KDL2:1-1: Difference between revisions

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===No slow down method===
===No slow down method===
&emsp;With this method, you will not be slowing down at all, which is a lot harder and requires precise jump timings. Not recommended for most runners as it only saves milliseconds at best.<br/>
With this method, you will not be slowing down at all, which is a lot harder and requires precise jump timings. Not recommended for most runners as it only saves milliseconds at best.<br/>
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If you have successfully performed those jumps, you should end up on the upcoming block pillar and can continue the route as normal.<br/>
If you have successfully performed those jumps, you should end up on the upcoming block pillar and can continue the route as normal.<br/>
Jump again onto the 2nd block pillar. While on the next block pillar, make sure you are close to the right edge of the block before performing a full jump onto the floating block above a Waddle Dee. Walk off of the block and continue walking until Kirby is a tile away from the upcoming floating block. Jump and bonk Kirby's head into the block and inhale the poppy (or just inhale the poppy without jumping if you are not confident enough for this strategy). Jump and exhale the poppy into the Waddle Dee and complete 1-1.<br/>
Jump again onto the 2nd block pillar. While on the next block pillar, make sure you are close to the right edge of the block before performing a full jump onto the floating block above a Waddle Dee. Walk off of the block and continue walking until Kirby is a tile away from the upcoming floating block. Jump and bonk Kirby's head into the block and inhale the poppy (or just inhale the poppy without jumping if you are not confident enough for this strategy). Jump and exhale the poppy into the Waddle Dee and complete 1-1.<br/>
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! colspan="1" | 2nd half of the room with no slow down &nbsp;
! colspan="1" | 2nd half of the room with no slow down &nbsp;