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(Ability Upgrade Chart)
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|2-1<br>Chest 1
|2-1<br>Chest 1
| style="text-align: left; |Allows Animal Kirby to use a new move while in midair that goes left, right, or down as a drill.
| style="text-align: left; |Allows Animal Kirby to use a new move while in midair that goes left, right, or down as a drill.
|-
|Wheel
|2-3<br>Chest 1
| style="text-align: left; |Allows the wheel to have electric, fiery, or icy traits if it goes through electric, fire or ice terrain, respectively.
|-
|-
|Cutter
|Cutter
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| style="text-align: left; |Changes the Beam Whip into the more powerful UFO Chain Beam version and gives it electric properties.
| style="text-align: left; |Changes the Beam Whip into the more powerful UFO Chain Beam version and gives it electric properties.
|-
|-
|Spark
|3-1<br>Chest 3
| style="text-align: left; |Allows Kirby to unleash a larger discharge after having built up some static, or to fire the discharge as a projectile
|-
|Hi-Jump
|3-4<br>Chest 2
| style="text-align: left; |Increases the attack hitbox of Hi-Jump. Allows Hi-Jump to destroy metal blocks. ''Does not increase the attack power of Hi-Jump, however.''<br>'''THIS NEEDS TO BE FACT CHECKED! I believe HJ scroll allows you to multihit which is why the Dark Daroach boss strategy in Boss Endurance is possible'''
|-
|Tornado
|3-5<br>Chest 1
| style="text-align: left; |Allows the tornado to have electric, fiery or icy traits if it goes through electric, fire or ice terrain, respectively.
|-
|Bubble
|4-1<br>Chest 3
| style="text-align: left; |Allows Kirby to fire a larger bubble at good distance, which can be aimed slightly.
|-
|Metal
|4-3<br>Chest 1
| style="text-align: left; |Allows Kirby to turn into a metal ball, allowing him to roll down slopes, much like how Stone in other games can slide.
|-
|Laser
|4-5<br>Chest 1
| style="text-align: left; |If the B button is held, the laser beam becomes bigger and more powerful, able to pass through multiple targets.
|-
|Ice
|4-EX<br>Chest 1
| style="text-align: left; |Allows Kirby to angle his ice breath up or down.
|-
|Parasol
|5-1<br>Chest 2
| style="text-align: left; |If the B button is held, the Parasol Shield has an increased range but its power does not increase.
|-
|Hammer
|5-2<br>Chest 3
| style="text-align: left; |If the B button is held for a certain amount of time, the hammer will grow twice as big, and more powerful.
|-
|Ninja
|5-3<br>Chest 2
| style="text-align: left; |If the B button is held, Kirby gains energy. If let go on land, he uses a fiery attack. If on water, he uses an aquatic attack.
|-
|Sleep
|5-EX<br>Chest 2
| style="text-align: left; |Sleep now restores some of Kirby's health instead of only rendering him incapable of moving.
|-
|Sword
|6-1<br>Chest 3
| style="text-align: left; |Sword can be merged with Fire, Ice, or Spark to become Fire Sword, Ice Sword, or Thunder Sword, respectively.
|-
|Fighter
|6-3<br>Chest 1
| style="text-align: left; |If the B button is held so that it is fully charged, Fighter Kirby can launch an even bigger and more powerful energy blast, which can destroy metal blocks. If Fighter Kirby's health is very low, he can instantly launch the max charged blast.
|-
|Cupid
|6-5<br>Chest 3
| style="text-align: left; |Kirby can now shoot three arrows at once with a dash attack.
|-
|Throw
|7-1<br>Chest 3
| style="text-align: left; |Kirby throws with more power and deals more damage.
|-
|Bomb
|7-3<br>Chest 3
| style="text-align: left; |Bomb can now be merged with Ice or Spark to become Ice Bomb or Thunder Bomb, respectively.
|-
|Magic
|7-4<br>Chest 2
| style="text-align: left; |If the B button is held, a spinner appears, and Kirby gets whatever it lands on, losing Magic in the process. This move functions similarly to how Magic worked in Kirby & The Amazing Mirror.
|-
|UFO
|8-1<br>Chest 3
| style="text-align: left; |A spark surrounds Kirby, hurting any enemy in contact (Resembles UFO Kirby's Star Guard attack in Kirby: Planet Robobot).
|-
|}


==Route Information & Guides==
==Route Information & Guides==

Revision as of 00:48, 7 May 2023

Summary

Version Differences

Rules & Categories

Any%

Beat the game as fast as possible

Timing

  • Time starts on pressing "Story" on the file select menu
  • Time ends on the fade to white after defeating Dark Nebula

100%

Beat the game as fast as possible while collecting all 120 chests in the game

Timing

  • Time starts on pressing "Story" on the file select menu
  • Time ends on the fade to white after defeating Dark Nebula

Note The game does not actually save when completing the game until the 100% COMPLETE!! screen is shown. Currently there is no rule regarding this, but please show this screen in video proof as a guideline for now.

