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=Sections WIP= | |||
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==Getting Started== | |||
;[[KSS/Basic Game Information|Basic Game Information]] | ;[[KSS/Basic Game Information|Basic Game Information]] | ||
;[[KSS/Common Abilities|Common Abilities]] | ;[[KSS/Common Abilities|Common Abilities]] | ||
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==Route Tutorials== | |||
===Any%=== | |||
;[[KSS/Great Cave Offensive (Any%)|Great Cave Offensive]] | ;[[KSS/Great Cave Offensive (Any%)|Great Cave Offensive]] | ||
;[[KSS/Dyna Blade|Dyna Blade]] | ;[[KSS/Dyna Blade|Dyna Blade]] | ||
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;[[KSS/Milky Way Wishes (Any%)|Milky Way Wishes]] | ;[[KSS/Milky Way Wishes (Any%)|Milky Way Wishes]] | ||
===100%=== | |||
;[[KSS/Spring Breeze|Spring Breeze]] | ;[[KSS/Spring Breeze|Spring Breeze]] | ||
;[[KSS/Great Cave Offensive (100%)|Great Cave Offensive]] | ;[[KSS/Great Cave Offensive (100%)|Great Cave Offensive]] | ||
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==Technical Information== | |||
;[[KSS/Glitches|Glitches]] | ;[[KSS/Glitches|Glitches]] | ||
;[[KSS/Helper Hitboxes|Helper Hitboxes]] | ;[[KSS/Helper Hitboxes|Helper Hitboxes]] | ||
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==Speedrun Rules== | |||
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===Main Category Rules=== | |||
====Any%==== | |||
In any%, players compete to beat Milky Way Wishes as fast as possible.<br> | |||
Timing begins when a file is selected, and ends on the final hit of Marx.<br> | |||
The only sub-games that need to be cleared to beat the game are Dyna Blade, Great Cave Offensive, Revenge of Meta Knight, and Milky Way Wishes. | |||
====100%==== | |||
In 100%, players compete to beat the game to 100% completion as fast as possible.<br> | |||
Runners are encouraged to show the file select screen to prove 100% completion at the end of the speedrun.<br> | |||
Timing begins when a file is selected, and ends when the "Winner" text stops scrolling once The Arena is completed. | |||
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===Other Category Rules=== | |||
====The Arena==== | |||
Players compete for the fastest completion time in The Arena, based on the time given by the game once The Arena is won.<br> | |||
RNG manipulation is possible in The Arena, with most setups for manipulation being done before the run starts. | |||
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===Individual Level Speedruns=== | |||
Speedruns for the individual sub-games can be performed.<br> | |||
They are not as popular as full-game speedruns.<br> | |||
There are no specific regulations for TASes, as IL runs are disallowed on TASVideos.org. | |||
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===Category Extensions=== | |||
Speedruns that are not meant to be taken as competitively as the main board.<br> | |||
Majority are meant to be funny and are not taken seriously.<br> | |||
Category Extensions include: | |||
*2 Player - Allows the use of a second controller. | |||
*Softlock% - Softlock the game as quickly as possible. | |||
*Low% - Beat the game with the lowest file percentage possible. | |||
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===About the Rules=== | |||
====Game Resets==== | |||
In full-game speedruns, there are some points in the game where performing a soft reset can skip cutscenes to save time (such as after defeating Dyna Blade, or during the credits in 100%).<br> | |||
As of November 8th, 2022, resetting the game to save time is allowed, as runs before this date were not allowed to reset.<br> | |||
*On Speedrun.com, this is indicated by the "Resets" column. A run labeled "Yes" implies that the run uses soft-resetting. | |||
*100% runs were split between two categories before this leaderboard change ("Resets Allowed" and "No Reset"), due to many runners finding it odd to need to watch the entire credits sequence. | |||
*Both 100% categories were combined into one single category after the rule change. | |||
====2 Player, Simultaneous Up + Down / Left + Right inputs===== | |||
In RTA speedruns, 2 player and simultaneous D-pad inputs are prohibited on the main board.<br> | |||
2 player categories exist on the category extension leaderboard.<br> | |||
Simultaneous D-pad inputs have been used in RTA runs, but does not have a leaderboard. Performing on real console can be done through controller modification, but playing on emulator with a keyboard is ideal.<br> | |||
For more information, see [[KSS/Glitches#Simultaneous D-Pad Input Bug|Simultaneous D-Pad Input Bug]].<br> | |||
In TAS runs, unless otherwise specified, 2 player and simultaneous D-pad inputs are allowed. | |||
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