KSS:Plasma

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Technical Information

Moveset Specifications

Move Name Button Action Application Range Power Attributes Knockback Breaks Blocks? Goes through... Other Notes
Save Power D-Pad Self See specification for details
Plasma Needle Press Y with charge value 0 - 1 Projectile Far 5 Thunder Weak Yes Walls Helper's Underwater Attack
Hand Close 4 None Weak Yes
Plasma Arrow Press Y with charge value 2 - 4 Projectile Far 10 Thunder Medium Yes Walls
Hand Close 14 None Weak Yes
Plasma Spark Press Y with charge value 5 - 8 Far 30 Thunder Strongest Yes Walls
Plasma Laser Press Y with charge value 9 - 15 Far 32 Thunder Strong Yes Enemy/Wall Commonly referred to as "Helix"
Plasma Wave Press Y with charge value 16 - 255 Far 40 Thunder Strong Yes Enemy/Wall Commonly referred to as "Ball"
Plasma Barrier Automatic with charge value of 16 - 255 Close 6 None Strong No