KA:Versions: Difference between revisions
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= | {{MachineTranslated}} | ||
{{TranslationBox/en|page=KA:Versions/ja}} | |||
{{DISPLAYTITLE:Version Differences}} | |||
=Platform= | |||
==Nintendo Entertainment System (NES)== | |||
Most advantageous. Almost no input delay. | |||
= | ==Wii Virtual Console (Wii/WiiU)== | ||
Currently discontinued. Input delay is there (+3-4F). | |||
= | ==Kirby's Dream Collection (Wii/WiiU)== | ||
The controls are almost identical to those of the Wii Virtual Console. | |||
==Wii U Virtual Console (WiiU)== | |||
Currently discontinued. Input delay is there (+3-4F). | |||
==NES Classic mini== | |||
The Japanese version has a very small controller. | |||
==Nintendo Switch Online (Switch)== | |||
Large input delay (+4-5F). Rewind function, useful for practice and verification. | |||
==3D Classics (3DS)== | |||
Currently no longer sold. It is treated as a separate category in RTA. | |||
=Region= | |||
There are Japanese, North American, and European versions. There is a difference in frame rate: the Japanese and North American versions run at about 60 fps, while the European version runs at about 50 fps. | |||
The European version also behaves differently, with the UFOs moving much faster, while the rest of the game is slower. | |||
The Switch and Nintendo Classic Mini do not include the European version. | |||
Unless otherwise noted, this site includes data for the Japanese/North American versions. |
Latest revision as of 17:04, 17 August 2023
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This article is machine translated. There may be grammatical errors. |
Languages: English 日本語
Platform
Nintendo Entertainment System (NES)
Most advantageous. Almost no input delay.
Wii Virtual Console (Wii/WiiU)
Currently discontinued. Input delay is there (+3-4F).
Kirby's Dream Collection (Wii/WiiU)
The controls are almost identical to those of the Wii Virtual Console.
Wii U Virtual Console (WiiU)
Currently discontinued. Input delay is there (+3-4F).
NES Classic mini
The Japanese version has a very small controller.
Nintendo Switch Online (Switch)
Large input delay (+4-5F). Rewind function, useful for practice and verification.
3D Classics (3DS)
Currently no longer sold. It is treated as a separate category in RTA.
Region
There are Japanese, North American, and European versions. There is a difference in frame rate: the Japanese and North American versions run at about 60 fps, while the European version runs at about 50 fps. The European version also behaves differently, with the UFOs moving much faster, while the rest of the game is slower. The Switch and Nintendo Classic Mini do not include the European version. Unless otherwise noted, this site includes data for the Japanese/North American versions.