KDL2:1-1: Difference between revisions

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===The regular route===
===The regular route===
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&emsp;Immeidately start holding right as soon as you can! You're going to want to inhale the first Waddle Dee you come across by, once again, jumping above them and inhaling in the air. When sliding down this first hill, you are going to want to attempt a "hill boost" as you don't really lose any time in trying this one. Perform a hill boost by sliding down the slope and towards the bottom of said slope, hold jump and press B. If done correctly, you will maintain the slope speed into the air! You can also do this grounded but is slightly slower in the example. The star will clear a poppy from your path and you are good to continue walking and jumping over slopes. Once you approach the next Waddle Dee, once again, jump and inhale them on the way down.<br/>
&emsp;Immeidately start holding right as soon as you can! You're going to want to inhale the first Waddle Dee you come across by, once again, jumping above them and inhaling in the air. When sliding down this first hill, you are going to want to attempt a "hill boost" as you don't really lose any time in trying this one. Perform a hill boost by sliding down the slope and towards the bottom of said slope, hold jump and press B. If done correctly, you will maintain the slope speed into the air! You can also do this grounded but is slightly slower in the example. The star will clear a poppy from your path and you are good to continue walking and jumping over slopes. Once you approach the next Waddle Dee, once again, jump and inhale them on the way down.<br/>
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===Advanced Techniques===
===Advanced Techniques===
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&emsp;There is an exclusive piece of tech that can be used at this point of the run, however it is quite difficult, requiring 2 frame perfect inputs.<br/>
&emsp;There is an exclusive piece of tech that can be used at this point of the run, however it is quite difficult, requiring 2 frame perfect inputs.<br/>
If Kirby is physically on the hill while performing a hill boost, he will still be in his "slope state" while in the air. Usually this will go away once he touches the ground, however if you perform a jump the first possible frame after landing, Kirby will still be in the slope state. If you full jump after performing one of these into another, Kirby will end up above the Waddle Dee. Inhaling the Waddle Dee while in the air will now give Kirby a little speed boost!<br/>
If Kirby is physically on the hill while performing a hill boost, he will still be in his "slope state" while in the air. Usually this will go away once he touches the ground, however if you perform a jump the first possible frame after landing, Kirby will still be in the slope state. If you full jump after performing one of these into another, Kirby will end up above the Waddle Dee. Inhaling the Waddle Dee while in the air will now give Kirby a little speed boost!<br/>
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==Getting over the pyramid==
==Getting over the pyramid==
&emsp; Starting off, you might find getting over this pyramid efficiently a bit difficult. I will go ahead and cover two different ways of navigating this, the sloww down method, an easy way to get over the pyramid, and the no slow down method, a hard way that get over the pyramid that saves milliseconds.<br/>
&emsp; Starting off, you might find getting over this pyramid efficiently a bit difficult. I will go ahead and cover two different ways of navigating this, the slow down method, an easier way to get over the pyramid, and the no slow down method, a harder way that get over the pyramid that saves milliseconds.<br/>
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! colspan="1" | The Great 1-1 Pyramid &nbsp;
! colspan="1" | The Great 1-1 Pyramid &nbsp;
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&emsp;With this method, you will not be slowing down at all, which is a lot harder and requires precise jump timings. Not recommended for most runners as it only saves milliseconds at best.<br/>
&emsp;With this method, you will not be slowing down at all, which is a lot harder and requires precise jump timings. Not recommended for most runners as it only saves milliseconds at best.<br/>
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While holding right the entire time, start by performing a full jump (holding A until Kirby starts to descend) once Kirby is about here:<br/>
While holding right the entire time, start by performing a full jump (holding A until Kirby starts to descend) once Kirby is about here:<br/>
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