All public logs
Combined display of all available logs of Kirby Speedrunning Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 22:38, 1 November 2023 Rioyner talk contribs created page KDL2:1-1 (Created page with " =Before entering 1-1...= <div> Make sure you have a 0% save file at the top of the file select screen! Having the save file at the top will be important for the Any% and Best Ending categories when you will need to soft reset! You can delete the save file with "ERASE" bomb bellow all the selectable files, which will need to be done anyways for any run that gets past 1-1, the game will save after each level is completed so you don't need to delete a save file if yo...")
- 14:54, 24 October 2023 Shirokirby talk contribs created page KA:Rng/ja (Created page with "{{MachineTranslated_Ja}} {{TranslationBox/ja|page=KA:Rng}} {{DISPLAYTITLE:乱数調整}} カービィの冒険』ではRNG操作はRTA可能だが、RNGを進める敵の数が多いため、長時間操作を維持するのは難しい。ゲームがリセットされるとRNGは毎回同じ値に設定されるが、ファイルセレクト画面では数秒ごとにRNGが進む。ファイル選択中にぐずぐずしない限り、RNGが進む前にプレイヤー...")
- 06:10, 24 October 2023 Shirokirby talk contribs created page File:5-1 ufomix.gif
- 06:10, 24 October 2023 Shirokirby talk contribs uploaded File:5-1 ufomix.gif
- 05:26, 24 October 2023 Shirokirby talk contribs created page File:3-2 ufomix.gif
- 05:26, 24 October 2023 Shirokirby talk contribs uploaded File:3-2 ufomix.gif
- 15:46, 3 October 2023 Nippo talk contribs created page KSS:Tools (Created page with "{{DISPLAYTITLE:Tools and Resources}} =RNG-Related Tools= ==BizHawk Lua Script== A script made by WaddleDX which makes viewing RNG numbers easier in BizHawk emulator. More details are found on the [https://github.com/WaddleDX/TAS/tree/main/KirbySDX GitHub page]. ==KSS RNG Tool== A site made by Nippo which handles calculations revolving RNG. There are two sites: *Basic conversions can be done [https://nippoverse.xyz/KSS-RNG-Tool/ here] *Real-time Battle Windows RNG calcu...")
- 19:04, 30 September 2023 Nippo talk contribs created page KSSU:Rules (Created page with "{{TranslationBox/en|page=KSSU:Rules/ja}} {{DISPLAYTITLE: Rules}} =All Categories= ==Soft Reset== Soft resetting to skip cutscenes is allowed. ==Emulator== For categories that do not use in-game timers, only MelonDS 0.5, 0.6, and 0.8.3 are allowed. For categories that use in-game timers, any emulator can be used. Wii U VC injection is not allowed for RTA, but can be used with IGT categories. =Main Categories= ==100%== Time starts on selecting "1-P Adventure" and en...")
- 18:41, 30 September 2023 Nippo talk contribs changed group membership for Clomy17 from (none) to automoderated user
- 18:40, 30 September 2023 Clomy17 talk contribs created page KSSU:Rules/ja (Created page with "{{TranslationBox/ja|page=KSSU:Rules}} {{DISPLAYTITLE: ルール一覧}} =全カテゴリ共通= ==ソフトリセット== ソフトリセットによるカットシーンのスキップは利用可能。 ==エミュレータ== ゲーム内タイマーを使わないカテゴリについては、エミュレータは「MelonDS 0.5, 0.6, and 0.8.3」のみ利用可能。 ゲーム内タイマーを使うカテゴリについては、全てのエミュレータが利用...")
- 18:40, 30 September 2023 Clomy17 talk contribs created page KSSU:Main Page/ja (Created page with "{{TranslationBox/ja|page=KSSU}} {{DISPLAYTITLE:星のカービィ ウルトラスーパーデラックス}} {{GameInfobox |title=星のカービィ ウルトラスーパーデラックス |short=KSSU |image=256px |開発元=ハル研究所 |dates=NA: 2008年9月22日<br>JP: 2008年11月6日<br>KOR: 2008年11月13日<br>AUS: 2008年11月27日<br>EU: 2009年12月18日 |対応機種=ニンテンドーDS |main=100%, Meta Knightmare Ultra, Beat RotK |misc=T...")
- 10:23, 30 September 2023 User account Clomy17 talk contribs was created
- 09:07, 19 August 2023 Okashi talk contribs created page File:RtDL Wing 3.gif
- 09:07, 19 August 2023 Okashi talk contribs uploaded File:RtDL Wing 3.gif
- 08:59, 19 August 2023 Okashi talk contribs created page File:RtDL Wing 2.gif
- 08:59, 19 August 2023 Okashi talk contribs uploaded File:RtDL Wing 2.gif
- 03:08, 19 August 2023 Okashi talk contribs created page File:RtDL Wing 1.gif
- 03:08, 19 August 2023 Okashi talk contribs uploaded File:RtDL Wing 1.gif
- 17:51, 17 August 2023 Shirokirby talk contribs created page KA:Nsg (Created page with "{{MachineTranslated}} {{TranslationBox|page=KA:Nsg/ja}} Any% No Stone Glitch is the least difficult category to complete. World Record tends to give the impression that it is very difficult because of the large number of techniques with one frame of grace, but most of these do not need to be used unless you are aiming for the World Record. The important thing is to operate UFOs accurately and handle enemies. Let's learn them little by little. =1-1= Clear normally. Ente...")
