Overview
Jet is one of the most commonly used abilities in KSS speedruns, utilized in almost every sub-game and category.
Moveset
Grounded Moves
Tap Kick Quickly press and release Y jet ability |
|
---|
Jet Kick Hold Y, release before full charge jet ability |
|
---|
Charge Moves
Charging Hold Y jet ability |
|
---|
Full Jet Charge Hold Y until full charge and release jet ability |
|
---|
Jet Cracker Hold Y until full charge and release, Repress Y during jet dash jet ability |
|
---|
Jet Suplex Hold Y until full charge and release while holding Up/Forward/Down when close to enemy jet ability |
|
---|
Midair Dash Moves
jet Press Y after running and jumping jet ability |
|
---|
Midair Neutral Moves
jet Tap Y in Midair Neutral state jet ability |
|
---|
jet Hold Y and release before full charge in Midair Neutral state jet ability |
|
---|
Advanced Techniques
Miniboss Quick Kills
Redline
Redslide
Technical Information
Damage Table
About Charge Value
When charging jet, the charge value increases by 1 every frame in RAM address ????.
The initial value of this address is 0, and this value stops increasing when Kirby stops charging. This value will continue to increase, even at max charge, and will stop at 32767.
Below is a table that shows what RAM value corresponds to the Jet charge state.
Charge State | RAM Value |
No charge | 0 - 5 |
Mid charge | 6 - 40 |
Max charge | 41 - 32767 |