KDL2:Mechanics and Tech: Difference between revisions

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&emsp;With projectile abilities, you will need to time most hits with them when damaging bosses and mid bosses as bosses invincibility frames become way more prevalent with these abilities in particular.<br/>
&emsp;With projectile abilities, you will need to time most hits with them when damaging bosses and mid bosses as bosses invincibility frames become way more prevalent with these abilities in particular.<br/>
==Multiplying damage==
==Multiplying damage==
Currently only known to be possible with Kirby/cutter and Coo/cutter, if you land multiple projectiles on a boss or mid-boss on the same frame, instead of doing that abilities normal damage it will multiply by however many projectiles hit that boss at once. This mechanic is also why Coo/cutter is such a powerful combo in the run as you are able to consistently hit all 3 of his cutter blades at once by simply being very close to a boss.
Currently only known to be possible with Kirby/cutter, Coo/cutter, and knocking projectiles back in both phases of the Dark Matter fight, if you land multiple projectiles on a boss or mid-boss on the same frame, instead of doing that abilities normal damage it will multiply by however many projectiles hit that boss at once. This mechanic is also why Coo/cutter is such a powerful combo in the run as you are able to consistently hit all 3 of his cutter blades at once by simply being very close to a boss.
 
==Coo cutter==
==Coo cutter==
If you use this attack, you cannot use it again until all the cutter blades have collided with something (including the edge of the screen).   
If you use this attack, you cannot use it again until all the cutter blades have collided with something (including the edge of the screen).