K64:RNG: Difference between revisions

3,474 bytes added ,  1 year ago
Created page with "For a walkthrough of the 100% manip route, click here Following is a list of everything known to advance RNG in Kirby 64: The Crystal Shards Initiating Kirby's default standing animation will advance RNG by 1. RNG will advance within a few frames of Kirby being on the ground with no buttons being pressed after such actions as: * Jumping * Ducking * Sliding * Inhaling * Exhaling * Throwing something that Kirby is holding (which will advance RNG..."
(Created page with "For a walkthrough of the 100% manip route, click here Following is a list of everything known to advance RNG in Kirby 64: The Crystal Shards Initiating Kirby's default standing animation will advance RNG by 1. RNG will advance within a few frames of Kirby being on the ground with no buttons being pressed after such actions as: * Jumping * Ducking * Sliding * Inhaling * Exhaling * Throwing something that Kirby is holding (which will advance RNG...")
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