific regulations for TASes, as IL runs are disallowed on TASVideos.org.
| |
|
| |
| <!--T:8-->
| |
| ===Category Extensions===
| |
| Speedruns that are not meant to be taken as competitively as the main board.<br>
| |
| Majority are meant to be funny and are not taken seriously.<br>
| |
| Category Extensions include:
| |
| *2 Player - Allows the use of a second controller.
| |
| *Softlock% - Softlock the game as quickly as possible.
| |
| *Low% - Beat the game with the lowest file percentage possible.
| |
|
| |
| <!--T:9-->
| |
| ==About the Rules==
| |
| ===Game Resets===
| |
| In full-game speedruns, there are some points in the game where performing a soft reset can skip cutscenes to save time (such as after defeating Dyna Blade, or during the credits in 100%).<br>
| |
| As of November 8th, 2022, resetting the game to save time is allowed, as runs before this date were not allowed to reset.<br>
| |
| *On Speedrun.com, this is indicated by the "Resets" column. A run labeled "Yes" implies that the run uses soft-resetting.
| |
| *100% runs were split between two categories before this leaderboard change ("Resets Allowed" and "No Reset"), due to many runners finding it odd to need to watch the entire credits sequence.
| |
| *Both 100% categories were combined into one single category after the rule change.
| |
|
| |
| <!--T:17-->
| |
| ===2 Player, Simultaneous Up + Down / Left + Right inputs===
| |
| In RTA speedruns, 2 player and simultaneous D-pad inputs are prohibited on the main board.<br>
| |
| 2 player categories exist on the category extension leaderboard.<br>
| |
| Simultaneous D-pad inputs have been used in RTA runs, but does not have a leaderboard. Performing on real console can be done through controller modification, but playing on emulator with a keyboard is ideal.<br>
| |
| For more information, see [[KSS:Glitches#Simultaneous D-Pad Input Bug|Simultaneous D-Pad Input Bug]].<br>
| |
| In TAS runs, unless otherwise specified, 2 player and simultaneous D-pad inputs are allowed.
| |
|
| |
|
| </translate> | | </translate> |