- 17:39, 17 August 2023 Shirokirby talk contribs created page KA:Nsg/ja (Created page with "{{TranslationBox/ja|page=KA:Nsg}} Any% No Stone Glitchは最も完走難易度の低いカテゴリーです。<br> ワールドレコードでは、猶予1フレームの技を大量に使っているために非常に難しい印象を持ってしまいがちですが、これらのほとんどはワールドレコードを狙っているのでなければ使う必要がないものです。<br> 大事なのはUFOの正確な操作と敵処理です。少しずつ覚...")
- 05:09, 16 August 2023 Nippo talk contribs changed group membership for Curtissimo from (none) to automoderated user
- 05:03, 16 August 2023 User account Curtissimo talk contribs was created
- 04:46, 16 August 2023 Grample talk contribs created page File:FearfulRemorsefulAfricanclawedfrog.webm
- 04:46, 16 August 2023 Grample talk contribs uploaded File:FearfulRemorsefulAfricanclawedfrog.webm
- 04:15, 16 August 2023 Grample talk contribs created page File:DefiantFalseHatchetfish.webm
- 04:15, 16 August 2023 Grample talk contribs uploaded File:DefiantFalseHatchetfish.webm
- 03:34, 16 August 2023 Grample talk contribs created page K64:02 (Created page with "{{DISPLAYTITLE:02}} = 100% Route = ''Note: this page was adapted from swordsmankirby's guide. Some strats may be outdated.'' In the 100% route, the standard powerup to enter this fight is double-spark, which is obtained near the end of 2-4. For most of Pix's patterns, the best strat would work with any double powerup, but there is one specific pattern where double-spark is invaluable. {| class="wikitable" | | |} The first minute is an autoscroller where Pix is invulner...")
- 03:33, 16 August 2023 Grample talk contribs created page K64:Miracle Matter (Created page with "{{DISPLAYTITLE:Miracle Matter}} = 100% Route = ''Note: this page was adapted from swordsmankirby's guide. Some strats may be outdated.'' In the 100% route, the standard powerup to enter this fight is double-spark, which is obtained near the end of 2-4. For most of Pix's patterns, the best strat would work with any double powerup, but there is one specific pattern where double-spark is invaluable. {| class="wikitable" | | |} The first minute is an autoscroller where Pix...")
- 03:32, 16 August 2023 Grample talk contribs created page K64:HR (Created page with "{{DISPLAYTITLE:Pix}} = 100% Route = ''Note: this page was adapted from swordsmankirby's guide. Some strats may be outdated.'' In the 100% route, the standard powerup to enter this fight is double-spark, which is obtained near the end of 2-4. For most of Pix's patterns, the best strat would work with any double powerup, but there is one specific pattern where double-spark is invaluable. {| class="wikitable" | | |} The first minute is an autoscroller where Pix is invulne...")
- 03:32, 16 August 2023 Grample talk contribs created page K64:Magman (Created page with "{{DISPLAYTITLE:Magman}} = 100% Route = ''Note: this page was adapted from swordsmankirby's guide. Some strats may be outdated.'' In the 100% route, the standard powerup to enter this fight is double-spark, which is obtained near the end of 2-4. For most of Pix's patterns, the best strat would work with any double powerup, but there is one specific pattern where double-spark is invaluable. {| class="wikitable" | | |} The first minute is an autoscroller where Pix is invu...")
- 03:31, 16 August 2023 Grample talk contribs created page K64:Acro (Created page with "{{DISPLAYTITLE:Acro}} = 100% Route = ''Note: this page was adapted from swordsmankirby's guide. Some strats may be outdated.'' In the 100% route, the standard powerup to enter this fight is double-spark, which is obtained near the end of 2-4. For most of Pix's patterns, the best strat would work with any double powerup, but there is one specific pattern where double-spark is invaluable. {| class="wikitable" | | |} The first minute is an autoscroller where Pix is invuln...")
- 03:30, 16 August 2023 Grample talk contribs created page K64:Pix (Created page with "{{DISPLAYTITLE:Pix}} = Any% and 100% Route = ''Note: this page was adapted from swordsmankirby's guide. Some strats may be outdated.'' This fight can be done in many different ways, but here are the strategies that have worked the best for me. In the first phase, there are three Whispy Jr.'s that pace back and forth, either puffing of jumping at the end of their walk. Each Whispy Jr. takes two hits, and the reason why double fire is so effective for this fight is that...")
