Summary

(Stolen from Wikirby)

Magolor Epilogue: The Interdimensional Traveler is an Extra Mode that appears in Kirby's Return to Dream Land Deluxe, which is unlocked after the Story Mode is complete. In it, the player plays as Magolor, who has been stranded deep within Another Dimension and has lost most of his magical powers, gaining a ragged monochrome look in the process. Throughout this adventure, Magolor can defeat enemies to gain Magic Points, which he can then use to upgrade his magical abilities. He can also find Fruit Fragments to unlock new skills and attacks. Along the way, Magolor travels through more than 20 stages and fights a series of powerful elemental bosses, most of which are different variants of bosses from the Main Mode, with the goal being to eventually open a portal to leave this dreary set of dimensions. Like with the Main Mode, Magolor Epilogue can be played with up to four players, though everyone plays as differently-colored Magolors.


Rules & Categories

General Rules

Video proof is required

Using Multiple Controllers (Not Multiple Players) is allowed, Amiibo is Banned

Death Abuse is banned. If you have death abuse enabled, a cutscene that will normally play before a boss fight will not play but the fight will still start, which commonly happens if you quit out after dying to a boss then start another run. Defeating the boss will revert this, so do that before starting another run. (More detailed explanation below).

Any%

Beat Magolor Epilogue as fast as possible

Timing

  • Time starts on confirming yes when starting a new game
  • Time ends on the fade to white after defeating Master Crown

All Stages

Beat Magolor Epilogue and complete all of the stages

Timing

  • Time starts on confirming yes when starting a new game
  • Time ends on when the Magolor Epilogue All Stages Cleared! popup appears

Low%

Beat Magolor Epilogue without upgrading any of Magolor's Abilities

Timing

  • Time starts on confirming yes when starting a new game
  • Time ends on the fade to white after defeating Master Crown


Stage Table

World Stage First Clear Gold Req.
Intro Intro
Aerogree Dimension 1-1 50 150
Magic Sphere 2 100
1-2 100 200
Levitation 2 100
1-3 150 250
Health 3 100
Electricky Dooter 250 500
Pyred Dimension 2-1 300 600
2-2 350 650
Magolor Surge 2 200
2-3 400 700
Magic Bomb 3 200
2-4 450 700
Upward MS 4 200
Fiery Puffer 500 830
Poseiblu Dimension 3-1 500 700
Deadly Needles 3 300
3-2 550 850
Magic Barrier 300
3-3 600 750
3-4 650 850
Vanish 2 300
Hydraith 700 1400
Locandra Dimension 4-1 700 950
4-2 750 1100
4-3 800 1050
Trickery 6 400
Black Hole 2 400
4-4 850 1150
Rampaging Doomers 1000 1750
Cannon 2 400


Level Up Charts

Magic Sphere

Power Level Cost Short Desc.
Magic Sphere 2 50 3-shot burst
3 200 Shot range
4 800 Charge
5 1900 Shorter Charge
6 2800 Level-3 Charge
7 2800 Shot range
8 2800 Shorter Level-3 Charge
9 3000 Better Level-3 Charge


Upwards Magic Sphere

Power Level Cost Short Desc.
Upwards Magic Sphere 2 50 Shot range
3 300 Double shot
4 1800 Charge
5 2000 Shot range
6 2500 Stronger Charge


Levitation

Power Level Cost
Levitation 2 150
3 500
4 1300
5 1300
6 1500


Health

Power Level Cost
Health 2 50
3 250
4 600
5 1600
6 2500
7 2500
8 2500
9 3000


Magic Barrier

Power Level Cost Short Desc.
Magic Barrier 2 1100 Shield
3 1500 Counter


Trickery

Power Level Cost Short Desc.
Trickery 2 600 Combo Extension
3 1200 Random Food Drops
4 2600 Overall Speedboost
5 3000 Combo Extension
6 3500 i-Frame Extension
7 3500 Faster magic energy
8 3500 More common food drops
9 5586 Even faster magic energy


Magic Bomb

Power Level Cost Short Desc.
Magic Bomb 2 200 Bigger Splash
3 500 Double Bomb
4 2200 Mighty Bomb
5 2200 Triple Bomb
6 2500 Bigger Mighty Bomb


Magolor Surge

Power Level Cost Short Desc.
Magolor Surge 2 500 Longer Dash
3 1500 Double Dash
4 2800 Dash Cancel
5 2800 Triple Dash + Directions
6 3000 Way stronger dash


Magolor Cannon

Power Level Cost Short Desc.
Magolor Cannon 2 2200 Longer
3 2500 Bigger


Deadly Needles

Power Level Cost Short Desc.
Deadly Needles 2 300 Taller
3 600 Charge
4 1800 Shorter Charge
5 1800 Bigger
6 2000 Double Deadly Needle Deluxe


Dimensional Vanish

Power Level Cost Short Desc.
Dimensional Vanish 2 2100 Longer
3 2200 Explosive


Black Hole

Power Level Cost Short Desc.
Black Hole 2 2900 Longer
3 3000 Bigger