Movement & Tech

No Ability

Slide Boosting

Crouch Canceling

Float Canceling

Room & Stage Buffering

Ability Specific Tech

Wheel

Sword

Sword Bug

Ninja

Mixing

Traditional Mixing

Bubble Mixing

(?) Bubble Mixing

RNG Manipulation

Any% Frosty Manip Table

100% Wheel Manip Table

List of Stages

//Table goes here

Ability Upgrade Info

Sorted by location acquired
Ability Location Function (Copied from WiKirby)
Fire 1-3
Chest 1
Changes the Beam Whip into the more powerful UFO Chain Beam version and gives it electric properties.
Animal 2-1
Chest 1
Allows Animal Kirby to use a new move while in midair that goes left, right, or down as a drill.
Wheel 2-3
Chest 1
Allows the wheel to have electric, fiery, or icy traits if it goes through electric, fire or ice terrain, respectively.
Cutter 2-4
Chest 1
Makes the Cutter Boomerang bigger and able to pass through multiple targets.
Beam 2-5
Chest 2
Changes the Beam Whip into the more powerful UFO Chain Beam version and gives it electric properties.
Spark 3-1
Chest 3
Allows Kirby to unleash a larger discharge after having built up some static, or to fire the discharge as a projectile
Hi-Jump 3-4
Chest 2
Increases the attack hitbox of Hi-Jump. Allows Hi-Jump to destroy metal blocks. Does not increase the attack power of Hi-Jump, however.
THIS NEEDS TO BE FACT CHECKED! I believe HJ scroll allows you to multihit which is why the Dark Daroach boss strategy in Boss Endurance is possible
Tornado 3-5
Chest 1
Allows the tornado to have electric, fiery or icy traits if it goes through electric, fire or ice terrain, respectively.
Bubble 4-1
Chest 3
Allows Kirby to fire a larger bubble at good distance, which can be aimed slightly.
Metal 4-3
Chest 1
Allows Kirby to turn into a metal ball, allowing him to roll down slopes, much like how Stone in other games can slide.
Laser 4-5
Chest 1
If the B button is held, the laser beam becomes bigger and more powerful, able to pass through multiple targets.
Ice 4-EX
Chest 1
Allows Kirby to angle his ice breath up or down.
Parasol 5-1
Chest 2
If the B button is held, the Parasol Shield has an increased range but its power does not increase.
Hammer 5-2
Chest 3
If the B button is held for a certain amount of time, the hammer will grow twice as big, and more powerful.
Ninja 5-3
Chest 2
If the B button is held, Kirby gains energy. If let go on land, he uses a fiery attack. If on water, he uses an aquatic attack.
Sleep 5-EX
Chest 2
Sleep now restores some of Kirby's health instead of only rendering him incapable of moving.
Sword 6-1
Chest 3
Sword can be merged with Fire, Ice, or Spark to become Fire Sword, Ice Sword, or Thunder Sword, respectively.
Fighter 6-3
Chest 1
If the B button is held so that it is fully charged, Fighter Kirby can launch an even bigger and more powerful energy blast, which can destroy metal blocks. If Fighter Kirby's health is very low, he can instantly launch the max charged blast.
Cupid 6-5
Chest 3
Kirby can now shoot three arrows at once with a dash attack.
Throw 7-1
Chest 3
Kirby throws with more power and deals more damage.
Bomb 7-3
Chest 3
Bomb can now be merged with Ice or Spark to become Ice Bomb or Thunder Bomb, respectively.
Magic 7-4
Chest 2
If the B button is held, a spinner appears, and Kirby gets whatever it lands on, losing Magic in the process. This move functions similarly to how Magic worked in Kirby & The Amazing Mirror.
UFO 8-1
Chest 3
A spark surrounds Kirby, hurting any enemy in contact (Resembles UFO Kirby's Star Guard attack in Kirby: Planet Robobot).

Route Information & Guides

Any%

100%

Extra Mode

Miscellaneous

All Ghosts