KA:Major glitches: Difference between revisions

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=Collision Pause Glitch=
=Collision Pause Glitch=
If you pause at the moment an enemy enters the screen, the glitch is that the enemy also moves during the pause. Frame-perfect trick. If Kirby takes damage in this state, he will be able to move in the pause screen. In the pause screen, the terrain determination is different from before the pause and refers to a specific location within that map. Therefore, with a pause screen, a wall can be passed through, or conversely, a wall can be created where there is none. The terrain during the pause is moving as shown in the image in the link below, and the spikes and doors are moving in the same way (spikes can still be damaged and doors can still be entered during the pause).
If you pause at the moment an enemy enters the screen, the enemy will move during the pause. This is a frame-perfect trick. If Kirby takes damage in this state, he will be able to move in the pause screen. While paused, the terrain determination is different from before the pause and refers to a specific location within that map. Therefore, while in this pseudo-paused state, a wall can be passed through, or conversely, a wall can be created where there is none. The terrain during the pause is moving as shown in the image in the link below, and the spikes and doors are moving in the same way (Kirby can still take damage from spikes and doors can still be entered during the pause).
https://i.imgur.com/fqB1syu.png
https://i.imgur.com/fqB1syu.png

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