KNiDL:Mechanics: Difference between revisions

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Mixing and goal games
(Page Creation)
 
(Mixing and goal games)
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=Movement=
==Jumping==
==Jumping==
Your speed is barely faster while in air compared to just running on the floor. The difference is extremly minimal unlike Kirby & the Amazing Mirror.
Your speed is barely faster while in air compared to just running on the floor. The difference is extremly minimal unlike Kirby & the Amazing Mirror.
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#Trying to do anything during hitlag
#Trying to do anything during hitlag
#Trying to jump while turning around around as normal Kirby (? Fact check)
#Trying to jump while turning around around as normal Kirby (? Fact check)
=Game Mechanics=
==Mixing==
When inhaling two enemies with abilities, a mix will be preformed upon swallowing them. The starting position of the roulette is '''one ability after the first enemy you inhale'''. The order of abilities is shown below:
[[File:KnidlMix.png]]
*The Japanese version has a bug where if you combine your discarded ability with 2 other enemies holding abilities, the mix roulette will always start 1 ability after your discarded ability. On English, your discarded ability is completely ignored.
==Goal Games==
Knidl's goal game is simple: Press A or B the moment Kirby touches the cloud. Optimally you want to jump on the earliest possible frame, but you have 3 frames to get a standing 7 which is still good. The 4th frame will be a climbing 6, which is a long animation. Since you can use both A or B for the goal game, a common strategy is to slide your finger across A and B. This way you essentially have two chances on hitting the earliest possible frame.
Below is a table with information on how much time you lose depending on how late you jump off the cloud.
{| class="wikitable" style="text-align: center;"
!Frame
!Cloud
!Frames lost
|-
|0
|style="text-align: left;"|7 (Climb)
|108
|-
|1
|style="text-align: left;"|7 (Fast)
|0
|-
|2
|style="text-align: left;"|7 (Mid)
|11
|-
|3
|style="text-align: left;"|7 (Slow)
|22
|-
|4
|style="text-align: left;"|6 (Climb)
|96
|-
|5
|style="text-align: left;"|6 (Fast)
|15
|-
|6
|style="text-align: left;"|6 (Mid)
|39
|-
|7
|style="text-align: left;"|6 (Slow)
|42
|}

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