KSS:Common Abilities: Difference between revisions

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Hammer is one of the strongest abilities in KSS, but is outclassed by Plasma due to its small hitboxes and long charge/cooldown time. Hammer's most utilized moves are Up + Y ("Hammer Flip") and Dash + A ("Hammer Throw"). Hammer Throw discards the Hammer ability, but can be re-obtained easily in Milky Way Wishes.  
Hammer is one of the strongest abilities in KSS, but is outclassed by Plasma due to its small hitboxes and long charge/cooldown time. Hammer's most utilized moves are Up + Y ("Hammer Flip") and Dash + A ("Hammer Throw"). Hammer Throw discards the Hammer ability, but can be re-obtained easily in Milky Way Wishes.  


Hammer is primarily used in boss fights, as mini-bosses can be taken care of quickly by using [[KSS/Movement#Miniboss Quick Kills|miniboss quick kills]].
Hammer is primarily used in boss fights, as mini-bosses can be taken care of quickly through Jet or Wheelie Rider by using [[KSS/Movement#Miniboss Quick Kills|miniboss quick kills]].


For more information on the Hammer ability, see [[KSS/Hammer|Hammer]]
For more information on the Hammer ability, see [[KSS/Hammer|Hammer]]