KSS:Movement and Tech: Difference between revisions
			
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 | ==High Jumps==  |  | ==High Jumps==  | 
 | By performing a dash, jumping, then using Wheel all in quick succession, Wheelie will have a boosted jump height. This is used in various sections, such as GCO Any% Crystal, where Wheelie would not have the required height to otherwise clear certain jumps.    |  | By dashing, jumping, and using Wheel all in quick succession, Wheelie will have a boosted jump height. This is used in various sections, such as GCO Any% Crystal, where Wheelie would not have the required height to otherwise clear certain jumps.  | 
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 | =Plasma=  |  | =Plasma=  |