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 This page will be for explaining |  This page will be for explaining and showing this games mechanics and other useful tricks and techniques as a whole.<br/> | ||
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==Goal Games== | |||
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==Door Entrances== | |||
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==Full Jumps vs Non Full Jumps== | |||
 When you you jump in this game, if you don't do a full jump (holding A all the way through until the start of Kirby's descent) you will freeze in the air for a single frame. This frame is basically never noticeable and hardly matters, but you can technically shave off frames by trying to reduce the amount of times you jump or changing those jumps to full jumps. <br/> |  When you you jump in this game, if you don't do a full jump (holding A all the way through until the start of Kirby's descent) you will freeze in the air for a single frame. This frame is basically never noticeable and hardly matters, but you can technically shave off frames by trying to reduce the amount of times you jump or changing those jumps to full jumps. <br/> | ||
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Video example and explanation:<br/> | Video example and explanation:<br/> | ||
<youtube>cY-apkv_1VI</youtube> | <youtube>cY-apkv_1VI</youtube> | ||
==Hill Boosts== | |||
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==Conserving Slope State== | |||
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==Coo+Cutter in upwards drafts== | |||
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==Moving left vs moving right== | |||
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==Coo mashing== | |||
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==Projectile Abilities== | |||
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==Wind rooms== | |||
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