KDL2:Mid-Boss and Bosses: Difference between revisions

From Kirby Speedrunning Wiki
Jump to navigationJump to search
m
no edit summary
(Created page with "from nippo: im sorry but i am too tired rn to fix these tables Mid-Boss and Boss Info Tables The bosses in this game have varying invincibility frames (referred to as I frames), to help maybe understand what timing you would need to do to attack bosses or mid bosses with Coo + cutter or whatever combo you are using, heres a few tables to hopefully get a better understanding on when to time hits! For reference, the Game Boy runs at 59.7 frames per second. Mid-Boss HP an...")
 
mNo edit summary
 
(4 intermediate revisions by 2 users not shown)
Line 1: Line 1:
from nippo: im sorry but i am too tired rn to fix these tables
==Mid-Boss and Boss Info Tables==
<div>
The bosses in this game have varying invincibility frames (referred to as I frames), to help maybe understand what timing you would need to do to attack bosses or mid bosses with Coo + cutter or whatever combo you are using, here's a few tables to hopefully get a better understanding on when to time hits! For reference, the Game Boy runs around 59.7 frames per second.<br/>
===Mid-Boss HP and Invincibility Table===
<div>
"Projectile timing" is basically a varying range of frame timings that might be present because of the way the enemy animates or moves. Usually with Coo + Cutter or Kirby + Cutter.
{| class="wikitable"
!Boss
!HP
!I Frames
!Projectile timing
!Timing per hit (about)
|-
|Efreeti
|30
|50
|49-51
|0.838
|-
|Jumpershoot
|30
|42
|42-44
|0.704
|-
|Master Green
|30
|50
|49-51
|0.838
|-
|Blocky
|30
|42
|42
|0.704
|-
|Mr. Frosty
|30
|42
|42
|0.704
|-
|Waiu
|30
|50
|50
|0.838
|-
|Captain Stitch
|30
|58
|58
|0.972
|}


Mid-Boss and Boss Info Tables
===World Boss HP and Invincibility Table===
 
<div>
The bosses in this game have varying invincibility frames (referred to as I frames), to help maybe understand what timing you would need to do to attack bosses or mid bosses with Coo + cutter or whatever combo you are using, heres a few tables to hopefully get a better understanding on when to time hits! For reference, the Game Boy runs at 59.7 frames per second.
"Projectile timing" is basically a varying range of frame timings that might be present because of the way the enemy animates or moves. Usually with Coo + Cutter or Kirby + Cutter.
Mid-Boss HP and Invincibility Table
{| class="wikitable"
 
!Boss
"With Cutter" is basically a varying range of timings that might be present because of the way the enemy animates or moves. Either with Coo + Cutter or Kirby + Cutter.
!HP
Boss HP I Frames With Cutter Timing (about)
!I Frames
Efreeti 30 50 49-51 0.838
!Projectile timing
Jumpershoot 30 42 42-44 0.704
!Timing per hit (about)
Master Green 30 50 49-51 0.838
|-
Blocky 30 42 42 0.704
|Whispy Woods
Mr. Frosty 30 42 42 0.704
|60
Waiu 30 50 50 0.838
|50
Captain Stitch 30 58 58 0.972
|50
World Boss HP and Invincibility Table
|0.838
 
|-
"With Cutter" is basically a varying range of timings that might be present because of the way the enemy animates or moves. Either with Coo + Cutter or Kirby + Cutter.
|Nruff
Boss HP I Frames With Cutter Timing (about)
|60
Whispy Woods 60 50 50 0.838
|50
Nruff 60 50 50-52 0.838
|50-52
Sweet Stuff 60 42(?) 41-44 0.704
|0.838
Ice Dragon 60 50 50-52 0.838
|-
Mr. Shine & Mr. Bright 40 & 40 50 49-51 0.838
|Sweet Stuff
Kracko Eye 35 50 50-51 0.838
|60
Kracko 80 74 74-76 1.240
|42
King Dedede 120 50 50-53(?) 0.838
|41-44
Dark Matter Blade 120 50 N/A 0.838
|0.704
Dark Matter 120 42 N/A 0.704
|-
|Ice Dragon
|60
|50
|50-52
|0.838
|-
|Mr. Shine & Mr. Bright
|40 & 40
|50
|49-51
|0.838
|-
|Kracko Eye
|35
|50
|50-51
|0.838
|-
|Kracko
|80
|74
|74-76
|1.240
|-
|King Dedede
|120
|50
|50-53(?)
|0.838
|-
|Dark Matter Blade
|120
|50
|N/A
|0.838
|-
|Dark Matter
|120
|42
|N/A
|0.704
|}

Navigation menu