KatAM:KG: Difference between revisions

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(Created page with "{{DISPLAYTITLE:King Golem}} King Golem is the boss in Moonlight Mansion, and is always done first in speedruns. ==Stone Fight== {| class="mw-collapsible mw-collapsed wikitable" ! colspan="1" |King Golem with Stone   |- |240x160px |} Attack once Kirby overlaps the rightmost background mosaic, and cancel once you land a second hit. Then, mash the attack from there. The result should be 3 sets of 2 hits to finish the boss swiftly. (An...")
 
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{{DISPLAYTITLE:King Golem}}
{{DISPLAYTITLE:King Golem}}
King Golem is the boss in Moonlight Mansion, and is always done first in speedruns.
King Golem is the boss in Moonlight Mansion, and is always done first in speedruns.


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You need at least 13 hits with Wheel at the start of the fight. The most efficient way to do this is by doing 3 tight turnarounds (each with a 5 frame window), followed by a final hit and attack cancel. This deals 26 damage out of the King Golem's 60 total hp, the rest of which is dealt with using a double star (24 damage) and a star bullet (10 damage). With efficient wheel turns, you have enough time to setup for a double star and shoot it at the boss. Then use a star bullet, either acquired from a Golem or a boulder (the latter being faster), to finish the boss. the most inconsistent part of this fight is stacking a double star with a variety of potential boulder patterns, which requires practice to react to.
You need at least 13 hits with Wheel at the start of the fight. The most efficient way to do this is by doing 3 tight turnarounds (each with a 5 frame window), followed by a final hit and attack cancel. This deals 26 damage out of the King Golem's 60 total hp, the rest of which is dealt with using a double star (24 damage) and a star bullet (10 damage). With efficient wheel turns, you have enough time to setup for a double star and shoot it at the boss. Then use a star bullet, either acquired from a Golem or a boulder (the latter being faster), to finish the boss. the most inconsistent part of this fight is stacking a double star with a variety of potential boulder patterns, which requires practice to react to.


Compared to Stone, the fight itself is slower, but due to earlier movement, using wheel saves over 2 seconds overall.
Compared to Stone, the fight itself is slower, but due to earlier movement, using Wheel saves over 2 seconds overall.


===Co-op===
===Co-op===
Due to the large addition of health, Wheel is likely unfeasible for Co-op.
Due to the large addition of health, Wheel is likely unfeasible for Co-op.