2,124
edits
DarkRiolu27 (talk | contribs) No edit summary |
No edit summary |
||
Line 27: | Line 27: | ||
=Collision Pause Glitch= | =Collision Pause Glitch= | ||
If you pause at the moment an enemy enters the screen, | If you pause at the moment an enemy enters the screen, the enemy will move during the pause. This is a frame-perfect trick. If Kirby takes damage in this state, he will be able to move in the pause screen. While paused, the terrain determination is different from before the pause and refers to a specific location within that map. Therefore, while in this pseudo-paused state, a wall can be passed through, or conversely, a wall can be created where there is none. The terrain during the pause is moving as shown in the image in the link below, and the spikes and doors are moving in the same way (Kirby can still take damage from spikes and doors can still be entered during the pause). | ||
https://i.imgur.com/fqB1syu.png | https://i.imgur.com/fqB1syu.png |