K64:Pop Star: Difference between revisions

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After single firing past several shotzos, there is a Poppy Bros. enemy to combine for fireworks. Throwing the powerup in front of him is the fastest, while going behind him is safer. A nice backup if you take damage on a Bronto Burt is to let the bomb hit you and knock the powerup out of you.
After single firing past several shotzos, there is a Poppy Bros. enemy to combine for fireworks. Throwing the powerup in front of him is the fastest, while going behind him is safer. A nice backup if you take damage on a Bronto Burt is to let the bomb hit you and knock the powerup out of you.
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'''Shard 2''' is underneath a bomb block, and since there's water around it, fireworks is useful for minimizing the time spent in it. Note that attacking the Bouncy after getting fireworks is often not necessary if you're at the right part of its jump cycle. The Waddle Dee fight is straightforward. Since the fireworks hitbox lasts for awhile, it's easy to anticipate when Waddle Dee becomes vulnerable. After four hits, throw the powerup for two damage for the kill. Float up after grabbing '''Shard 3''' so that Ribbon goes back into Kirby faster and the fadeout gets triggered sooner.
'''Shard 2''' is underneath a bomb block, and since there's water around it, fireworks is useful for minimizing the time spent in it. Note that attacking the Bouncy after getting fireworks is often not necessary if you're at the right part of its jump cycle. The Waddle Dee fight is straightforward. Since the fireworks hitbox lasts for awhile, it's easy to anticipate when Waddle Dee becomes vulnerable. After four hits, throw the powerup for two damage for the kill. Float up after grabbing '''Shard 3''' so that Ribbon goes back into Kirby faster and the fadeout gets triggered sooner.