KNiDL:Mechanics

Revision as of 01:33, 30 May 2023 by AidanHehe (talk | contribs) (Page Creation)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Jumping

Your speed is barely faster while in air compared to just running on the floor. The difference is extremly minimal unlike Kirby & the Amazing Mirror.

Sliding off edges

By pressing Down+A (or Down+B), Kirby will preform a slide. Sliding speed starts off fast and gradually slows down. By sliding near an edge, you can cancel the slide meaning you get a speed boost from the beginning of the slide while skipping the slower part of the slide. The only real disadvantage is that you need to restart your dash once touching the floor, but generally you want to slide off edges as much as possible with most abilities.

sliding_off.gif

Holding down while swimming

Ok I thought someone told me this was faster for RTA but now after recording this gif I have my doubts...

downswim.gif

Eaten Inputs

There's two Primary ways your inputs will get eaten in Knidl.

  1. Trying to do anything during hitlag
  2. Trying to jump while turning around around as normal Kirby (? Fact check)