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! colspan="1" | | ! colspan="1" | | ||
|- | |- | ||
| | | [[File:KDL2 consistent_coo_clip_down_frame.png]] | ||
|} | |} | ||
and press A around this frame:<br/> | and press A around this frame:<br/> | ||
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! colspan="1" | | ! colspan="1" | | ||
|- | |- | ||
| | | [[File:KDL2 consistent_coo_clip_A_frame.png]] | ||
|} | |} | ||
Due to lag and input delay from monitors or controllers, the timings may vary.<br/> | Due to lag and input delay from monitors or controllers, the timings may vary.<br/> | ||
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! colspan="1" | Kine clip "stuck" | ! colspan="1" | Kine clip "stuck" | ||
|- | |- | ||
| | | [[File:KDL2 kine clip awkward.gif]] | ||
|} | |} | ||
<div> | <div> | ||
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! colspan="1" | Kine clip mid air swallow | ! colspan="1" | Kine clip mid air swallow | ||
|- | |- | ||
| | | [[File:KDL2 kine clip mid air swallow.gif]] | ||
|} | |} | ||
<div> | <div> | ||
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! colspan="1" | Kracko visual cue | ! colspan="1" | Kracko visual cue | ||
|- | |- | ||
| | | [[File:KDL2 kracko glitch frame.png]] | ||
|} | |} | ||
<div> | <div> | ||
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! colspan="1" | Kracko comes back | ! colspan="1" | Kracko comes back | ||
|- | |- | ||
| | | [[File:KDL2 kracko comes back.gif]] | ||
|} | |} | ||
<div> | <div> | ||
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! colspan="1" | Getting hit out of a door animation | ! colspan="1" | Getting hit out of a door animation | ||
|- | |- | ||
| | | [[File:KDL2 6-4 rocky door.gif]] | ||
|} | |} | ||
<div> | <div> | ||
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! colspan="1" | Delayed damage | ! colspan="1" | Delayed damage | ||
|- | |- | ||
| | | [[File:KDL2 rick+cutter delayed damage.gif]] | ||
|} | |} | ||
<div> | <div> | ||
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! colspan="1" | Keeping cutter when damaged | ! colspan="1" | Keeping cutter when damaged | ||
|- | |- | ||
| | | [[File:KDL2 rick+cutter keep cutter when damaged.gif]] | ||
|} | |} | ||
<div> | <div> | ||
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! colspan="1" | Rick dying in the hub | ! colspan="1" | Rick dying in the hub | ||
|- | |- | ||
| | | [[File:KDL2 rick+cutter rick dying in hub.gif]] | ||
|} | |} | ||
<div> | <div> | ||
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! colspan="1" | Pausing while taking damage | ! colspan="1" | Pausing while taking damage | ||
|- | |- | ||
| | | [[File:Kdl2 pausing while taking damage.gif]] | ||
|} | |} | ||
You can soft reset once entering the world hub to die in any of the world hubs also.<br/> | You can soft reset once entering the world hub to die in any of the world hubs also.<br/> | ||
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 Note: This glitch still needs to be figured out since it was just recently found and has only occurred a few times.<br/> |  Note: This glitch still needs to be figured out since it was just recently found and has only occurred a few times.<br/> | ||
<div> | <div> | ||
If King Dedede is hit in a certain way with the ability Needle while in the middle of diving, he will sometimes appear to be floating until his next action. This is not a strictly visual glitch as well, for example if Dedede decides to jump with this glitch in play, he will actually jump a bit higher as well.<br/> | If King Dedede is hit in a certain way with the ability Needle or Stone (might be possible with all abilities but this has been seen the most with these two abilities) while in the middle of diving, he will sometimes appear to be floating until his next action. This is not a strictly visual glitch as well, for example if Dedede decides to jump with this glitch in play, he will actually jump a bit higher as well.<br/> | ||
<div> | <div> | ||
{| class="mw-collapsible wikitable" | {| class="mw-collapsible wikitable" | ||
! colspan="1" | | ! colspan="1" | | ||
|- | |- | ||
| | | [[File:KDL2 dedede floating.png]] | ||
|} | |} | ||
<div> | <div> | ||
More research needs to be done on this glitch. | More research needs to be done on this glitch. |