KatAM:AGG: Difference between revisions

route change
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== Introduction ==
== Introduction ==
This meme category is often recommended as a starting point for learning 100%, because a vast majority of the movement overlaps with various miscellaneous 100% segments and allows you to speedrun them in a shorter, less daunting category. At the same time, it also introduces a few unique quirks such as additional rooms, unique ability uses, and miniboss execution, meaning it isn't simply a miniature 100% category.
This meme category is often recommended as a starting point for learning 100%, because a vast majority of the movement overlaps with various miscellaneous 100% segments, allowing you to speedrun them in a shorter, less daunting category. At the same time, it also introduces a few unique quirks such as additional rooms, unique ability uses, and miniboss execution, meaning it isn't simply a miniature 100% category.


It also has a bit of a stigma for being a bit of a boss rush, because many of the Goal Games are locked behind Minibosses that you must fight.
It also has a stigma for being a bit of a boss rush, because many of the Goal Games are locked behind Minibosses that you must fight.


Most importantly however, the ruleset is particular about you going ''through'' all 16 Goal Games, meaning you get a nice break during the run and see Kirby do the Kirby Dance a record number of times as far as this game is concerned.
Most importantly however, the ruleset is particular about you going ''through'' all 16 Goal Games, meaning you get a nice break during the run and see Kirby do the Kirby Dance a record number of times as far as this game is concerned.
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This category has two traits that make its route stand out compare to other categories:
This category has two traits that make its route stand out compare to other categories:


# Since the Goal Games must be played through until you respawn at the hub world, you need to keep overworld routing intact since you respawn over the last door you entered in the hub. In practice, this means that all segments are laid out mostly in clockwise order.
# Since the Goal Games must be played through until you respawn at the hub world, you need to keep overworld routing intact since you respawn over the last door you entered in the hub. In practice, this means that all segments are laid out mostly in counter-clockwise order, with minimal backtracking between doors when possible.
# There are two segments where calling the helper Kirbys to cut rope platforms for you save you time: Peppermint Phan Phan (which saves roughly 10 seconds), and Moonlight Boxy (which roughly saves 4 seconds). This means there are 2 ways to run this category: the former is by using slower, conventional, and more consistent methods for these segments; the latter is by suddenly prioritizing these segments mid-run whenever Kirbys get the ability you need to cut the platforms with.
# There are two segments where calling the helper Kirbys to cut rope platforms for you save you time: Peppermint Phan Phan (which saves roughly 10 seconds), and Moonlight Boxy (which roughly saves 4 seconds). This means there are 2 ways to run this category: the former is by using slower, conventional, and more consistent methods for these segments; the latter is by suddenly prioritizing these segments mid-run whenever Kirbys get an ability you need to cut the platforms with.


Concerning Switches, all but four switches are required to be hit during the run. The four exceptions are: both Mustard Switches, Deep Olive, and Deep Cabbage.
Concerning Switches, all but four switches are required to be hit during the run. The four exceptions are: both Mustard Switches, Deep Olive, and Deep Cabbage.


'''Below is the preferable route with all cases covered:'''
'''Below is the recommended route with all cases covered (as of Corvus' 32:30):'''


* Golem Switches <small>''(Moonlight, Rainbow)''</small>
* Golem Switches <small>''(Moonlight, Rainbow)''</small>
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* Mustard Boxy Goal
* Mustard Boxy Goal


* Switches <small>''(Cabbage, Carrot, Peppermint)''</small>
* Switches <small>''(Cabbage, Carrot, Peppermint, Candy*)''</small>
** Peppermint Shadow Kirby Goal <small>''(swap places with Peppermint Phan Phan if Kirbys have Blades)''</small>
** Candy Boxer Goal <small>''(swap places with Peppermint Phan Phan if Kirbys have Blades, and use a contingency route if so*)''</small>
** <small>''(You can do Moonlight Boxy Goal here if you want to get it out of the way earlier, as Droopy Juggling can potentially kill a lot of runs. Heck, you can do this right after Golem even.)''</small>


* Ocean Switch
* Ocean Goal <small>''(First Olive Switch)''</small>
** Cabbage Map <small>(if with Wheel)</small>
* Radish Switches
 
* Radish Boxy Goal
* Ocean Goal
** Cabbage Map Goal <small>(if with Wheel)</small>


* Olive Flosty Goal
* Olive Flosty Goal
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* Rainbow Master Hand Goal
* Rainbow Master Hand Goal
** ''(You can do Moonlight Boxy Goal here if you want to get it out of the way earlier, as Droopy Juggling can potentially kill a lot of runs. Heck, you can do this right after Golem even.)''
** Moonlight Boxy Goal <small>''(if Kirbys have Blade, prioritize this segment as soon as you're done with your current segment, unless you can do Peppermint Phan Phan. Otherwise, do conventional method here.)''</small>
''Continue route like this if you did Candy Boxer when intended:''
* Candy Bonkers Goal


* Radish Switches
* Rainbow Batafire Goal
 
* Radish Boxy Goal
 
* Emerald Goal


* Rainbow Boxer Goal
* Rainbow Boxer Goal
* Peppermint Shadow Kirby Goal
** Peppermint Phan Phan Goal <small>''(if Peppermint Switch is active and Kirbys have Blade, prioritize this segment above everything as soon as you're done with your current segment. Otherwise, do conventional method here.)''</small>
** Peppermint Phan Phan Goal <small>''(if Peppermint Switch is active and Kirbys have Blade, prioritize this segment above everything as soon as you're done with your current segment. Otherwise, do conventional method here.)''</small>
 
* Emerald Goal
* Candy Boxer Goal
'''If you end up doing Phan Phan instead of Candy Boxer, thus not hitting the Candy Switch, do the ending as follows instead:'''
* Emerald Goal
* Peppermint Shadow Kirby Goal
* Candy Bonkers Goal


* Rainbow Batafire Goal
* Rainbow Batafire Goal
** Moonlight Boxy Goal <small>''(if Kirbys have Blade, prioritize this segment as soon as you're done with your current segment, unless you can do Peppermint Phan Phan. Otherwise, do conventional method here.)''</small>


* Candy Bonkers Goal
* Rainbow Boxer Goal
* Candy Boxer Goal


== Segment Notes ==
== Segment Notes ==