- 03:17, 16 August 2023 Grample talk contribs created page K64:Ripple Star (Created page with " {{DISPLAYTITLE:Shiver Star}} = 100% Route = ''Note: this page was adapted from swordsmankirby's guide. Some strats may be outdated.'' == 1-1 == Despite being the first level, there are some tricky parts, and it's relatively dense with enemies for a single fire section. (The videos here are really bright for some reason, and I'll fix it in the future) {| class="wikitable" | | |} Grab single fire on the first Bobo. The closer you are to the enemy when you start inhaling...") Tag: Visual edit: Switched
- 03:17, 16 August 2023 Grample talk contribs created page K64:Shiver Star (Created page with " {{DISPLAYTITLE:Shiver Star}} = 100% Route = ''Note: this page was adapted from swordsmankirby's guide. Some strats may be outdated.'' == 1-1 == Despite being the first level, there are some tricky parts, and it's relatively dense with enemies for a single fire section. (The videos here are really bright for some reason, and I'll fix it in the future) {| class="wikitable" | | |} Grab single fire on the first Bobo. The closer you are to the enemy when you start inhaling...") Tag: Visual edit: Switched
- 03:17, 16 August 2023 Grample talk contribs created page K64:Neo Star (Created page with " {{DISPLAYTITLE:Neo Star}} = 100% Route = ''Note: this page was adapted from swordsmankirby's guide. Some strats may be outdated.'' == 1-1 == Despite being the first level, there are some tricky parts, and it's relatively dense with enemies for a single fire section. (The videos here are really bright for some reason, and I'll fix it in the future) {| class="wikitable" | | |} Grab single fire on the first Bobo. The closer you are to the enemy when you start inhaling, t...") Tag: Visual edit: Switched
- 03:16, 16 August 2023 Grample talk contribs created page K64:Aqua Star (Created page with " {{DISPLAYTITLE:Pop Star}} = 100% Route = ''Note: this page was adapted from swordsmankirby's guide. Some strats may be outdated.'' == 1-1 == Despite being the first level, there are some tricky parts, and it's relatively dense with enemies for a single fire section. (The videos here are really bright for some reason, and I'll fix it in the future) {| class="wikitable" | | |} Grab single fire on the first Bobo. The closer you are to the enemy when you start inhaling, t...") Tag: Visual edit: Switched
- 03:13, 16 August 2023 Grample talk contribs created page K64:Rock Star (Created page with " {{DISPLAYTITLE:Rock Star}} = 100% Route = ''Note: this page was adapted from swordsmankirby's guide. Some strats may be outdated.'' == 1-1 == Despite being the first level, there are some tricky parts, and it's relatively dense with enemies for a single fire section. (The videos here are really bright for some reason, and I'll fix it in the future) {| class="wikitable" | | |} Grab single fire on the first Bobo. The closer you are to the enemy when you start inhaling,...") Tag: Visual edit: Switched
- 03:06, 16 August 2023 Grample talk contribs created page K64:Whispy Woods (Created page with "{{DISPLAYTITLE:Whispy Woods}}")
- 03:02, 16 August 2023 Grample talk contribs created page K64:Pop Star (Created page with " {{DISPLAYTITLE:Pop Star}}") Tag: Visual edit: Switched
- 02:59, 16 August 2023 Grample talk contribs deleted page K64:100 (restructure guide)
- 02:43, 16 August 2023 Grample talk contribs created page K64:100 (Created page with "{{DISPLAYTITLE:100% Guide}}") Tag: Visual edit: Switched
- 02:38, 16 August 2023 Grample talk contribs created page K64:Mechanics (adapted sk's movement guide) Tag: Visual edit
- 20:04, 15 August 2023 Nippo talk contribs created page File:KSSControllerButtonsNTSCJ.png
- 20:04, 15 August 2023 Nippo talk contribs uploaded File:KSSControllerButtonsNTSCJ.png
- 20:01, 15 August 2023 Nippo talk contribs created page File:KSSControllerButtonsNTSCU.png
- 20:01, 15 August 2023 Nippo talk contribs uploaded File:KSSControllerButtonsNTSCU.png
- 19:58, 15 August 2023 Nippo talk contribs created page File:KSSControllerButtonsPAL.png
- 19:58, 15 August 2023 Nippo talk contribs uploaded File:KSSControllerButtonsPAL.png
- 19:32, 15 August 2023 Nippo talk contribs created page ミックス (Created page with "{{TranslationBox/ja |page=Mix }} {{MachineTranslated_Ja}} '''ミックス'''とは、カービィがランダムなコピー能力を得るためにルーレットを回す状態を表す言葉である。この状態はほとんどのゲームで2体以上の敵を同時に吸い込むことで達成できる。 このページでは、ほとんどのゲームに共通するミックスに関する一般的な性質(タイミングの取り方、簡単にする方...")
- 19:18, 15 August 2023 Nippo talk contribs moved page Template:Mix Info to Template:MixInfo