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100% 1P Ability Route
Original Route by Demolition
Edited by Pro_Hybrid
(___) indicates what ability you should have on level entry.
ES - Energy Spheres
1-1
Cutter -> Fire
ES(1) Can't miss
Super Ability: Ultra Sword
Break Blocks towards the end for Dimensional Rift
ES(2+3) Doomer
Fire
1-2 (Fire)
ES(4) Use Burn to break blocks under (skipping the cannon)
ES(5) To the top right of the door in 4th room
ES(6) Take Sword and Recycle Fire to hit Rope (If you fail to recycle Fire, backtrack to the beggini,ng of the room)
1-3 (Fire)
ES(7) Under door in 2nd room
ES(8) Take Key
ES(9) Take Key from Key Dee
1-4 (Fire)
ES(10) In alcove under platform
ES(11) Hit switch under platforms
Super Ability: Monster Flame
Dimensional Rift in Tree
ES(12+13) Doomer Leaf
Whispy Woods (Leaf)
Grab Fire in Boss Lobby for Whispy
2-1 (Fire)
ES(14) Cannon
ES(15) Break blocks under door
ES(16) Break iron blocks with Burn after Bonkers
2-2 (Fire)
Stone (Take right before ES)
ES(17) Hit stump
Water
ES(18) Go in water for door
Super Ability: Flare Beam
Hit blocks to the left right before the goal door for Dimensional Rift
ES(19+20) Doomer
Parasol
2-3 (Parasol)
ES(21) Inhale Large block, take Tornado without spitting out, go up blocks
Hi-Jump
ES(22) Middle Path
Grab Fire for King Doo, then inhale Beam
ES(23) Hit bomb block with Beam
ES(24) Take right path with Cannons
2-4 (Beam)
Fire
ES(25) Use a burning flame on the switch
ES(26) Go left towards the end of Dark room
ES(27) Take invisibility crystal
Super Ability: Ultra Sword
Dimensional Rift in left block right before goal door
ES(28+29) Doomer
Grab Cutter, then use the Ability star and blocks to attack Sphere Doomer
Take an intentional death after collecting ES
Backtrack slightly to get Fire from Hothead
Mr. Dooter (Fire)
Use stars spawned from Dooter in 2nd phase, Ability Juggle with Fire.
Alternate route is using Water in Boss Lobby for Dooter and into 3-1, but it is slower.
3-1 (Fire)
Parasol for fall room --> Tornado
ES(30) Hit bomb block above Gordo in 4th room
Super Ability: Snow Bowl
Dimensional Rift in Sand Castle
ES(31+32) Doomer Tornado
3-2 (Tornado)
Fire
ES(33) Recycle Fire and use Cutter for rope
Spear
ES(34) Go down for bomb block
ES(35) Take 2nd Shoe
ES(36) Hit blocks above eel
3-3 (Spear)
Water --> Stone from Moundo
ES(37) Use Stone to go under current
ES(38) Take rightmost path
Super Ability: Monster Flame
Dimensional Rift in Octopus before the Goal
ES(39+40) Doomer
Parasol
3-4 (Parasol)
ES(41) Hit upper bomb block
ES(42) Door to the right in 3rd room (If you're not good at dealing with the enemies take Candy in room to the left)
Spear in Ability Stand
ES(43) Wait for 2nd Boulder to break blocks at the end
ES(44) Take 2nd Bomb
ES(45) Hit bomb block in the top of the room with eels (If you lose Spear there's another spear in this room)
Fatty Puffer (Spear / None)
Grab Parasol in Boss Lobby before Puffer
4-1 (Parasol)
Fire
ES(46) Burn Ice blocks
Es(47) Go up alcove in cannon section
ES(48) Take lower path with cannons
4-2 (Fire)
ES(49) Light cannon
ES(50) Take 2nd Boot
Super Ability: Grand Hammer
Dimensional Rift in giant enemy at the end
ES(51+52) Doomer
Ninja
4-3 (Ninja)
Spear
ES(53) Hit switch
Needle
Take invisibility crystal
Fire
ES(54) Break Ice blocks to take Crystal
Cutter
ES(55) Break rope behind waterfall
Grab Cutter for Water Galboro mid-boss
Water
ES(56) Take key
4-4 (Water)
ES(57) Go up cannon in 2nd room
ES(58) Take key from Key Dee
Super Ability: Snow Bowl
Dimensional Rift in Snowman
ES(59+60) Doomer
Cutter
4-5 (Cutter)
Ice
ES(61) Take Cannon (If you fall down you can throw cannon back up)
Fire
ES(62) Break ice blocks
ES(63) Break ice blocks to the left
ES(64) Use Key on left door
Goriath (Fire)
Alternate route is using Ninja for Goriath and grabbing Wing in 5-1, but it is slower.
