KSS:Main Page: Difference between revisions

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<div style="width:100%;text-align:center;font-size:85%;line-height:350%">There are currently '''[https://kirbyspeedrun.com/wiki/Special:AllPages?from=&to=&namespace=3000&hideredirects=1 {{PAGESINNAMESPACE:3000}}]''' articles for Kirby Super Star.</div>
<div style="width:100%;text-align:center;font-size:85%;line-height:350%">There are currently '''[https://kirbyspeedrun.com/wiki/Special:AllPages?from=&to=&namespace=3000&hideredirects=1 {{PAGESINNAMESPACE:3000}}]''' articles for Kirby Super Star.</div>
=Getting Started=
=Getting Started=
;[[KSS:Rules|Speedrun Rules]]
;[[KSS:Basic Game Information|Basic Game Information]]
;[[KSS:Basic Game Information|Basic Game Information]]
;[[KSS:Common Abilities|Common Abilities]]
;[[KSS:Common Abilities|Common Abilities]]
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;[[KSS:Memory Addresses|Memory Addresses]]
;[[KSS:Memory Addresses|Memory Addresses]]
;[[KSS:RNG|Random Number Generation]]
;[[KSS:RNG|Random Number Generation]]
=Speedrun Rules= <!--T:4-->
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==Main Category Rules==
===Any%===
In any%, players compete to beat Milky Way Wishes as fast as possible.<br>
Timing begins when a file is selected, and ends on the final hit of Marx.<br>
The only sub-games that need to be cleared to beat the game are Dyna Blade, Great Cave Offensive, Revenge of Meta Knight, and Milky Way Wishes.
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===100%===
In 100%, players compete to beat the game to 100% completion as fast as possible.<br>
Runners are encouraged to show the file select screen to prove 100% completion at the end of the speedrun.<br>
Timing begins when a file is selected, and ends when the "Winner" text stops scrolling once The Arena is completed.
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==Other Category Rules==
===The Arena===
Players compete for the fastest completion time in The Arena, based on the time given by the game once The Arena is won.<br>
RNG manipulation is possible in The Arena, with most setups for manipulation being done before the run starts.
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===Individual Level Speedruns===
Speedruns for the individual sub-games can be performed.<br>
They are not as popular as full-game speedruns.<br>
There are no specific regulations for TASes, as IL runs are disallowed on TASVideos.org.
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===Category Extensions===
Speedruns that are not meant to be taken as competitively as the main board.<br>
Majority are meant to be funny and are not taken seriously.<br>
Category Extensions include:
*2 Player - Allows the use of a second controller.
*Softlock% - Softlock the game as quickly as possible.
*Low% - Beat the game with the lowest file percentage possible.
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==About the Rules==
===Game Resets===
In full-game speedruns, there are some points in the game where performing a soft reset can skip cutscenes to save time (such as after defeating Dyna Blade, or during the credits in 100%).<br>
As of November 8th, 2022, resetting the game to save time is allowed, as runs before this date were not allowed to reset.<br>
*On Speedrun.com, this is indicated by the "Resets" column. A run labeled "Yes" implies that the run uses soft-resetting.
*100% runs were split between two categories before this leaderboard change ("Resets Allowed" and "No Reset"), due to many runners finding it odd to need to watch the entire credits sequence.
*Both 100% categories were combined into one single category after the rule change.
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===2 Player, Simultaneous Up + Down / Left + Right inputs===
In RTA speedruns, 2 player and simultaneous D-pad inputs are prohibited on the main board.<br>
2 player categories exist on the category extension leaderboard.<br>
Simultaneous D-pad inputs have been used in RTA runs, but does not have a leaderboard. Performing on real console can be done through controller modification, but playing on emulator with a keyboard is ideal.<br>
For more information, see [[KSS:Glitches#Simultaneous D-Pad Input Bug|Simultaneous D-Pad Input Bug]].<br>
In TAS runs, unless otherwise specified, 2 player and simultaneous D-pad inputs are allowed.


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