KSS:Movement and Tech: Difference between revisions

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=Jet=
=Jet=
==About Dash State==
==About Dash State==
Most of Jet's moveset is based around whether or not Kirby is dashing or not. It is important to be mindful of when Kirby should be dashing, including when Kirby leaves the ground.
Most of Jet's moveset is based around whether or not Kirby is dashing. It is important to be mindful of when Kirby should be dashing, including when Kirby leaves the ground.


There are many cases in the speedrun where Kirby will need to leave the ground while dashing, as a specific move is needed which requires Kirby to be in a dashing state.  
There are many cases in the speedrun where Kirby will need to leave the ground while dashing, as a specific move is needed which requires Kirby to be in a dashing state.  
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==High Jumps==
==High Jumps==
By performing a dash, jumping, then using Wheel all in quick succession, Wheelie will have a boosted jump height. This is used in various sections, such as GCO Any% Crystal, where Wheelie would not have the required height to otherwise clear certain jumps.  
By dashing, jumping, and using Wheel all in quick succession, Wheelie will have a boosted jump height. This is used in various sections, such as GCO Any% Crystal, where Wheelie would not have the required height to otherwise clear certain jumps.


=Plasma=
=Plasma=