KDL2:1-1: Difference between revisions

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&emsp;This route uses two "hill boosts" that save a very small amount of time total and is not recommended if you are just starting the game. The room starts similar to the easy route, where you hold right and inhale an enemy. See the easy route if you feel like you need better explanations on this.<br/>
&emsp;This route uses two "hill boosts" that save a very small amount of time total and is not recommended if you are just starting the game. The room starts similar to the easy route, where you hold right and inhale an enemy. See the easy route if you feel like you need better explanations on this.<br/>
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To do a hill/slope boost, you will need an enemy in Kirby's mouth while going downwards on a slope. You need to jump and immediately after exhale the enemy in your mouth and you will conserve the speed from the downwards slope for longer. The goal of this first hill boost is to boost towards the block with the Waddle Dee on it and inhale the Waddle Dee right as you get in front of them. For this first hill boost, there are two different kinds of hill boosts I will demonstrate; a "late" hill boost which is more consistent but not as fast or a really fast but way less consistent hill boost.<br/>
To do a hill/slope boost, you will need an enemy in Kirby's mouth while going downwards on a slope. You need to jump and immediately after exhale the enemy in your mouth and you will conserve the speed from the downwards slope for longer. The goal of this first hill boost is to boost towards the block with the Waddle Dee on it and inhale the Waddle Dee right as you get in front of them. For this first hill boost, there are two different kinds of hill boosts I will demonstrate; a "late" hill boost which is more consistent but not as fast or a really fast but way less consistent hill boost.<br/>


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&emsp;This one is more consistent and saves time compared to the easy route but loses time to the less consistent boost.<br/>
&emsp;This one is more consistent and saves time compared to the easy route but loses time to the less consistent boost.<br/>
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You want to jump over the Waddle Dee in the center of the raised hill and slide down the downwards slope until Kirby's left foot lines up with these pieces of geometry:<br/>
You want to jump over the Waddle Dee in the center of the raised hill and slide down the downwards slope until Kirby's left foot lines up with these pieces of geometry:<br/>
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===Earlier hill/slope boost===
===Earlier hill/slope boost===
&emsp;This is the faster but less consistent hill boost route.<br/>
&emsp;This is the faster but less consistent hill boost route.<br/>
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You want to jump over the Waddle Dee in the center of the raised hill and slide down the downwards slope until you are just over halfway through sliding down the hill:<br/>
You want to jump over the Waddle Dee in the center of the raised hill and slide down the downwards slope until you are just over halfway through sliding down the hill:<br/>
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=Room 2=
=Room 2=
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