KA:Major glitches: Difference between revisions

From Kirby Speedrunning Wiki
Jump to navigationJump to search
No edit summary
No edit summary
Line 4: Line 4:
=Stone Glitch=
=Stone Glitch=
This glitch is triggered when the stone ability is activated underwater. Because stone cannot be used when Kirby is in a swimming state, in most cases, the glitch requires going out of bounds. As an exception, this glitch can be activated in the mid-boss room in 6-1 by breaking the block under the door, then mashing B as Kirby splashes in and out of the water. The memory is destroyed and all sorts of visually strange things can happen. In Any%, this glitch is used in conjunction with a frame-perfect pause to warp to the staff credits. On the Nintendo Classic Mini and Switch, doing this glitch will cause an error and force the game to close.
This glitch is triggered when the stone ability is activated underwater. Because stone cannot be used when Kirby is in a swimming state, in most cases, the glitch requires going out of bounds. As an exception, this glitch can be activated in the mid-boss room in 6-1 by breaking the block under the door, then mashing B as Kirby splashes in and out of the water. The memory is destroyed and all sorts of visually strange things can happen. In Any%, this glitch is used in conjunction with a frame-perfect pause to warp to the staff credits. On the Nintendo Classic Mini and Switch, doing this glitch will cause an error and force the game to close.


[[File:KA 6-1 Stone Glitch.jpg|325px|The Stone Glitch being triggered on Kirby's Dream Collection]]
[[File:KA 6-1 Stone Glitch.jpg|325px|The Stone Glitch being triggered on Kirby's Dream Collection]]