5-1 (Fire)
Wing
ES(65) Door in star blocks
ES(66) Take upper path and cut rope
ES(67) Hidden alcove to the left under door
ES(68) Don't hit the bomb blocks at the end of the stage
5-2 (Wing)
ES(69) Take bomb, go on the switch, wait for the door to fully open, Condor Head to ES
Stone from King Moundo mid-boss
ES(70) Hit the first 2 stakes, do not hit the 3rd
Super Ability: Flare Beam
Dimensional Rift from 2nd puzzle
ES(71+72) Doomer
Parasol
5-3 (Parasol)
ES(73) Wait for Key Dee
ES(74) Hit Bomb block with Parasol (Use Beam if you've lost Parasol)
Hi-Jump
ES(75) Switch puzzle
ES(76) Above Wing
Wing
5-4 (Wing)
ES(77) 2nd Boot
ES(78) In between cannons
If you lose Wing, take Fire for Super Bonkers
Super Ability: Grand Hammer
Hit all Stumps for Dimensional Rift
ES(79+80) Doomer
Spear
Take intentional death in pit after taking ES.
5-5
Fire
ES(81) Recycle Fire with Sword
ES(82) Don't take Stone, use Burn to break blocks
ES(83) Take Water
ES(84) Take Spark
Grand Doomer (Spark)
Grab Wing in Boss Lobby before grabbing Warp Star.
Recycle Wing with Ultra Sword during 2nd phase, use Wing for final hit.
6-1 (Wing)
If lost Wing, take Fire
ES(85) Skip past Cannons with Condor Heads (If no Wing take cannons), go in door
Super Ability: Monster Flame
Dimensional Rift in large Bomb before Goal
ES(86+87) Doomer
Ninja
6-2 (Ninja)
Fire --> Water
ES(88) Above Fire blocks
Stone
ES(89) Use stone for Iron blocks
Optional Mix for Wing by jumping into a Crash and inhaling 3 (Fire / Tornado / Parasol are doable as well)
If failed mix, Take Mic
If you have Fire / Tornado, Take Leaf before Dubior Midboss
If you have Wing, recycle Wing with Spark (Otherwise just take Spark)
ES(90) Hit the 3rd switch
If you miss the above switch, is still possible to hit with a Spark fully charge shot in the space in between the cage and the 1st set of bomb blocks
ES(91) Key
6-3 (Wing / Spark)
ES(92) Hit lever
Parasol if you have Spark
ES(93) In gap after hitting switch
Super Ability: Flare Beam
Dimensional Rift after puzzle in next room
ES(94+95) Doomer
Hammer
Take intentional death after collecting ES.
6-4
Fire
ES(96) Hit iron blocks to the bottom right
ES(97) Go past door
Parasol
ES(98) Spit Kibble Blade corpse at switch, take Parasol (If missed, go back and use enemy to spit at switch)
ES(99) Take lower path instead of door
ES(100) Door next to eel, Recycle Parasol with Spark
6-5 (Parasol)
Fire
ES(101) Autoscroller
Wing
ES(102) Door, Condor Head through Gordos
ES(103) Autoscroller
ES(104) Take invisibility Crystal
ES(105) Autoscroller
Metal General (Wing)
Because of how much time Wing saves in 7-1, even if you are really bad with Wing it is not worth it to take Ninja.
7-1 (Wing)
ES(106) Key
Water
ES(107) Take Key above lava
Fire
ES(108) Hit bomb block at the end of the room
Super Ability: Snow Bowl
Dimensional Rift in Volcano
ES(109+110) Doomer
Whip
7-2 (Whip)
Crash
ES(111) During 1st room autoscroller
ES(112) Door, use Crash for switch (use Ninja is you lose Crash)
Hi-Jump
ES(113) Take right path
Fire
Use Hammer for Super Bonkers fight
Super Ability: Grand Hammer
Dimensional Rift under 3rd Puzzle
ES(114+115) Doomer
Leaf
Mix for Wing with the 3 Ninjas (Fire / Tornado is fine)
If failed, you can die and try again. You can also mix off the projectiles in the Doomer fight.
7-3 (Wing / Fire / Tornado / None)
Take Fighter if you don't mix
ES(116) Hit blocks under lava balls
Ice if you don't have Wing for Dubior mid-boss
Wing
ES(117) Door in lava ball towards end of room
ES(118) Take Key (if you lose key, you will have to re-do the stage)
Super Ability: Ultra Sword
Dimensional Rift in Volcano
ES(119+120) Double Doomers
Water
Backtrack to Lor Starcutter for Challenges
Order: Water -> Bomb -> Hi-Jump -> Sword -> Whip -> Item -> Wing
Landia (Wing)
Grab Ninja in Boss Lobby before Landia.
Optional: keep Wing for Landia and Magolor
Magolor
Recycle Ninja/Wing with Super Abilities
If you fail, Magolor Soul will throw a Ninja / Wing at you at the start of the fight
If you have done all challenges and collected all 120 ES, there is no way you would've missed 100%.
Notes:
This route is mostly interchangeable with Extra Mode but not entirely
For Extra Mode, Take Ninja before Metal General, and do the Wing Challenge right after and do Hi-Jump Challenge last before Landia.