KDL2:Best Ending 100%: Difference between revisions

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==Best Ending==
==Best Ending==
(_____) indicates what Animal Friend and/or Ability you should have entering a level.


'''1-1
'''1-1
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'''4-2 (Fire)
'''4-2 (Fire)
In the 1st room, use a precise jump to enter the 1st door and skip the 2nd door.
If you miss the door, you can use Fire as a back-up to re-enter.
If you do not have Fire, either reset the level or enter the 2nd room to fight Jumpershoot and grab Coo.
Keep Fire through the icicle room to skip having to re-grab in the Ice Block room.
If you lose Fire, enter the door in the Ice Block room to grab Fire.
'''4-3 (Fire)
Midboss - Mr. Frosty
Use Fire ability star to KO Frosty, make sure to inhale Frosty after the fight.
Grab Kine from Animal Bag, you should now have Kine + Ice.
At the end of the 4th room before the Goal door, drop Ice and inhale Fire.
'''4-4 (Kine + Fire)
Midboss - Efreeti
Recycle Fire to inhale the blocks underwater in the 3rd room.
If you lose Fire, you will have to reset the level.
Enter the door and use Kine + Fire to melt the Ice Blocks and get Rainbow Drop 4.
Finish the level with Kine + Fire, do not drop either.
'''Ice Dragon (Kine + Fire)
'''5-1 (Kine + Fire)
After Ice Dragon and before entering 5-1, drop Fire and Kine, then re-inhale Fire as Kirby.
Enter 5-1 with Kirby + Fire.
'''5-2 (Fire)
Midboss - Waiu
Grab Cutter after beating Waiu then finish the level with Cutter.


==100%==
==100%==