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==Damage Carryover== | ==Damage Carryover== | ||
Discard copy ability | Discard the copy ability with the select button as soon as damage is taken. This trick is frame-perfect. If select is pressed early, the sound of the copy ability release will occur, and if it is pressed late, the sound of damage being taken will occur, which can be used as a reference for timing. | ||
==Pause Carryover== | ==Pause Carryover== | ||
Press Start and Select at exactly the same frame and exit the stage | Press Start and Select at exactly the same frame and exit the stage from the pause screen. If successful, Kirby's appearance does not change, even though the ability star that was discarded just before the pause screen will appear a little above Kirby's head. | ||
'''Success Pattern''' | '''Success Pattern''' |